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Use default Nomad explosion for new effects
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@ -5,7 +5,7 @@ snd_effect = sever_debris
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[Effect]
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nickname = gf_explosion_no_fighter
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effect_type = EFT_EXPLOSION_SMALL
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vis_effect = gf_fighter_explode_white_small
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vis_effect = gf_explosion_no_fighter
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snd_effect = med_explosion1
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[Effect]
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