mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
100 lines
2.1 KiB
INI
100 lines
2.1 KiB
INI
[NPCShipArch]
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nickname = MSN01a_King
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loadout = MSN01a_King
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level = d1
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ship_archetype = li_fighter
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pilot = MSN01a_King
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN01a_Donau
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loadout = MSN01a_Donau
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level = d1
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ship_archetype = rh_cruiser
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pilot = MSN01a_Donau
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state_graph = NOTHING
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npc_class = lawful, cruiser
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[NPCShipArch]
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nickname = MSN01a_Donau_Escort
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loadout = MSN01a_Donau_Escort
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level = d1
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ship_archetype = rh_elite
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pilot = MSN01a_Donau_Escort
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN01a_Liberty_Cruiser
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loadout = MSN01a_Liberty_Cruiser
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level = d10
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ship_archetype = li_cruiser
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pilot = MSN01a_Liberty_Cruiser
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state_graph = cruiser
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npc_class = lawful, cruiser
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[NPCShipArch]
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nickname = MSN01a_Liberty_Cruiser_Escort
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loadout = MSN01a_Liberty_Cruiser_Escort
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level = d1
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ship_archetype = li_elite
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pilot = MSN01a_Liberty_Cruiser_Escort
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN01a_Order_Heavy_Fighter
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loadout = MSN01a_Order_Heavy_Fighter
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level = d1
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ship_archetype = or_elite_msn01
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pilot = MSN01a_Order_Heavy_Fighter
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN01a_Large_Transport
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loadout = MSN01a_Large_Transport
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level = d1
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ship_archetype = ge_large_transport
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pilot = MSN01a_Large_Transport
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state_graph = TRANSPORT
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npc_class = lawful, transport_large
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[NPCShipArch]
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nickname = MSN01a_Small_Transport
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loadout = MSN01a_Small_Transport
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level = d1
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ship_archetype = ge_transport
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pilot = MSN01a_Small_Transport
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state_graph = TRANSPORT
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npc_class = lawful, TRANSPORT
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[NPCShipArch]
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nickname = MSN01a_Repair_Ship
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loadout = MSN01a_Repair_Ship
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level = d1
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ship_archetype = ge_repair
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pilot = MSN01a_Repair_Ship
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state_graph = TRANSPORT
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npc_class = lawful, TRANSPORT
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[NPCShipArch]
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nickname = MSN01a_Lifter
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loadout = MSN01a_Lifter
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level = d1
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ship_archetype = ge_lifter
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pilot = MSN01a_Lifter
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state_graph = TRANSPORT
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npc_class = lawful, TRANSPORT
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[NPCShipArch]
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nickname = MSN01a_Lifeboat
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loadout = RTC_Lifeboat
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level = d1
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ship_archetype = RTC_Lifeboat
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pilot = MSN01a_Lifter
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state_graph = TRANSPORT
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npc_class = lawful, TRANSPORT
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