Commit Graph

6 Commits

Author SHA1 Message Date
C.S. Melis
6ea1059511 Re-compress new planet detailmaps
The planet detailmaps were previously compressed with the NVIDIA texture tools. However, the mipmaps weren't sharp, which caused the detailmaps to look a bit blurry at great distances. Therefore, Crunch was used to recompress the texture files with more a more accurate and sharper downscaling algorithm.
2022-10-08 12:10:35 +02:00
C.S. Melis
7a210f3ea2 Update ocean detailmaps
Unflipped the ocean detailmap. Also added a lighter version of it for planets with both water and clouds.
2022-09-29 20:33:50 +02:00
C.S. Melis
0b5a9b45f8 Reduce sharpness for the ocean detailmap 2022-09-28 14:49:19 +02:00
C.S. Melis
56ae14db72 Recreate all planet detailmaps
This breaks most of the detailmap references used in the current planet textures. Will be fixed in the next commit(s).
2022-09-21 14:59:03 +02:00
C.S. Melis
ad4ecf14a8 Convert r8g8b8 to dxt1/dxt5 2021-10-03 00:46:53 +02:00
C.S. Melis
1b7ffe6700 Add Nomad Legacy HD textures 2021-08-18 23:24:54 +02:00