Commit Graph

576 Commits

Author SHA1 Message Date
Rupert Walker
2193682047 Scale rtc_fadeblack_variable.ale to avoid cropping on 16:9 screens 2023-08-15 11:28:26 +02:00
Rupert Walker
4752ea6346 Fix width on rtc_tv_lines.ale and rtc_tv_distortion.ale 2023-08-15 11:28:26 +02:00
Caenen
41ab11438e Update st03.ini
Fixing story ambience planet death zone, details in https://github.com/BC46/freelancer-hd-edition/issues/197
2023-08-15 01:49:24 +02:00
Erik R
d522d3bd8a Add missing zone field music for Leeds IMG asteroid field 2023-08-14 21:37:10 +02:00
C.S. Melis
0ed1b46e26 Remove some license files 2023-07-22 21:38:34 +02:00
C.S. Melis
8ecec2e09d Re-encode HD movie intros
The previous HD Movie intros had botched rendering settings (inaccurate colors). The new versions should emeliorate that.
2023-07-22 17:01:41 +02:00
C.S. Melis
f73408fdb2 Update turret.mat files
li_turret.mat: replaced lib_weap1 with a lighter version.\nrh_turret.mat: replaced Damage1_128 with a newer version.
2023-07-18 11:46:32 +02:00
Erik R
71d82c1ac3 Correct KU, LI, RH turret mats containing outdated texture files conflicting with same-named capship textures 2023-07-18 11:46:32 +02:00
C.S. Melis
d10ee8a6ba Update solar_mat_ring.mat
Updated GTDTL_128 and ET to make the thextures look a bit more realistic.
2023-07-18 11:37:18 +02:00
Erik R
d92377743f Add missing parenting and reputation to some BW05 tanks 2023-07-11 23:31:44 +02:00
C.S. Melis
060bc4ea41 Update solar_mat_ring.mat
Removed unnecessary and unused entries. Also updated GTDTL_128.TGA and ET.TGA so both images have a more realistic looking metal texture for the black and yellow stripes.
2023-07-09 18:02:26 +02:00
C.S. Melis
27600e61e8 Update MSN10_Fischer outfit
Ensures MSN10_Fischer has rh_shipdealer_body since that's what all Daumann pilots wear. Resolves #152.
2023-06-23 16:36:04 +02:00
C.S. Melis
85fccc1389 Use HF Civilian engines for the Falcon and Eagle 2023-06-04 17:12:18 +02:00
C.S. Melis
1c1a62c804 Add HF and FR Civilian engines
Co-authored-by: Sarge <tobiaswax@googlemail.de>
2023-06-04 17:12:18 +02:00
C.S. Melis
979a473e9f Add gf_ci_smallengine01_playtrail 2023-06-04 17:12:18 +02:00
C.S. Melis
cd64b49068 Move 3 weapon platforms in Omega-41
Moved the weapon platforms to the same plane as pretty much every other object in the system.
2023-05-27 12:46:39 +02:00
C.S. Melis
88d15ea6ce Add HD utility_dmg texture to utility_transport.mat 2023-05-27 12:18:17 +02:00
C.S. Melis
380efae38f Update Kusari and Rheinland ship mat files
Restored some modified values regarding Oc for glass and Dc RGB colors. Resolves #148.
2023-05-27 12:15:22 +02:00
Erik R
e95eb7e7b7 Add ku_07 shipdealer THN with corrected player position
The trader position is the same as for equipment dealer in the ku_07_deck THN.
The player for the shipdealer version was however on the wrong spot.
This version puts the player just where it is for the equip dealer to fix it.
This file is not used by any vanilla bases.
2023-05-25 21:11:42 +02:00
C.S. Melis
894e549ac8 Center Nav Map background 2023-05-25 21:08:36 +02:00
Erik R
2dab13f35d Correct jumping animation of Manufacturing Platform 2023-05-23 19:44:43 +02:00
C.S. Melis
b10c63e6ee Shift alerts 2023-05-20 16:41:30 +02:00
C.S. Melis
89ed4cd23c Shift multiplayer lag icon 2023-05-10 22:56:09 +02:00
C.S. Melis
5263859b00 Add missing Rh ship engine trails in Baxter and Sprague cutscene
In both the Baxter and Sprague cutscene, one of the Rheinland ships was missing engine trails. They've been added in this commit.
2023-05-06 15:52:41 +02:00
C.S. Melis
1d43bc6389 Re-create s074x_nrml_quintaine_pl_09_pad_01.thn
Recreated the .thn file using the new Dethorn version. Additionally, the volume of dx_s074x_0501_Juni_4 has been lowered slightly.
2023-05-06 15:26:49 +02:00
C.S. Melis
7be813e67e Remove new capital explosion effects
The new capital explosion effects have been removed because they looked too dense when stacked. Moreover, it still hasn't been possible to fix the cutoff issue with these effects. Feel free to re-add them once it is possible to fix this.
2023-05-05 22:02:05 +02:00
C.S. Melis
e0f8624cc0 Update optlist.ini
Removed the interface and ambient sound checkboxes from the audio options because the game automatically updates them. With the checkboxes the interface and ambient sounds could only be set to off or max volume. Additionally, the default volume for all sounds has been lowered to 50 because 100 is too loud.
2023-04-28 12:21:18 +02:00
C.S. Melis
e846bfec46 Center hand over your cargo window 2023-04-23 17:45:00 +02:00
C.S. Melis
18b27e31df Fix whitespace and typos 2023-04-20 16:56:53 +02:00
C.S. Melis
a6e3f596b3 Replace tabs with spaces in page_charselectsingle.page 2023-04-18 00:59:51 +02:00
C.S. Melis
baab9f1ff4 Update HudShift.ini
Set correct scale for load save information frame
2023-04-11 20:31:00 +02:00
C.S. Melis
71a275570a Shift the load save information window so it's now centered
You have no idea how long this one's been bothering me...
2023-04-11 18:10:57 +02:00
C.S. Melis
a99c0906af Fix page_charselectingsingle.page formatting 2023-04-11 17:57:21 +02:00
C.S. Melis
3dd248dff6 Add vanilla page_charselectsingle.page
I didn't even know these .page files existed...
2023-04-11 16:57:50 +02:00
DragonFire
fed9ffc419 Update ew01_torres_ice_crystal_field.ini
Performed edits based on f01bce336e (r1160892605) and f01bce336e (r1160891697)
2023-04-07 23:14:22 +02:00
DragonFire
c3b611975a Add asteroid band to Torres Ice Field in Tau-37
In the base game and JFLP, this entry is missing. Adding it enabled players to see the field from a far away distance instead of it just "popping" in when flying towards FP10.
2023-04-07 23:14:22 +02:00
C.S. Melis
caef5c23c3 Update kioncannon.txm
Improve the projectile2 and kioncanlongspark textures by ensuring they have smoother edges.
2023-04-07 21:50:11 +02:00
Erik R
f9c65fb166 Add an asteroid band to the Harris exclusion zone
The Harris exclusion zone is so big that you cannot see the
asteroid billboards anymore at the planet.
To still show that it is entirely surrounded, an asteroid
band as done at other places in the game gives the impression.
2023-04-07 20:59:40 +02:00
DragonFire
27393fefc6 Revert Falcon, Eagle Engine sounds
Put the engine_ci_freighter_xxxx entries back for character_start_sound, character_loop_sound , and engine_kill_sound per this request: https://github.com/BC46/freelancer-hd-edition/pull/128#pullrequestreview-1361280114

#122
2023-04-06 20:52:54 +02:00
DragonFire
9c1e4506a2 Anubis reverted changes
Undid the changes made to the cruise sounds for the Anubis. Back to the original using engine_bw_cruise_xxxxx.

Reference #122
2023-04-06 20:52:54 +02:00
DragonFire
2227794230 Engine SFX Adjustments
Per the #122 issue, this is a different take on the engine sounds. Some changes match up types and a few others are personal taste that might make sense lore wise i.e. the Anubis having Liberty cruise effects. Open for critique.
2023-04-06 20:52:54 +02:00
C.S. Melis
a642492696 Update engine_equip_player_trails.ini
Updated the Civilian engines so they all use gf_ci_smallengine01_trail as the player trail effect.
2023-04-06 20:36:59 +02:00
DragonFire
2838f98290 File clean up
Removed secondary file and imported changes into effects.ini

#122
2023-04-06 20:36:59 +02:00
DragonFire
6b2108ec7d Civilian LF engine updates
Here are the edits to both with and without engine trail install options.

Reference #122
2023-04-06 20:36:59 +02:00
DragonFire
cd7007b8b5 Create effects_civilian.ini
Added alternate file that contains the edits needed for gf_ci_smallengine01_fire and gf_ci_smallengine01_trail to work
2023-04-06 20:36:59 +02:00
DragonFire
25654372f2 Engine FX Adjustments
These are changes per issue #122 for the effects on engines mounted to player pilotable ships.
2023-04-06 20:36:59 +02:00
C.S. Melis
d536596ed2 Shift version number from the server list 2023-04-01 20:35:19 +02:00
FireFlyEx
1db6e6f151
Fixed incorrect loadouts for storyline missions
Mission 3
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 4
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 5
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 7
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 8
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 9
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 11
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.

Mission 12
* Changed Juni's ship to the Anubis, since that's what the rest of the loadout matches.
* Changed Juni's shield to shield01_mark07_hf, since what all the other Anubis kids are wearing.

Mission 13
Changed Juni's ship to the Anubis, since that's what the rest of the loadout matches.
2023-04-01 14:31:07 +02:00
C.S. Melis
93ab32aa2e Add HD dust effects to miningship.txm 2023-03-30 00:32:52 +02:00
C.S. Melis
612f714a80 Add proper nnvoice freeflight sound
There is a dummy freeflight sound in nnvoice.utf, which has been added by JFLP. A proper audio file for this entry was already in nnvoice.utf, just not used. This one is now used in place of the dummy sound.
2023-03-30 00:32:31 +02:00