mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Add files for OpenSP
This commit is contained in:
parent
eefe9bdd83
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207
DATA/MISSIONS/M13/m13_opensp_normal.ini
Normal file
207
DATA/MISSIONS/M13/m13_opensp_normal.ini
Normal file
@ -0,0 +1,207 @@
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[Trigger]
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nickname = bse_initialize_init_li01
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InitState= Active
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Cnd_True= no_params
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system = Li01
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Act_ForceLand = Li01_01_Base
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Cnd_BaseEnter = Li01_01_Base
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Cnd_SpaceExit = no_params
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Act_SetShipAndLoadout = ge_fighter, msn_playerloadout
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Act_LockDock = Player, Li01_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Li01, unlock
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Act_LockDock = Player, Li03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03, unlock
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Act_LockDock = Player, Li01_to_Li04, unlock
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Act_LockDock = Player, Li04_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03_hole, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li02_to_Li04_hole, unlock
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Act_LockDock = Player, Li03_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li02_hole, unlock
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Act_LockDock = Player, Li01_08, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Dock_Ring_Li01_01, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Iw03_02, unlock
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Act_LockDock = Player, Br02_to_Iw03_hole, unlock
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Act_LockDock = Player, Iw03_to_Br02_hole, unlock
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Act_LockDock = Player, Iw03_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Iw03, unlock
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Act_LockDock = Player, Iw03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_to_Iw03_hole, unlock
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Act_LockDock = Player, Li04_to_Iw01, unlock
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Act_LockDock = Player, Li04_to_Iw02, unlock
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Act_LockDock = Player, Li04_to_Iw02_hole, unlock
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Act_LockDock = Player, Li03_to_Iw05, unlock
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Act_LockDock = Player, Li03_to_Iw05_hole, unlock
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Act_LockDock = Player, Li03_to_Iw06, unlock
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Act_LockDock = Player, Li03_to_Iw06_hole, unlock
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Act_LockDock = Player, Li02_to_Iw04, unlock
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Act_LockDock = Player, Li02_to_Iw04_hole, unlock
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Act_LockDock = Player, Iw01_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04_hole, unlock
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Act_LockDock = Player, Iw04_to_Li02, unlock
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Act_LockDock = Player, Iw04_to_Li02_hole, unlock
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Act_LockDock = Player, Iw05_to_Li03, unlock
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Act_LockDock = Player, Iw05_to_Li03_hole, unlock
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Act_LockDock = Player, Iw06_to_Li03, unlock
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Act_LockDock = Player, Iw06_to_Li03_hole, unlock
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Act_LockDock = Player, Iw03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Iw03, unlock
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Act_LockDock = Player, Br03_to_Bw01_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03, unlock
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Act_LockDock = Player, Br04_to_Br03_hole, unlock
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Act_LockDock = Player, Br03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_trade_lane_ring_4, unlock
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Act_LockDock = Player, bw01_01_dock_ring_1, unlock
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Act_LockDock = Player, osiris, unlock
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Act_LockDock = Player, Ku06_to_Bw05_hole, unlock
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Act_LockDock = Player, Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player, Bw05_to_Rh01_hole, unlock
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Act_LockDock = Player, Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh01_to_Rh04, unlock
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Act_LockDock = Player, Rh04_to_Rh01, unlock
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Act_LockDock = Player, Rh04_to_Rh05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05, unlock
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Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player, Rh04_01_dock_ring, unlock
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Act_LockDock = Player, Rh04_01, unlock
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Act_LockDock = Player, Rh04_03, unlock
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Act_LockDock = Player, Rh04_02, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Li01_to_Li05, unlock
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Act_LockDock = Player, Li05_prison_1, unlock
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Act_LockDock = Player, Li05_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li01_12, unlock
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Act_LockDock = Player, Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player, Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player, St02c_core_exit, unlock
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Act_LockDock = Player, St02_lair_exit, unlock
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Act_LockDock = Player, St02_to_St01_hole, unlock
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Act_LockDock = Player, St01_dock_ring_1, unlock
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Act_LockDock = Player, St01_to_St03_hole, unlock
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Act_LockDock = Player, Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player, Ku01, unlock
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Act_LockDock = Player, Ku01_to_Ku04_hole, unlock
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Act_LockDock = Player, Ku04_to_Ku06_hole, unlock
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Act_LockDock = Player,St01_to_St02_hole, unlock
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Act_LockDock = Player,St01_to_St03_hole, unlock
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Act_LockDock = Player,St02_to_St01_hole, unlock
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Act_LockDock = Player,St03_to_St01_hole, unlock
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Act_LockDock = Player,Li05_to_Li01, unlock
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Act_LockDock = Player,Li01_to_Li05, unlock
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Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
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Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
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Act_LockDock = Player,Iw03_to_Li01, unlock
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Act_LockDock = Player,Li01_to_Iw03, unlock
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Act_LockDock = Player,Iw03_to_Br04_hole, unlock
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Act_LockDock = Player,Br04_to_Iw03_hole, unlock
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Act_LockDock = Player,Bw01_to_br03_hole, unlock
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Act_LockDock = Player,Br03_to_br04_hole, unlock
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Act_LockDock = Player,Br03_to_bw01_hole, unlock
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Act_LockDock = Player,Br04_to_br03_hole, unlock
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Act_LockDock = Player,Br04_to_br05_hole, unlock
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Act_LockDock = Player,Br05_to_br04_hole, unlock
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Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player,Bw05_to_rh01_hole, unlock
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Act_LockDock = Player,Ku06_to_bw05_hole, unlock
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Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player,Br05_to_br04_hole, unlock
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Act_LockDock = Player,Br04_to_br05_hole, unlock
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Act_LockDock = Player,Br03_to_br04_hole, unlock
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Act_LockDock = Player,Br04_to_br03_hole, unlock
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Act_LockDock = Player,Bw01_to_br03_hole, unlock
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Act_LockDock = Player,Br03_to_bw01_hole, unlock
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Act_LockDock = Player,Ku06_to_bw05_hole, unlock
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Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player,Bw05_to_rh01_hole, unlock
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Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player,Li01_to_Li05, unlock
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Act_LockDock = Player,Li05_to_Li01, unlock
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Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
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Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku06_hole, unlock
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Act_LockDock = Player,St01_to_St02_hole, unlock
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Act_LockDock = Player,St02_to_St01_hole, unlock
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Act_LockDock = Player,St01_to_St03_hole, unlock
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Act_LockDock = Player,St03_to_St01_hole, unlock
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Act_LockDock = Player,Li01_to_Iw03, unlock
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Act_LockDock = Player,Iw03_to_Li01, unlock
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Act_LockDock = Player,Hi02_to_Ew06_hole, unlock
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Act_LockDock = Player,Hi01_to_Ew05_hole, unlock
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Act_LockDock = Player,Ew01_to_Li01_hole, unlock
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Act_LockDock = Player,Li04_to_Bw05_hole, unlock
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Act_LockDock = Player,Ew04_to_Hi01_hole, unlock
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Act_LockDock = Player,Bw05_to_Li04_hole, unlock
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Act_LockDock = Player,Hi01_to_Ew04_hole, unlock
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Act_LockDock = Player,Li01_to_Ew01_hole, unlock
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Act_SetRep = Player, li_n_grp, 0.910000
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Act_SetRep = Player, li_lsf_grp, 0.910000
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Act_SetRep = Player, li_p_grp, 0.650000
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Act_SetRep = Player, br_n_grp, 0
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Act_SetRep = Player, br_p_grp, 0
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Act_SetRep = Player, ku_n_grp, 0
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Act_SetRep = Player, ku_p_grp, 0
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Act_SetRep = Player, rh_n_grp, 0
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Act_SetRep = Player, rh_p_grp, 0
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Act_SetRep = Player, co_alg_grp, 0
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Act_SetRep = Player, co_be_grp, 0
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Act_SetRep = Player, br_m_grp, 0
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Act_SetRep = Player, co_nws_grp, 0
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Act_SetRep = Player, co_hsp_grp, 0
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Act_SetRep = Player, co_ic_grp, 0.650000
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Act_SetRep = Player, co_khc_grp, -0.300000
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Act_SetRep = Player, co_kt_grp, -0.300000
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Act_SetRep = Player, rh_m_grp, 0
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Act_SetRep = Player, co_me_grp, 0.650000
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Act_SetRep = Player, co_ni_grp, 0.650000
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Act_SetRep = Player, co_os_grp, 0
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Act_SetRep = Player, co_rs_grp, -0.300000
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Act_SetRep = Player, co_shi_grp, -0.300000
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Act_SetRep = Player, co_ss_grp, 0.650000
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Act_SetRep = Player, co_ti_grp, 0
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Act_SetRep = Player, co_vr_grp, 0.650000
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Act_SetRep = Player, fc_bd_grp, 0.650000
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Act_SetRep = Player, fc_b_grp, -0.300000
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Act_SetRep = Player, fc_c_grp, -0.650000
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Act_SetRep = Player, fc_fa_grp, -0.300000
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Act_SetRep = Player, fc_g_grp, -0.300000
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Act_SetRep = Player, fc_gc_grp, -0.300000
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Act_SetRep = Player, fc_h_grp, -0.300000
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Act_SetRep = Player, fc_j_grp, -0.300000
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Act_SetRep = Player, fc_lh_grp, -0.650000
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Act_SetRep = Player, fc_lr_grp, -0.650000
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Act_SetRep = Player, fc_lwb_grp, -0.300000
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Act_SetRep = Player, fc_m_grp, -0.650000
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Act_SetRep = Player, fc_ou_grp, -0.650000
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Act_SetRep = Player, fc_rh_grp, -0.650000
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Act_SetRep = Player, fc_u_grp, -0.650000
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Act_SetRep = Player, fc_x_grp, -0.650000
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Act_SetRep = Player, gd_gm_grp, 0
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Act_SetRep = Player, gd_im_grp, 0
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Act_SetRep = Player, gd_z_grp, 0
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Act_SetRep = Player, gd_bh_grp, -0.300000
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Act_GCSClamp = false
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Act_ChangeState = SUCCEED
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207
DATA/MISSIONS/M13/m13_opensp_pirate.ini
Normal file
207
DATA/MISSIONS/M13/m13_opensp_pirate.ini
Normal file
@ -0,0 +1,207 @@
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[Trigger]
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nickname = bse_initialize_init_li01
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InitState= Active
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Cnd_True= no_params
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system = Li01
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Act_ForceLand = Li01_13_Base
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Cnd_BaseEnter = Li01_13_Base
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Cnd_SpaceExit = no_params
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Act_SetShipAndLoadout = ge_fighter, msn_pirateplayerloadout
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Act_LockDock = Player, Li01_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Li01, unlock
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Act_LockDock = Player, Li03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03, unlock
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Act_LockDock = Player, Li01_to_Li04, unlock
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Act_LockDock = Player, Li04_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03_hole, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li02_to_Li04_hole, unlock
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Act_LockDock = Player, Li03_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li02_hole, unlock
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Act_LockDock = Player, Li01_08, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Dock_Ring_Li01_01, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Iw03_02, unlock
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Act_LockDock = Player, Br02_to_Iw03_hole, unlock
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Act_LockDock = Player, Iw03_to_Br02_hole, unlock
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Act_LockDock = Player, Iw03_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Iw03, unlock
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Act_LockDock = Player, Iw03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_to_Iw03_hole, unlock
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Act_LockDock = Player, Li04_to_Iw01, unlock
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Act_LockDock = Player, Li04_to_Iw02, unlock
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Act_LockDock = Player, Li04_to_Iw02_hole, unlock
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Act_LockDock = Player, Li03_to_Iw05, unlock
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Act_LockDock = Player, Li03_to_Iw05_hole, unlock
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Act_LockDock = Player, Li03_to_Iw06, unlock
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Act_LockDock = Player, Li03_to_Iw06_hole, unlock
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Act_LockDock = Player, Li02_to_Iw04, unlock
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Act_LockDock = Player, Li02_to_Iw04_hole, unlock
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Act_LockDock = Player, Iw01_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04_hole, unlock
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Act_LockDock = Player, Iw04_to_Li02, unlock
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Act_LockDock = Player, Iw04_to_Li02_hole, unlock
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Act_LockDock = Player, Iw05_to_Li03, unlock
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Act_LockDock = Player, Iw05_to_Li03_hole, unlock
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Act_LockDock = Player, Iw06_to_Li03, unlock
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Act_LockDock = Player, Iw06_to_Li03_hole, unlock
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Act_LockDock = Player, Iw03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Iw03, unlock
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Act_LockDock = Player, Br03_to_Bw01_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03, unlock
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Act_LockDock = Player, Br04_to_Br03_hole, unlock
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Act_LockDock = Player, Br03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_trade_lane_ring_4, unlock
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Act_LockDock = Player, bw01_01_dock_ring_1, unlock
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Act_LockDock = Player, osiris, unlock
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Act_LockDock = Player, Ku06_to_Bw05_hole, unlock
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Act_LockDock = Player, Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player, Bw05_to_Rh01_hole, unlock
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Act_LockDock = Player, Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh01_to_Rh04, unlock
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Act_LockDock = Player, Rh04_to_Rh01, unlock
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Act_LockDock = Player, Rh04_to_Rh05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05, unlock
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Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player, Rh04_01_dock_ring, unlock
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Act_LockDock = Player, Rh04_01, unlock
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Act_LockDock = Player, Rh04_03, unlock
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Act_LockDock = Player, Rh04_02, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Li01_to_Li05, unlock
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Act_LockDock = Player, Li05_prison_1, unlock
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Act_LockDock = Player, Li05_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li01_12, unlock
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Act_LockDock = Player, Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player, Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player, St02c_core_exit, unlock
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Act_LockDock = Player, St02_lair_exit, unlock
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Act_LockDock = Player, St02_to_St01_hole, unlock
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Act_LockDock = Player, St01_dock_ring_1, unlock
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Act_LockDock = Player, St01_to_St03_hole, unlock
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Act_LockDock = Player, Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player, Ku01, unlock
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Act_LockDock = Player, Ku01_to_Ku04_hole, unlock
|
||||
Act_LockDock = Player, Ku04_to_Ku06_hole, unlock
|
||||
Act_LockDock = Player,St01_to_St02_hole, unlock
|
||||
Act_LockDock = Player,St01_to_St03_hole, unlock
|
||||
Act_LockDock = Player,St02_to_St01_hole, unlock
|
||||
Act_LockDock = Player,St03_to_St01_hole, unlock
|
||||
Act_LockDock = Player,Li05_to_Li01, unlock
|
||||
Act_LockDock = Player,Li01_to_Li05, unlock
|
||||
Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
|
||||
Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
|
||||
Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
|
||||
Act_LockDock = Player,Iw03_to_Li01, unlock
|
||||
Act_LockDock = Player,Li01_to_Iw03, unlock
|
||||
Act_LockDock = Player,Iw03_to_Br04_hole, unlock
|
||||
Act_LockDock = Player,Br04_to_Iw03_hole, unlock
|
||||
Act_LockDock = Player,Bw01_to_br03_hole, unlock
|
||||
Act_LockDock = Player,Br03_to_br04_hole, unlock
|
||||
Act_LockDock = Player,Br03_to_bw01_hole, unlock
|
||||
Act_LockDock = Player,Br04_to_br03_hole, unlock
|
||||
Act_LockDock = Player,Br04_to_br05_hole, unlock
|
||||
Act_LockDock = Player,Br05_to_br04_hole, unlock
|
||||
Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
|
||||
Act_LockDock = Player,Bw05_to_rh01_hole, unlock
|
||||
Act_LockDock = Player,Ku06_to_bw05_hole, unlock
|
||||
Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
|
||||
Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
|
||||
Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
|
||||
Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
|
||||
Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
|
||||
Act_LockDock = Player,Br05_to_br04_hole, unlock
|
||||
Act_LockDock = Player,Br04_to_br05_hole, unlock
|
||||
Act_LockDock = Player,Br03_to_br04_hole, unlock
|
||||
Act_LockDock = Player,Br04_to_br03_hole, unlock
|
||||
Act_LockDock = Player,Bw01_to_br03_hole, unlock
|
||||
Act_LockDock = Player,Br03_to_bw01_hole, unlock
|
||||
Act_LockDock = Player,Ku06_to_bw05_hole, unlock
|
||||
Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
|
||||
Act_LockDock = Player,Bw05_to_rh01_hole, unlock
|
||||
Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
|
||||
Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
|
||||
Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
|
||||
Act_LockDock = Player,Li01_to_Li05, unlock
|
||||
Act_LockDock = Player,Li05_to_Li01, unlock
|
||||
Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
|
||||
Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
|
||||
Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
|
||||
Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
|
||||
Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
|
||||
Act_LockDock = Player,Ku07_to_Ku06_hole, unlock
|
||||
Act_LockDock = Player,St01_to_St02_hole, unlock
|
||||
Act_LockDock = Player,St02_to_St01_hole, unlock
|
||||
Act_LockDock = Player,St01_to_St03_hole, unlock
|
||||
Act_LockDock = Player,St03_to_St01_hole, unlock
|
||||
Act_LockDock = Player,Li01_to_Iw03, unlock
|
||||
Act_LockDock = Player,Iw03_to_Li01, unlock
|
||||
Act_LockDock = Player,Hi02_to_Ew06_hole, unlock
|
||||
Act_LockDock = Player,Hi01_to_Ew05_hole, unlock
|
||||
Act_LockDock = Player,Ew01_to_Li01_hole, unlock
|
||||
Act_LockDock = Player,Li04_to_Bw05_hole, unlock
|
||||
Act_LockDock = Player,Ew04_to_Hi01_hole, unlock
|
||||
Act_LockDock = Player,Bw05_to_Li04_hole, unlock
|
||||
Act_LockDock = Player,Hi01_to_Ew04_hole, unlock
|
||||
Act_LockDock = Player,Li01_to_Ew01_hole, unlock
|
||||
|
||||
Act_SetRep = Player, li_n_grp, -0.910000
|
||||
Act_SetRep = Player, li_lsf_grp, -0.910000
|
||||
Act_SetRep = Player, li_p_grp, -0.650000
|
||||
Act_SetRep = Player, br_n_grp, 0
|
||||
Act_SetRep = Player, br_p_grp, 0
|
||||
Act_SetRep = Player, ku_n_grp, 0
|
||||
Act_SetRep = Player, ku_p_grp, 0
|
||||
Act_SetRep = Player, rh_n_grp, 0
|
||||
Act_SetRep = Player, rh_p_grp, 0
|
||||
Act_SetRep = Player, co_alg_grp, 0
|
||||
Act_SetRep = Player, co_be_grp, 0
|
||||
Act_SetRep = Player, br_m_grp, 0
|
||||
Act_SetRep = Player, co_nws_grp, 0
|
||||
Act_SetRep = Player, co_hsp_grp, 0
|
||||
Act_SetRep = Player, co_ic_grp, -0.650000
|
||||
Act_SetRep = Player, co_khc_grp, 0.300000
|
||||
Act_SetRep = Player, co_kt_grp, 0.300000
|
||||
Act_SetRep = Player, rh_m_grp, 0
|
||||
Act_SetRep = Player, co_me_grp, -0.650000
|
||||
Act_SetRep = Player, co_ni_grp, -0.650000
|
||||
Act_SetRep = Player, co_os_grp, 0
|
||||
Act_SetRep = Player, co_rs_grp, 0.300000
|
||||
Act_SetRep = Player, co_shi_grp, 0.300000
|
||||
Act_SetRep = Player, co_ss_grp, -0.650000
|
||||
Act_SetRep = Player, co_ti_grp, 0
|
||||
Act_SetRep = Player, co_vr_grp, -0.650000
|
||||
Act_SetRep = Player, fc_bd_grp, -0.650000
|
||||
Act_SetRep = Player, fc_b_grp, 0.300000
|
||||
Act_SetRep = Player, fc_c_grp, 0.650000
|
||||
Act_SetRep = Player, fc_fa_grp, 0.300000
|
||||
Act_SetRep = Player, fc_g_grp, 0.300000
|
||||
Act_SetRep = Player, fc_gc_grp, 0.300000
|
||||
Act_SetRep = Player, fc_h_grp, 0.300000
|
||||
Act_SetRep = Player, fc_j_grp, 0.300000
|
||||
Act_SetRep = Player, fc_lh_grp, 0.650000
|
||||
Act_SetRep = Player, fc_lr_grp, 0.650000
|
||||
Act_SetRep = Player, fc_lwb_grp, 0.300000
|
||||
Act_SetRep = Player, fc_m_grp, 0.650000
|
||||
Act_SetRep = Player, fc_ou_grp, 0.650000
|
||||
Act_SetRep = Player, fc_rh_grp, 0.650000
|
||||
Act_SetRep = Player, fc_u_grp, 0.650000
|
||||
Act_SetRep = Player, fc_x_grp, 0.650000
|
||||
Act_SetRep = Player, gd_gm_grp, 0
|
||||
Act_SetRep = Player, gd_im_grp, 0
|
||||
Act_SetRep = Player, gd_z_grp, 0
|
||||
Act_SetRep = Player, gd_bh_grp, 0.300000
|
||||
|
||||
Act_GCSClamp = false
|
||||
|
||||
Act_ChangeState = SUCCEED
|
@ -20,6 +20,28 @@ equip = DockingLightRedSmall, HpDockLight02
|
||||
cargo = ge_s_battery_01, 3
|
||||
cargo = ge_s_repair_01, 3
|
||||
|
||||
[Loadout]
|
||||
nickname = msn_pirateplayerloadout
|
||||
archetype = ge_fighter
|
||||
equip = ge_gf1_engine_01
|
||||
equip = shield01_mark01_lf, HpShield01
|
||||
equip = ge_fighter_power01
|
||||
equip = ge_s_scanner_01
|
||||
equip = ge_s_tractor_01
|
||||
equip = ge_s_thruster_01, HpThruster01
|
||||
equip = fc_lr_gun01_mark01, HpWeapon01
|
||||
equip = fc_lr_gun01_mark01, HpWeapon02
|
||||
equip = LargeWhiteSpecial, HpHeadlight
|
||||
equip = SlowSmallOrange, HpRunningLight01
|
||||
equip = SlowSmallOrange, HpRunningLight02
|
||||
equip = SlowSmallOrange, HpRunningLight05
|
||||
equip = contrail01, HpContrail01
|
||||
equip = contrail01, HpContrail02
|
||||
equip = DockingLightRedSmall, HpDockLight01
|
||||
equip = DockingLightRedSmall, HpDockLight02
|
||||
cargo = ge_s_battery_01, 3
|
||||
cargo = ge_s_repair_01, 3
|
||||
|
||||
[Loadout]
|
||||
nickname = msn_playerloadout_faux
|
||||
archetype = ge_fighter
|
||||
|
233
EXE/newplayer.fl
233
EXE/newplayer.fl
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user