mirror of
https://github.com/BC46/freelancer-hd-edition
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1026 lines
44 KiB
Plaintext
1026 lines
44 KiB
Plaintext
Jason's Freelancer Patch
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Version 1.25
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This is a patch to correct many things in the original game. It builds on the
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work of Louva-Deus (the SDK/QuickFix) and Buck Danny (the Unofficial FL SP 1.4
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patch). Only the changes I have made are described; changes made by SDK 1.3
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are not described (but those from 1.5b15 are); changes made by Buck Danny are
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described in "Patch description 1.40.txt" (or .doc) - please read that before
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continuing. Unfortunately, some of the changes might introduce incompatibil-
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ities with some mods - see mods.txt for a list and necessary changes. It will
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also not work with unpatched servers.
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Servers running JFLP wanting to remain compatible with clients that do not, need
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to undo one of the changes. In DATA\MISSIONS\mbases.ini, replace every
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Scripts\vendors\robot_commtrader_fidget.thn
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with
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Scripts\vendors\li_commtrader_fidget.thn
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to prevent the client from crashing.
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The following changes described in the 1.4 patch have been reverted:
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* Li01.ini in the folder \Data\Universe\Systems\Li01\
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Ithaca: since it's not dockable, leave it off the Nav Map.
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* Rh01.ini in the folder \Data\Universe\Systems\Rh01\
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Oder Shipyard: even though the infocard says it's a Daumann base, the bartender
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and jobs are Military, so leave it owned by them.
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* Shiparch.ini in the folder \Data\Ships\
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Spaces in the Kusari surprise fighter: the .cmp file does indeed have those
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spaces (not a fault of bini).
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* Weapon_equip.ini in the folder \Data\Equipment
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Transport turrets: leave as non-lootable.
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See jflp125.txt for what has been updated since JFLP 1.20.
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The general format of the patch descriptions is:
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PATH\file
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- [nickname:] change (reason). [Source]
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where "PATH\file" is the file (or files) being changed; "nickname" identifies
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the section (or sections) where the change occurs; "change" indicates what has
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been done different; "reason" explains why the change occurs (if not obvious);
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and "Source" indicates how the change was found. If source is absent, it means
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I found the change myself; [S] indicates it was found by FLScan 1.3; [*] by SDK
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1.5b15; [E] by FL Error Checker 1.011; {S} indicates the change removes its
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FLSpew.txt warning; and {D} indicates the change occurs due to
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"deform::start_aim()" warnings.
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All unpacked .ini files
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- use six significant digits (not six decimals) and engineering notation (eg:
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"0.000000" simply becomes "0"; "27.799998" becomes "27.8"; "57148.132813"
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becomes "57148.1"; "132000000.000000" becomes "132e6"; and
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"1000000015047466200000000000000.000000" becomes "1e30").
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DATA\concave.ini
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DATA\FX\fuse_li_battleship.ini
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DATA\FX\MISC\tlrtube.3db
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DATA\INTERFACE\HUD\hudtarget.ini
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DATA\MISSIONS\factionsets.ini
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DATA\MISSIONS\mshipprops.ini
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DATA\MISSIONS\ENCOUNTERS\new_encounter_example.ini
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DATA\MISSIONS\M01A\mission1 readme.doc
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DATA\MISSIONS\M01B\mission1 readme.doc
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DATA\RANDOMMISSIONS\solar_pan.thn
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DATA\SCRIPTS\BASES\li_01_cityscape_gamestart_01.thn
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DATA\SHIPS\BORDER_WORLD\BW_VHEAVY_FIGHTER\bh_vheavy_fighter.cmp
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DATA\SOLAR\ASTEROIDS\shapes.ini
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DATA\SOLAR\BLACKHOLE\bh_flute4.pte
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DATA\SOLAR\PLANETS\PLANET_ICE_GREY\planet_ice_grey.mat~tmp1
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DATA\UNIVERSE\SYSTEMS\INTRO\intro.ini
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- deleted (not actually used).
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DATA\cameras.ini
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- renamed [ChaseCamera] to [ThirdPersonCamera] (former doesn't exist).
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DATA\constants.ini
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- deleted [AsteroidConsts] section (not used). [E]
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DATA\initialworld.ini
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- replaced the non-breaking spaces with normal spaces, deleted the duplicated
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comments and aligned them (tab size of 8);
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- added locked_gate 3051850763 (Ku07_to_Ku06_hole) (for completeness);
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- deleted npc_locked_gates 2382233355 (???), 2569281742 (???), 2974773122
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(Ew01_to_Li01_hole), 2942653837 (Li04_to_Bw05_hole), 3163920771
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(Bw05_to_Li04_hole) and 2868648589 (Li01_to_Ew01_hole) (they don't exist).
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DATA\petaldb.ini
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- restored ", solar\ast_badlands.mat" to the end of
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"prop = solar_badlands_dynamic, solar\asteroids\models\badlands_dynamic.3db"
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(I guess the SDK removed it because it looked out of place, but it does get
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read, although I didn't determine if it actually has any effect);
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- replaced spaces with underscores in "Barrel_Van Clausen" & "Cocktail Glass"
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(for consistency, but they're not used anyway). [*]
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DATA\AUDIO\nnvoice.utf
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DATA\AUDIO\voices_recognizable.ini
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- created dummy NNVoice sounds for dock_granted (0x8C2C1A08),
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dock_denied_hostile (0xBCED6E0A), dock_denied_locked (0x87D89A80), freeflight
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(0x8C47760A), formation (0xA8C57941) and anomaly_detected (0x83F4AAC6)
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(removes warnings "Voice message 2351700488/3169676810/2279119488/2353493514/
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2831513921/2213849798 is invalid for voice 3073825485"). [Buck Danny, me & E]
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DATA\AUDIO\pilot_f_ill_m02.utf
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DATA\AUDIO\pilot_f_ill_m02a.utf
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DATA\AUDIO\pilot_f_ill_m02b.utf
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- Replaced "Preparing to" with another "I'm taking on" (they should have been
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"Preparing to take on").
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DATA\AUDIO\soundcfg.ini
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- deleted default_loop_style and default_reverb lines (not used). [E]
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DATA\AUDIO\voices_mission??.ini
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- deleted all script lines from extended voices. [E noticed missing nickname,
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turns out script values are ignored when the voice is extended]
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DATA\AUDIO\voices_mission12.ini
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- timer: deleted line "script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%". {S}
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DATA\CHARACTERS\newcharacter.ini
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- deleted thumb value. [E]
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DATA\COCKPITS\BRETONIA\b_freighter.ini
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DATA\COCKPITS\CORSAIR\bw_fighter.ini
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- the final "tether" value was separated by comma, not point. [*]
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DATA\EQUIPMENT\commodities_per_faction.ini
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- deleted all the zeros (only the commodity name is read).
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DATA\EQUIPMENT\engine_good.ini
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- the patch kept the original BINI file, which FLScan decompresses to a zero-
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length file, which causes both it and FL to generate a warning. The file now
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contains a single comment, to appease both. [S]
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DATA\EQUIPMENT\goods.ini
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- bh_hull, bhe_hull, bhe2_hull, bwe2_hull, coe_hull, coe2_hull, cof_hull,
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gf2_hull, gf4_hull, gf5_hull, gf6_hull: used appropriate hull names.
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DATA\EQUIPMENT\market_ships.ini
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- only keep the entries for the ships actually being sold;
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- deleted Br02_04_base section (doesn't have a ship dealer).
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DATA\EQUIPMENT\misc_equip.ini
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- ge_s_tractor_01: rounded up the fractional color values. [E]
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DATA\EQUIPMENT\weapon_equip.ini
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- Added "debris_type = debris_normal" and
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"material_library = Ships\nomad\nomad_fx.txm" to every [CloakingDevice]
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(removes some warnings: "Couldn't find debris_type[0x0]" and "texture
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verify failed: nomad surface: NomadRGB1_NomadAlpha1").
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DATA\FX\effects.ini
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- added missing "vis_effect" line to pi_pulse_02_proj & pi_pulse_03_proj (adds
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the visual effect to the Rapier and Tizona Del Cid). [Lancer's Reactor]
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DATA\FX\fuse.ini
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- mission02_burning_trasport_fuse: renamed trans_mid_lod1 to trans_rear_lod1,
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copied trans_port_eng_lod1 section to trans_star_eng_lod1; [E found mid]
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- lifter_death_fuse: deleted lifter_clamp02_lod1 group. [E]
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DATA\FX\fuse_suprise_solar.ini
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- appended "6" to "HpWeapon0";
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- added HpTurret07/8/9 to fuse_suprise_drop_loot (drops additional loot).
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DATA\FX\jumpeffect.ini
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- jump_effect_bretonia, jump_effect_hole: changed jump_out_tunnel_time and
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jump_in_tunnel_time to 0 (simply reduces the jump gate/hole transition time).
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DATA\FX\sarma_clear.txm
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- new file for rtc_rh03_sun below.
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DATA\FX\MISC\misc_ale.ini
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- rtc_rh03_sun: a properly-colored sun for Baden-Baden. [mknote]
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DATA\FX\MISC\rtc_rh03_sun.ale
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- new file for rtc_rh03_sun above.
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DATA\FONTS\rich_font.ini
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- added "font = 8, Arial Unicode MS, 23", used by super- and subscripts.
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DATA\INTERFACE\hud.ini
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- deleted object value in [Receiver]. [E]
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DATA\INTERFACE\HudShift.ini
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- defines interface elements for HudShift.dll (see below).
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DATA\INTERFACE\keylist.ini
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DATA\INTERFACE\keymap.ini
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- added some more options to Controls:
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Ship Controls:
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* Activate Afterburner (USER_AFTERBURNER_ON) - turns the afterburner on;
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* Deactivate Afterburner (USER_AFTERBURNER_OFF) - turns the afterburner off;
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* Strafe Up (USER_MANEUVER_SLIDE_EVADE_UP) - slides the ship up;
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* Strafe Down (USER_MANEUVER_SLIDE_EVADE_DOWN) - slides the ship down;
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* Rotate Clockwise (USER_Z_ROTATE) - turns the ship clockwise;
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* Rotate Anticlockwise (USER_Z_UNROTATE) - turns the ship anticlockwise;
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* Rotation Lock (USER_TOGGLE_LEVEL_CAMERA) - toggles rotation in third view.
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(Rotation will really only work with both Auto Level & Rotation Lock off.)
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[USER_TOGGLE_LEVEL_CAMERA found in the Roll Baby Roll mod]
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User Interface:
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* Formation Members (USER_FORMATION_LIST) - shows formation members;
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* Target View (USER_SWITCH_TO_TARGET) - shows target information;
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* Next Sub-Target (USER_NEXT_SUBTARGET) - selects next sub-target;
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* Previous Sub-Target (USER_PREV_SUBTARGET) - selects previous sub-target.
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DATA\INTERFACE\knowledgemap.ini
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- removed duplicates;
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- removed 60245 (trade lane zones);
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- fixed rumor 131154 (Montezuma); [Klaus]
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- fixed rumor 131660 (coded incorrectly, now provides Kepler).
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DATA\INTERFACE\BASESIDE\navbar.ini
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- deleted empty behavior/mesh/hardpoint/event values (they expect strings);
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- deleted [NavBar] entries IDS_HOTSPOT_EXIT, IDS_NN_SHIP_VIEW, IDS_PACKAGE_ONE,
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IDS_PACKAGE_THREE, IDS_PACKAGE_TWO, Palace. [E]
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DATA\INTERFACE\NEURONET\MISSIONVENDOR\mv_videoscreen.3db
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- deleted "Material library\MV_vidmaterial\Dt_name" & Dt_flags and the "Texture
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library" node. {S}
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DATA\MISSIONS\faction_prop.ini
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- fc_c_grp, fc_ou_grp: increase lastname to 229460.
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DATA\MISSIONS\formations.ini
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- removed a trailing comma;
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- transport2_rheinland: changed "0, 0, 300" to "0, -50, 300" (consistency).
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DATA\MISSIONS\mbases.ini
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- added some rumors present in the resource files, but not assigned to anyone
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(completed the sequence of numbers);
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- some rumors had the wrong numbers (seems to be basic typos);
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- fixed some Info giving the wrong information (either because it was the wrong
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message or the wrong info, using my best judgement);
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- fixed some rumors not giving their related info (using "." instead of "," to
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separate two values; leaving it out);
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- deleted all "offers_missions" lines (it's not actually used);
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- changed local faction reference for Ku07_01_Base to fc_bd_grp & Ku07_02_Base
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to ku_n_grp; [*]
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- changed Scripts\vendors\li_commtrader_fidget.thn to
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Scripts\vendors\robot_commtrader_fidget.thn for all the robot traders (removes
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lots of warnings relating to Sc_MLHEAD_MOTION_SHAKHEAD_NO_000LV_XA_%);
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- a couple of npc's were in with the wrong faction; [Gibbon/Phoenix mod]
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- added missing li0406_fix_ship fixture (consistent with other Osiris decks);
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- added missing npc entry for fc_b_grp in rh0108;
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- ensured all mission_type and weight values added to 100;
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- li0107_ageira_001_m, li0110_ageira_003_f, li0110_ageira_004_f: changed their
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individual_name (avoid duplicates);
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- li0204_bounty_002_m: renamed to li0204_bounty_002_f (female character);
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- ku0502_blood_001_f: affiliation is fc_bd_grp, not fc_gc_grp;
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- removed rumor 131460 (see misctext).
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DATA\MISSIONS\news.ini
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- changed missions 11 to 13 from "loaded" to "accepted" (these missions must be
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immediately accepted);
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- added the bases for Mission 13 (with this and the above, News becomes
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available on the battleship Osiris);
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- deleted the unused items (no "base" lines and referencing missing resources);
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- deleted all the "audio" lines (they should be file names, but were cut);
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- added missing "base" (Kreuzberg Depot) to a couple of items;
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- deleted autoselect true parameter added by the SDK (it only needs to exist).
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DATA\MISSIONS\npcships.ini
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- br_n_destroyer_d22 & br_n_battleship_d25, changed pilot from
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destroyer_default to cruiser_default (former doesn't exist). [*]
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DATA\MISSIONS\pilots_population.ini
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DATA\MISSIONS\pilots_story.ini
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- placed loot_preference and attack_preference parameters in upper case
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(necessary for loot, consistency for attack). [E]
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DATA\MISSIONS\pilots_story.ini
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- MSN10_Bundschuh: gun_id was using capship, changed to fighter. [S]
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(Not that it matters, since the pilot itself is not used, anyway.)
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DATA\MISSIONS\voice_properties.ini
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- vonclaussn: changed permutation_count for gcs_combat_inflicting_damage_worst
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from 4 to 3 (that's all he has).
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DATA\MISSIONS\M*\*.ini
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- deleted or commented unused sections;
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- deleted missing deactivation triggers; [E]
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- deleted autoplay true parameter added by the SDK (it only needs to exist).
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DATA\MISSIONS\M01A\m01a.ini
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- bush_to_pitts: deleted Act_GiveObjList line. [S]
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DATA\MISSIONS\M01B\m01b.ini [S]
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- d_2wave2guys: deleted Act_GiveObjList "no_ol" line. [S]
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DATA\MISSIONS\M02\m02.ini
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- comm_0572: changed "ActTrigger = comm_0572" to comm_0573.
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DATA\MISSIONS\M03\m03.ini
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- key_to_lab: deleted "mlog_5" line. [S]
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DATA\MISSIONS\M04\m04.ini
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- bring_in_alert_red_wing_backup & blue/gold/rogue: deleted duplicated "="; [S]
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- send_gold_wing: added "Act_GiveObjList = gold_wing, ol_gold_wing" (make use
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of the object list);
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- death_to_the_unity: added "Act_GiveObjList = gold_wing, ol_gold_wing_regroup"
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(make use of the object list);
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- arrive_at_jumpgate: added "Act_ActTrig = dist_inside_200" (make use of the
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trigger - gives Juni an extra line of dialog);
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- hacker_response_comms: added "Act_ActTrig =
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sendcomm_DX_M04_1320_LANEHACKER_BASE_2" (make use of the trigger);
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- sendcomm_DX_M04_1370_JUNI & 1380: appended "_helmet" to "pl_female4_head",
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changed comm from "comm_li_hatcher_female" to "comm_br_elite_female" (adds
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the hardpoint for the comm and uses the comm previously seen);
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- sendcomm_DX_M04_1380_JUNI: use rh_n_grp, not rh_m_grp. [mknote]
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DATA\MISSIONS\M05\m05.ini
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- dst_battleship: deleted "ol_stay_put" line; [S]
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- enc2_destroyed: renamed "lbl_infinite_wing" to "infinite_wing".
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DATA\MISSIONS\M06\m06.ini
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- leeds, com0530: deleted "ol_makeform" lines; [S]
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- dst_startpt2: deleted "mlog_1a" line; [S]
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- Act_DeactTrig = d_quint_Br01, changed to d_quint_Br05; [E]
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- ol_gotostart: renamed to ol_goto_start to prevent hash clash.
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DATA\MISSIONS\M07\m07.ini
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- rh_force_wing1_move_to_player: deleted "stay_in_range_of_stokes" line; [S]
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- created "dock_with_Bw08_01" object list; [S]
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- when Battleship RNC Schiller dies, it was Battleship RNC Goethe on the comm;
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- razor_one_escort1_m07: appended "_hat" to "li_newscaster_head_gen" (to access
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hp_hat for the comm);
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- bd_3: appended "_hat" to "ku_bartender_head" (to access hp_hat for the comm).
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DATA\MISSIONS\M08\m08.ini
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- gangster1/2/3/4: changed gangster to gangsters. [E]
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DATA\MISSIONS\M09\m09.ini
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- commcomplete_DX_M09_0780_KYOTO: deleted "mlog_dock_with_base" line; [S]
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- dragon_wing2_1_pilot: added line
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"space_costume = pl_male3_head_hat, pl_male2_journeyman_body, comm_br_elite"
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(removes "Failed to load costume 0/0" warning);
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- unlock (and re-lock) Ku07_to_Ku06_hole (compensate for the lock I added).
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DATA\MISSIONS\M10\m10.ini
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- spawn_bruschal_event: added "Act_ActTrig = sendcomm_dx_m10_0233_bundbase"
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(make use of the trigger - "one hostile remains");
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- removed "_1" from "Rh04_01_dock_ring_1"; [E]
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- SetScene_Starter: "d" was missing from "bundschuh"; [E]
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- changed chain_reaction_1 to chain_reaction_from_3;
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chain_reaction_2 to chain_reaction_from_4;
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chain_reaction_3 to chain_reaction_from_5;
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chain_reaction_4 to chain_reaction_from_6;
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chain_reaction_5 to chain_reaction_from_7;
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chain_reaction_6 to chain_reaction_from_9; [E]
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- distvec_sendcomm_dx_m10_1200_cobo: remove "_base" from "bw05_03" (match below
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in bw05.ini).
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DATA\MISSIONS\M11\m11.ini
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- chaser3-3: duplicated, changed second to chaser3-4; [S]
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- delay_juni_enter: deleted Act_PlayMusic (missing music);
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- ol_tw_go_z21: removed trailing comma; [*]
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- osiris2: added line "costume = pl_male4_head, pi_orillion_body" (removes
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costume warning);
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- ol_go_ithaca_die: changed Li01_05 to Li01_Ithaca_station_1, deleted dock
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line; [E]
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- nse_Li01again: renamed to nse_Li01_again to prevent hash clash.
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DATA\MISSIONS\M12\m12.ini
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- pause_for_sendcomm_dx_m12_0320_juni: king was using juni's ObjList;
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- jumped_to_escape_2 & start_st01: removed "_R" suffix from the damage triggers,
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reusing the existing ones;
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- range_for_sendcomm_dx_m12_0500_vonclaussen: remove "_base" from "st01_01"
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(match below in st01.ini).
|
|
|
|
DATA\MISSIONS\M13\m13.ini
|
|
- the power generators were using the info number, not the name;
|
|
- created object list "dock_with_St01"; [S]
|
|
- gama1_down & gama2_down: renamed Gama to Gamma.
|
|
|
|
DATA\MISSIONS\shipclasses.ini
|
|
- created freighters2 and TRANSPORTS2 by duplicating originals (they didn't
|
|
exist). [E]
|
|
|
|
DATA\RANDOMMISSIONS\vignetteparams.ini
|
|
- deleted "Assignment" and related nodes (that type is not implemented). [E
|
|
found the type, I found the nodes]
|
|
|
|
DATA\SCRIPTS\BASES\br_08_bar_ambi_ew02_01.thn
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_bw03_02.thn
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_bw03_03.thn
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_iw06_01.thn
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_rh05_01.thn
|
|
DATA\SCRIPTS\BASES\ku_08_bar_ambi_ku05_02.thn
|
|
DATA\SCRIPTS\BASES\li_09_bar_ambi_iw03_02.thn
|
|
DATA\SCRIPTS\BASES\li_09_bar_ambi_iw05_02.thn
|
|
DATA\SCRIPTS\BASES\li_09_bar_ambi_iw06_02.thn
|
|
DATA\SCRIPTS\BASES\rh_08_bar_ambi_rh03_06.thn
|
|
- ambi_skydome_sky_blank: moved down 10000 (cover the bottom of the background).
|
|
[Ruppet identified]
|
|
|
|
DATA\SCRIPTS\BASES\br_08_bar_hardpoint_01.thn
|
|
DATA\SCRIPTS\BASES\br_08_bar_hardpoint_s028x.thn
|
|
- deleted Priority value from br_table_round_1 entity (removes warning
|
|
regarding slider value).
|
|
|
|
DATA\SCRIPTS\BASES\bw_01_equipment_ambi_int_01.thn
|
|
- removed copy of ship cushion (not visible).
|
|
|
|
DATA\SCRIPTS\BASES\bw_01_shipdealer_ambi_int_01.thn
|
|
- ambi_ltg03_spot_equip_orange1: changed first atten value from 0 to 1 (removes
|
|
warning "atten all zero");
|
|
- removed player ship cushion (not visible).
|
|
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_br04_05.thn
|
|
- ambi_LtG10_Terrain_Inf: enabled lightprops (lights asteroids). [Ruppet]
|
|
|
|
DATA\SCRIPTS\BASES\cv_01_bar_ambi_ew04_01.thn
|
|
- Ambi_Layer_Basic_cv_01_bar_Bw09_03: renamed to
|
|
Ambi_Layer_Basic_cv_01_bar_Ew04_01 (where it is); [Ruppet]
|
|
- ambi_starsphere_Ew04_1 & ambi_starsphere_Ew04_stars_2: added (show in the bar
|
|
window). [Ruppet]
|
|
|
|
DATA\SCRIPTS\BASES\ku_03_cityscape_ambi_day_01.thn
|
|
- PlayerShip_gf_rtc_shipcushion_1, PlayerShip_Shipcushion_Marker_A: copied
|
|
spatial_props from X/Shipcentre/01 in the hardpoint .thn (places the ship
|
|
cushion where the ship is).
|
|
|
|
DATA\SCRIPTS\BASES\ku_07_deck_ambi_int_01.thn
|
|
- removed gf_rtc_shipcushion_1 (extra cushion).
|
|
|
|
DATA\SCRIPTS\BASES\li_09_bar_ambi_li01_12.thn
|
|
- deleted Ambi_Lightning_ALL_LtG23_Trgt sections. {S}
|
|
|
|
DATA\SCRIPTS\BASES\pl_07_bar_ambi_int_01.thn
|
|
DATA\SCRIPTS\BASES\pl_07_pad_ambi_day_01.thn
|
|
- ambi_ltg24_skydome_inf: changed cutoff from 180.999832 to 179.999832 (removes
|
|
warning "phi > pi").
|
|
|
|
DATA\SCRIPTS\BASES\pl_10_bar_ambi_int_01.thn
|
|
DATA\SCRIPTS\BASES\pl_10_pad_ambi_day_01.thn
|
|
- deleted Camera_FINAL entity. {S}
|
|
|
|
DATA\SCRIPTS\BASES\pl_11_pad_ambi_day_01.thn
|
|
DATA\SCRIPTS\BASES\pl_11_pad_hardpoint_01.thn
|
|
DATA\SCRIPTS\BASES\pl_12_pad_ambi_day_01.thn
|
|
DATA\SCRIPTS\BASES\pl_12_pad_hardpoint_01.thn
|
|
- adjust the ship for sale position (Curacao & Baden-Baden).
|
|
|
|
DATA\SCRIPTS\BASES\pl_12_pad_ambi_day_01.thn
|
|
- use rtc_rh03_sun created above.
|
|
|
|
DATA\SCRIPTS\INTRO\gasminer03.thn
|
|
- adjusted to move the transports off a wide screen.
|
|
|
|
DATA\SCRIPTS\INTRO\intro_waterplanet.thn
|
|
- deleted references to missing VisEffect "ring".
|
|
|
|
DATA\SCRIPTS\STORY\s002xe_nrml_sinclair_li_01_cityscape_01.thn
|
|
- event @ 20.968: changed duration from 2 to 1. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s003x_nrml_manhtn_bar_li_01_bar_01.thn
|
|
- event @ 31.129: changed duration from 3.026 to 2.426. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s004x_nrml_juni_li_01_bar_01.thn
|
|
- event @ 0.008: changed duration from 22.271 to 12.271, deleted duplicate; {D}
|
|
- events @ 16.718: deleted duplicates; {D}
|
|
- event @ 19.5: changed duration from 4.281 to 2.281; {D}
|
|
- event @ 40.743: changed duration from 22.724 to 11.724. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s006x_nrml_king_pl_01_pad_01.thn
|
|
- event @ 41.625: changed duration from 13.653 to 5.653; {D}
|
|
- deleted all "Sc_MLHEAD_BASEPOSE_000LV_02_01" events. {S}
|
|
|
|
DATA\SCRIPTS\STORY\s009b_accept_king_li_01_bar_01.thn
|
|
- event @ 0.001: changed duration from 20.028 to 10.028; {D}
|
|
- event @ 0.001: changed duration from 10.404 to 9.404; {D}
|
|
- event @ 0.093: deleted duplicate; {D}
|
|
- event @ 10.312: changed duration from 35.812 to 25.812; {D}
|
|
- event @ 11.706: changed duration from 7.17 to 7.07; {D}
|
|
- event @ 38.062: changed duration from 0.781 to 0.779; {D}
|
|
- event @ 55.992: deleted duplicate. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s010x_nrml_lonnigan_li_01_cityscape_01.thn
|
|
- fixed typos "Angent" & "Titlt" (just for my own peace of mind);
|
|
- event @ 49.11: changed to 49.101; {D}
|
|
- event @ 58.831: changed duration from 0.74 to 0.7; {D}
|
|
- event @ 61.619: changed duration from 5.968 to 5.967. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s012xa_nrml_lonnigan_li_01_cityscape_01.thn
|
|
- event @ 21.625: changed duration from 15.541 to 4; {D}
|
|
- event @ 42.95: changed animation from "Sc_MLHEAD_CONCNTRTE_000LV_XA_%" to
|
|
"Sc_MLHEAD_CONCNTRTE_TRENT_000LV_XA_%". {S}
|
|
|
|
DATA\SCRIPTS\STORY\s014c_decline_juni_pl_03_bar_01.thn
|
|
- event @ 0.001: changed duration from 11.375 to 11.374. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s015x_nrml_walker_pl_03_bar_01.thn
|
|
- event @ 10.828: changed duration from 5.171 to 5.17. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s019*.thn
|
|
- deleted "flags = REFERENCE" from entity "mix_s019e_1" and added "userprops =
|
|
{ category = "Audio" }" value. {S}
|
|
|
|
DATA\SCRIPTS\STORY\s019b_accept_syd_li_01_cityscape_01.thn
|
|
- event @ 54.243: changed duration from 2 to 1.5; {D}
|
|
- event @ 97.127: changed duration from 5.497 to 5.165; {D}
|
|
- event @ 126.17: changed duration from 3.421 to 3.122. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s019c_decline_syd_li_01_cityscape_01.thn
|
|
- changed animation "Sc_FMHEAD_BASEPOSE_000LV_02_01" to
|
|
"Sc_MLHEAD_BASEPOSE_TRENT_000LV_01_01". {S}
|
|
|
|
DATA\SCRIPTS\STORY\s020x_nrml_vanpelt_li_09_bar_01.thn
|
|
- changed animation "Sc_MLHEAD_MOTION_SHAKHEAD_YES_000LV_XA_%" to
|
|
"Sc_MLHEAD_MOTION_SHAKHEAD_YES_TRENT_000LV_XA_%"; {S}
|
|
- event @ 77.8 (START_IK): deleted. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s021x_nrml_tobias_br_03_equipment_01.thn
|
|
- event @ 22.156: changed duration from 9.506 to 8.406; {D}
|
|
- event @ 30.625: changed duration from 2.954 to 2.938. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s026b_accept_vance_br_02_bar_01.thn
|
|
- event @ 18.239: changed duration from 7.546 to 1.546. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s026d_reoffer_vance_br_02_bar_01.thn
|
|
- event @ 0.312 (11): deleted. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s029x_nrml_tobias_br_03_equipment_02.thn
|
|
- event @ 8.272: changed duration from 2.256 to 1.728; {D}
|
|
- event @ 23.937: changed duration from 1.893 to 1.892. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s037*.thn
|
|
- entity "rtc_music_anticipation_more_forboding_3": made consistent with other
|
|
rtc_music entities (removes "invalid sound reference" warnings).
|
|
|
|
DATA\SCRIPTS\STORY\s037a_offer_quintaine_br_03_equipment_01.thn
|
|
- entity "rtc_music_anticipation_more_forboding_1": deleted first declaration;
|
|
- event @ 23.437: deleted (removes "Sc_MLHEAD_MOTION_BREATHE_HEAVY_000LV_XA_%"
|
|
warnings);
|
|
- event @ 42.097 (START_IK): deleted, along with associated entity
|
|
"Mrk_look_at_Sinclair"; {D}
|
|
- event @ 148.094: changed duration from 10.951 to 7.892; {D}
|
|
- event @ 145.503: changed duration from 13.934 to 13.933. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s038xb_nrml_kress_br_08_bar_01.thn
|
|
- event @ 51.687: changed duration from 2 to 1.798. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s045a_offer_ozu_ku_03_bar_01.thn
|
|
- event @ 18.312: deleted (restores Trent's lip-sync).
|
|
|
|
DATA\SCRIPTS\STORY\s046x_nrml_ozu_bw_02_cityscape_01.thn
|
|
- entity "Char_br_male_order_pilot_1": deleted empty Priority value (removes
|
|
slider warning).
|
|
|
|
DATA\SCRIPTS\STORY\s052x_nrml_akira_bw_02_cityscape_01.thn
|
|
- event @ 43.75: changed "Sc_MLHEAD_SAD_DISAPPNTMNT_000LV_XA_%" to
|
|
"Sc_MLHEAD_SAD_CONCERN_TRENT_000LV_XA_%"; {S}
|
|
- event @ 52.161: changed duration from 7.217 to 4.789. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s063x_nrml_botzler_rh_07_deck2_01.thn
|
|
- event @ 5.86: changed duration from 3.069 to 3.068; {D}
|
|
- event @ 39.039: changed duration from 9.949 to 5.91. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s064x_nrml_orillion_li_05_deck_01.thn
|
|
- event @ 27.6: changed duration from 1.279 to 1.278; {D}
|
|
- event @ 50.859: deleted; {D}
|
|
- event @ 54.497: changed duration from 3.328 to 3; {D}
|
|
- event @ 115.5: changed duration from 1.2 to 1.199; {D}
|
|
- event @ 118.629: changed duration from 9.541 to 9.54; {D}
|
|
- event @ 140.912: changed duration from 1.399 to 1.397. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s067a_offer_orillion_li_05_deck_01.thn
|
|
DATA\SCRIPTS\STORY\s067b_accept_orillion_li_05_deck_01.thn
|
|
- entities "ambience_deck_space_larger_2", "rtc_music_anticipation_motivated_1"
|
|
& "ship_levitation": added appropriate userprops values, deleted flags. {S}
|
|
|
|
DATA\SCRIPTS\STORY\s067a_offer_orillion_li_05_deck_01.thn
|
|
- event @ 3.592: changed duration from 3.608 to 3.607. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s068x_nrml_walker_br_05_deck2_01.thn
|
|
- event @ 0 ("Sc_FMHEAD_BASEPOSE_000LV_02_01"): deleted; {S}
|
|
- event @ 0.001: changed duration from 6.796 to 6.795. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s069x_nrml_neimann_li_10_prison_01.thn
|
|
- event @ 96.024: changed duration from 0.532 to 0.531; {D}
|
|
- event @ 98.194: deleted. {S Sc_MLHEAD_NEUT_BLINK_EYES_000LV_A_00}
|
|
|
|
DATA\SCRIPTS\STORY\s070x_nrml_jacobi_li_06_bar_01.thn
|
|
- event @ 50.561: changed duration from 1.044 to 1.043. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s071b_accept_king_li_05_bar_01.thn
|
|
- event @ 0.001: changed duration from 12.187 to 12.186. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s072ab_offer_quintaine_pl_09_lab_01.thn
|
|
DATA\SCRIPTS\STORY\s072bb_accept_quintaine_pl_09_pad_01.thn
|
|
- entity "mix_072e_2": deleted flags, added userprops; {S}
|
|
|
|
DATA\SCRIPTS\STORY\s072ab_offer_quintaine_pl_09_lab_01.thn
|
|
- event @ 2.578: replaced animation "Sc_FMHEAD_BASEPOSE_JUNI_000LV_01_01"
|
|
with "Sc_FMHEAD_BASEPOSE_000LV_02_01" (Sinclair isn't Juni);
|
|
- event @ 34.236: deleted second copy;
|
|
- event @ 44.617: changed duration from 47.693 to 47.62; {D}
|
|
- event @ 83.165: changed duration from 1.827 to 1.267; {D}
|
|
- event @ 87.81: changed duration from 1.963 to 1.489. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s072ba_accept_quintaine_pl_09_lab_01.thn
|
|
- event @ 20.75: changed duration from 1.39 to 1.388. {D}
|
|
|
|
DATA\SCRIPTS\STORY\s074x_nrml_quintaine_pl_09_pad_01.thn
|
|
- entity "sfx_music_upcoming_action_heavy_24": prefixed "RTC_" to "Music_1"
|
|
(removes slider warning).
|
|
|
|
DATA\SCRIPTS\STORY\s075x_nrml_orillion_li_05_deck2_01.thn
|
|
- entities "ambi_LtG00_Deck_Ylw_12oc_Pnt" and "03oc" renamed to
|
|
"ambi_LtG00_Deck_Ylw_North_Pnt" and "East" (use the name that exists);
|
|
- event @ 13.179: changed duration from 2 to 1.771; {D}
|
|
- event @ 28.75: changed duration from 2.786 to 2.569; {D}
|
|
- changed animation "Sc_MLHEAD_MOTION_SHAKHEAD_YES_000LV_XA_%" to
|
|
"Sc_MLHEAD_MOTION_SHAKHEAD_YES_TRENT_000LV_XA_%"; {S}
|
|
- changed animation "Sc_FMHEAD_MOTION_SHAKHEAD_YES_000LV_XA_%" to
|
|
"Sc_FMHEAD_MOTION_SHAKHEAD_YES_JUNI_000LV_XA_%". {S}
|
|
|
|
DATA\SCRIPTS\STORY\s076xb_nrml_trent_li_01_bar_01.thn
|
|
- event @ 62.03: changed duration from 2.779 to 2.778. {D}
|
|
|
|
DATA\SCRIPTS\VENDORS\robot_commtrader_fidget.thn
|
|
- new file based on li_commtrader_fidget.thn, deleting the
|
|
"Sc_MLHEAD_MOTION_SHAKHEAD_NO_000LV_XA_%" event. {S}
|
|
|
|
DATA\SHIPS\loadouts.ini
|
|
- restored the missile ammo lines removed by the SDK (the ammo accumulates);
|
|
- MSN10_Bundschuh & MSN10_Jonner_Friend: changed weapons from lr to b (have
|
|
factions use their own weapons); [* for all these]
|
|
- fc_m_pi_fighter_loadout01, SECRET_m_pi_fighter_br01,
|
|
fc_m_pi_elite_loadout01 & SECRET_m_pi_elite_br05: changed turret from c to m;
|
|
- SECRET_lr_pi_fighter_li04: changed turret from li to fc_lr;
|
|
- fc_ou_bw_elite_loadout02, MSN08_Ozu_Reinforcement & MSN09_Ozu: deleted
|
|
redundant gun ammo lines;
|
|
- fc_h_ge_csv_loadout01 & 2: changed turret from j to h (& mark02 [S]);
|
|
- fc_rh_bw_elite2_loadout01: changed turret from ou to rh;
|
|
- MSN05_Interceptor: commented out "equip = cloak_fighter, HpCloak01". {S}
|
|
|
|
DATA\SHIPS\loadouts_special.ini
|
|
- br_battleship_br_01, br_battleship_co_01, ku_battleship_ku_01,
|
|
rm_b_battleship_br_01, rm_k_battleship_ku_01, rm_l_dreadnought_li_01,
|
|
rm_r_battleship_rh_01, MSN03_Liberty_Dreadnought,
|
|
MSN05_Nomad_Rheinland_Battleship, MSN07_Nomad_Rheinland_Battleship,
|
|
MSN09_Kusari_Battleship, MSN10_Battleship_Osiris, MSN10_Rheinland_Battleship,
|
|
MSN11_Nomad_Liberty_Dreadnought, MSN11_Osirus, or_osiris: deleted tractor
|
|
and/or engine equipment lines (removes not supported/equippable warnings,
|
|
might be a base thing). [* and myself]
|
|
|
|
DATA\SHIPS\loadouts_utility.ini
|
|
- ge_liner_co_01, ge_miner_co_01, ge_miner_co_02: deleted engine (as above). [*]
|
|
|
|
DATA\SHIPS\shiparch.ini
|
|
- deleted separable true parameter added by the SDK (it only needs to exist);
|
|
- removed a trailing comma; [*]
|
|
- br_battleship, ge_transport, ge_large_transport, ge_train, ge_large_train,
|
|
large_transport_m03, mission02_burning_transport: adjusted bay hardpoints; [*]
|
|
- ku_battleship & rh_battleship: deleted docking_sphere & docking_camera lines
|
|
(they're part of solararch); [*]
|
|
- bh_fighter, ge_fighter4: deleted distance_render (solararch again?); [*]
|
|
- bh_fighter, co_elite, co_elite2, ge_transport, ge_large_transport: matched
|
|
num_exhaust_nozzles with number of HpEngine hardpoints; [E]
|
|
- ku_fighter: added the bay door animation and sounds;
|
|
- li_elite2/li_spoiler_lod1: use "type = Spoiler";
|
|
- ge_fighter5/cv_port_wing_lod1: use "type = Port_Wing";
|
|
- ge_csv: fixed HP_bay_surface & HP_bay_external; [Gibbon]
|
|
- ge_repair, ge_lifter, ge_armored, ge_transport, ge_large_transport, ge_train,
|
|
ge_large_train: more sensible hold sizes. [Gibbon]
|
|
|
|
DATA\SHIPS\LIBERTY\LI_FREIGHTER\li_freighter.cmp
|
|
- added right-side bay door animation (thanks to Thaddeus).
|
|
|
|
DATA\SHIPS\UTILITY\CSV\csv.cmp
|
|
- added HpBayDoor01 for ge_csv above. [Gibbon]
|
|
|
|
DATA\SOLAR\loadouts.ini
|
|
- removed trailing commas.
|
|
|
|
DATA\SOLAR\solararch.ini
|
|
- space_arch_generator, dyson_generator, dyson_city_generator, lair_shield_gen
|
|
and lair_power_cell: changed type from SATELLITE to MISSION_SATELLITE
|
|
(shows the proper name, not just "... Satellite");
|
|
- dyson_city_platform, changed type from SATELLITE to WEAPONS_PLATFORM;
|
|
- changed ids of dyson_city_generator (from "Nomad Dyson Sphere" to "Nomad
|
|
Generator", not that it really seems to matter);
|
|
- jumphole (and its variations), nomad_gate, dyson_airlock_inside: added
|
|
"open_sound = null" and "close_sound = null" (removes warning "unknown
|
|
Sound archetype '0x0'"); [Buck Danny, but this is a different solution]
|
|
- jumpgate_nodock: changed type to SATELLITE (prevents dockable warning);
|
|
- deleted separable true parameter added by the SDK (it only needs to exist).
|
|
|
|
DATA\SOLAR\stararch.ini
|
|
- ensure every [star] has every value (removes "unable to find shape ''"
|
|
warnings when near certain suns);
|
|
- orange3_starglow and orange2_spines were duplicated, deleted the first;
|
|
- St03_starglow had an inner_color of 80, changed to 0.8;
|
|
- created blue_lens_glow from red_lens_glow by swapping R/B components; [E]
|
|
- bw05_sun2: removed "sm_" from "sm_red_lens_glow"; [E]
|
|
- Ku01_starglow had an outer_color of 5, changed to 0.5. [E]
|
|
|
|
DATA\SOLAR\BLACKHOLE\bh.ini
|
|
DATA\SOLAR\BLACKHOLE\omega13.ini
|
|
- deleted [Sound] section (sounds are not defined); [E]
|
|
- deleted [FadeChunks] and [CloseChunks] sections (they don't exist); [E]
|
|
- changed lava_wisp to rock_wisp (former doesn't exist). [E]
|
|
|
|
DATA\SOLAR\NEBULA\ku04_hiyo_cloud.ini
|
|
- Zone_Ku04_Kansai_mine_field: deleted unused color value. [*]
|
|
|
|
DATA\UNIVERSE\universe.ini
|
|
- changed run by reference for Li01_03_base (Battleship Missouri) from W02bF32
|
|
(base) to W02bF33 (battleship);
|
|
- changed run by reference for Li02_01_Base (Planet Los Angeles) from W02bF34
|
|
(Liberty Police base) to W02bF35 (Liberty planet);
|
|
- fixed run by reference for Br04_05_Base (LD-14) from W02bF07 (Armed Forces)
|
|
to W02bF06 (BMM);
|
|
- fixed run by reference for Ku02_05_Base (Ohashi Border Station) from W02bF30
|
|
(Kusari planet) to W02bF29 (Kusari Police base);
|
|
- Ew02: fix msg_id_prefix (was referring to Ew01).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\*\*.ini
|
|
- deleted zone_creation_distance from [Zone] (they're part of
|
|
[EncounterFormation]). [*]
|
|
- deleted faction_weight and [SystemInfo] name values (they're not used);
|
|
- lower cased the 'T' in "mission_eligible = True" (allows my BINI program to
|
|
convert it to bool);
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BR01\br01.ini
|
|
- zone_br01_destroy_vignette_16: unlawful was used twice. [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BR01\BASES\ROOMS\br01_01_cityscape.ini
|
|
- grouped the second set of X and Y lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BR03\br03.ini
|
|
- barrier_light: deleted unused behavior; [*]
|
|
- ZONE_Br03_vignette19_exclusion: renamed to ZONE_Br03_vignette_19_exclusion
|
|
to prevent hash clash.
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW02\bw02.ini
|
|
- Bw02_02_Base: renamed to Bw02_02 (object, not base);
|
|
- Bw02_suprise_bw_elite_4 & 7 & 10: added missing ids_info. [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW02\BASES\ROOMS\bw02_01_cityscape.ini
|
|
- changed icolor from 292 to 202 (HpShipLand lights). [E]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW03\bw03.ini
|
|
- Bw03_system_light: deleted unneeded ids_name; [*]
|
|
- Bw03_Roid_Miner_5: added base and dock_with settings (solves dockable warning
|
|
due to the archetype change by the unofficial patch);
|
|
- Bw03_suprise_ge_armored_1, Bw03_suprise_co_elite_1, Bw03_suprise_co_elite_2,
|
|
Bw03_suprise_co_elite_3, Bw03_suprise_ge_train_1: made visit = 16 (wreck
|
|
flag).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW04\bw04.ini
|
|
- Bw04_Roid_Miner_1: added base and dock_with settings (solves dockable warning
|
|
due to the archetype change by the unofficial patch) and the behavior setting
|
|
(since other Roid_Miner2s have it).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW05\bw05.ini
|
|
- Bw05_03_Base: renamed to Bw05_03 (object, not base);
|
|
- Zone_Bw05_oxygen_pocket_001 & 2 & 3: added edge_fraction (spew says to); [*]
|
|
- wrecks with ids_info = 66218: make ids_name = 261753 (Escorts of Kassel).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW06\BASES\ROOMS\bw06_01_bar.ini
|
|
DATA\UNIVERSE\SYSTEMS\BW06\BASES\ROOMS\bw06_01_planetscape.ini
|
|
- gave the bar the same lights as the planetscape;
|
|
- grouped the E and L lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW08\bw08.ini
|
|
- restored "drag_modifier = 1.05" to Zone_Bw08_asteroid_field that the SDK
|
|
deleted (it does get read, reducing top speed to 76; cruise isn't affected).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW09\bw09.ini
|
|
- crow_light: deleted unneeded ids_name. [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW09\BASES\ROOMS\bw09_01_bar.ini
|
|
- added missing "music = music_bar_generic02". [mknote identified]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BW10\BASES\ROOMS\bw10_01_bar.ini
|
|
DATA\UNIVERSE\SYSTEMS\BW10\BASES\ROOMS\bw10_01_planetscape.ini
|
|
- grouped the D and E lights, added "gap = 0", fixed E01.
|
|
|
|
DATA\UNIVERSE\SYSTEMS\EW01\ew01.ini
|
|
- created Zone_Ew01_sun2_death section (sun wouldn't kill you).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\EW02\ew02.ini
|
|
- Ew02_suprise_ku_freighter_1, Ew02_suprise_ge_fighter6_1,
|
|
Ew02_suprise_bh_elite2_1: made visit = 16 (wreck flag).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\EW06\ew06.ini
|
|
- Ew06_sun_1000_1: added "ids_name = 261050" (just gives it a name);
|
|
- created Zone_Ew06_sun2_death section (sun wouldn't kill you);
|
|
- Ew06_robot_planet: changed ids_info to 890 (it's not Junyo);
|
|
- Ew06_planet_monkey: changed ids_info to 892 (it's not Junyo) and changed
|
|
reputation to fc_uk_grp (same as its docking ring and the robot ones);
|
|
- Zone_Ew06_robot_planet_death: added damage/visit/density/relief_time values
|
|
(same as Zone_Ew06_monkey_planet_death). [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\EW06\BASES\ROOMS\ew06_01_cityscape.ini
|
|
- grouped the B and C lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\EW06\BASES\ew06_02_base.ini
|
|
- the nickname was using "Hi01_01_Base".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\HI01\hi01.ini
|
|
- Hi01_moon_Vesuvius: changed ids_info to 66133 (volcanic, rather than the
|
|
earlier patch's ice, sdk1.5b15's barren and original's planetary fragments).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\HI01\BASES\ROOM\hi01_01_cityscape.ini
|
|
- grouped the B and C lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\KU01\ku01.ini
|
|
- Ku01_planet_storm_5000_1: deleted (same as Planet Fuji);
|
|
- Zone_Ku01_Fuji_planet_ring: created, adding appropriate "ring" value to
|
|
Ku01_Fuji_planet (infocard says it has a ring). [Gibbon/Phoenix mod]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\KU02\BASES\ROOMS\ku02_04_bar.ini
|
|
DATA\UNIVERSE\SYSTEMS\KU02\BASES\ROOMS\ku02_04_planetscape.ini
|
|
- gave the bar the same lights as the planetscape;
|
|
- grouped the E and L lights, added "gap = 0" and missing lights.
|
|
|
|
DATA\UNIVERSE\SYSTEMS\KU04\ku04.ini
|
|
- Ku04_suprise_bw_fighter_1, Ku04_suprise_co_fighter_1: made vist = 16 (wreck
|
|
flag);
|
|
- Zone_Ku04_01_death: made size = 4100 (match the planet).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\KU05\ku05.ini
|
|
- lower cased the 'F' in "population_additive = False" (allows my BINI program
|
|
to convert it to bool).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\KU06\BASES\ROOMS\ku06_01_cityscape.ini
|
|
- grouped all the A lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\LI01\li01.ini
|
|
- Li01_Trade_Lane_Ring_141 & 6: deleted redundant tradelane_space_name; [*]
|
|
- Li01_space_habitat_dmg_2 & Li01_space_tankl4_dmg_1: changed parent from
|
|
li01_space_police_dmg_1 to Li01_Ithaca_station_1. [E]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\LI02\li02.ini
|
|
- deleted [Field] & [AsteroidBillboards] sections (they're not part of the
|
|
system file); [*]
|
|
- renamed zone_Li02_Jumpgate_to_Br02 to zone_Li02_Jumpgate_to_Iw04. [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\LI02\BASES\ROOMS\li02_01_cityscape.ini
|
|
- removed a leading colon. [*]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\LI02\BASES\ROOMS\li02_02_bar.ini
|
|
DATA\UNIVERSE\SYSTEMS\LI02\BASES\ROOMS\li02_02_planetscape.ini
|
|
- gave the bar the same lights as the planetscape;
|
|
- grouped the first set of A lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\LI04\li04.ini
|
|
- Li04_space_tankl4_1: added parent; [*]
|
|
- Zone_Li04_South_Dallas_radioactive_area: added "damage = 10" (missing).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH01\rh01.ini
|
|
- Rh01_shipyard_2: changed reputation from co_khc_grp to rh_n_grp (to match the
|
|
parent); [*]
|
|
- zone_rh01_destroy_vignette_22: removed redundant comment; [*]
|
|
- zone_rh01_path_lwb2_1 & 2: appended an underscore to prevent hash clash.
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH01\BASES\ROOMS\rh01_01_cityscape.ini
|
|
- grouped each of the P, Q and R lights (cycles the lights along the paths
|
|
between the buildings, rather than all blinking at once);
|
|
- moved the Y lights, "blink = 0.6" and endpause into the second-last section.
|
|
[* noticed it, this is my fix]
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH02\BASES\ROOMS\rh02_01_cityscape.ini
|
|
- grouped the R lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH02\BASES\ROOMS\rh02_02_deck.ini
|
|
- added the missing hardpoints to [FlashLightSet].
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH02\BASES\ROOMS\rh03_01_cityscape.ini
|
|
- grouped the K lights, added "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH04\BASES\ROOMS\rh04_01_bar.ini
|
|
DATA\UNIVERSE\SYSTEMS\RH04\BASES\ROOMS\rh04_01_planetscape.ini
|
|
DATA\UNIVERSE\SYSTEMS\RH04\BASES\ROOMS\rh04_01_planetscape2.ini
|
|
- gave the bar the same lights as the planetscape;
|
|
- grouped the E and L lights, adding the missing lights (to complete the
|
|
sequence, but E16 & E17 don't exist) and "gap = 0".
|
|
|
|
DATA\UNIVERSE\SYSTEMS\RH04\BASES\ROOMS\rh04_05_shipdealer.ini
|
|
- replaced the "Bw_01" shipdealer with the "Rh_07" shipdealer (it really looked
|
|
out of place, makes it consistent with the other "Rh_07" decks).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\ST01\st01.ini
|
|
- St01_01_Base: renamed to St01_01 (object, not base).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\ST03\st03.ini
|
|
- restored "rpop_solar_detection = false" deleted by the SDK (it does get read).
|
|
|
|
DATA\UNIVERSE\SYSTEMS\BR01\br01.ini
|
|
DATA\UNIVERSE\SYSTEMS\BR04\br04.ini
|
|
DATA\UNIVERSE\SYSTEMS\BW01\bw01.ini
|
|
DATA\UNIVERSE\SYSTEMS\KU01\ku01.ini
|
|
DATA\UNIVERSE\SYSTEMS\LI04\li04.ini
|
|
- removed dummy ids_name (& ids_info) from zones (prevent my Zone plugin
|
|
from showing them).
|
|
|
|
EXE\dacom.ini
|
|
- added "DcDtEtTwo = DcDtEt" to [MaterialMap] (removes warning regarding the
|
|
helicopter material in DATA\BASES\KUSARI\ku_01_hokkaido_cityscape.cmp);
|
|
- deleted ".\" from flmaterials (not needed, uniformity);
|
|
- added "jflp.dll" and "HudShift.dll" to [Libraries] (see below).
|
|
|
|
EXE\flconfigdatabase.txt
|
|
- Louva-Deus' & Raumpirat's updated graphics hardware list.
|
|
|
|
EXE\freelancer.ini
|
|
- deleted [;Display] section ([Display] is not used);
|
|
- commented out the introductory movies;
|
|
- removed "fonts_dir", "concave" and "stars" settings (they're not used);
|
|
- removed some commented lines (turrets, projectiles, M11 snapshots);
|
|
- added Crazy's list server (www.fllistserver.com).
|
|
|
|
EXE\HudShift.dll
|
|
- moves interface elements back to the screen edges for widescreen.
|
|
|
|
EXE\jflp.dll
|
|
- new DLL to remove some warnings from FLSpew.txt:
|
|
* couldnt find material 163618903
|
|
Generated when a waypoint is selected. I was unable to fix it, so now I
|
|
just remove the warning.
|
|
* get_zone(N) failed
|
|
Generated when a job sector has no name, which is quite frequently.
|
|
* Disconnecting equipment with FATE_UNKNOWN, using FATE_DISAPPEAR
|
|
Generated when a wreck drops its weapons. This is a bug in Freelancer.exe,
|
|
since it's not recognising the "fate_loot" type.
|
|
* Used Hostile Pick Assistance
|
|
Not sure exactly when this is generated (or even why), but it's something
|
|
to do with targetting enemy fighters.
|
|
* Invalid Deform::start_aim() command
|
|
Replaces this part of the message with "(null)" and the line number (in
|
|
brackets after the file name) with the event timestamp (in milliseconds);
|
|
* cockpit aspect (N) is not PC-Compatible?
|
|
Generated due to widescreen support.
|
|
* ArchDB::Get
|
|
Generated when a job wants an object, searching multiple lists.
|
|
- adds a blank line after the equipment's "Stats" and provides stats for
|
|
Powerplants, Engines, Scanners, Tractor Beams and Armor;
|
|
- provides widescreen support (including replacing the 800x600 resolution with
|
|
the desktop resolution);
|
|
- implement USER_FULLSCREEN (Alt+Enter toggles windowed mode);
|
|
- allows viewing of server info, even for different versions.
|
|
|
|
EXE\newplayer.fl
|
|
- deleted the Ew06 (Monkey & Robot) vnpc lines (presumably they were included
|
|
automatically, due to being fc_or_grp).
|
|
|
|
EXE\infocards.dll
|
|
- use superscripts for the large masses and subscripts for the chemicals.
|
|
|
|
EXE\offerbriberesources.dll
|
|
- added the resource string for the Kyoto Base jobs (Okamura Cloud).
|
|
|
|
EXE\resources.dll
|
|
- created proper descriptions for Monkey and Robot planets (ids 890-893).
|
|
|
|
EXE\equipresources.dll
|
|
EXE\infocards.dll
|
|
EXE\misctext.dll
|
|
EXE\misctextinfo2.dll
|
|
EXE\nameresources.dll
|
|
EXE\offerbriberesources.dll
|
|
EXE\resources.dll
|
|
- consistently use "Right Single Quotation Mark" instead of "Apostrophe" (with
|
|
the exception of base and weapon names);
|
|
- consistently use "Left/Right Double Quotation Mark" instead of "Quotation
|
|
Mark" (with the exception of bold text, used by ship and weapon titles);
|
|
- use "Em Dash" instead of two dashes (and for some single dashes);
|
|
- occasionally use "En Dash" instead of a single dash;
|
|
- use bullet points instead of plus for the tutorial dialogs;
|
|
- adjusted the wrapping used by the tutorial dialog text (for 1024x768, it
|
|
won't look right using 800x600);
|
|
- always use one space after a full stop (although it should probably be two);
|
|
- added hyphens to names missing them (e.g. "Omega 3", "Planet Baden Baden");
|
|
- put a lot more ship names in italics;
|
|
- renamed turrets to be consistent with their description (e.g. "Pyros Turret
|
|
Type 1" becomes "Pyros Type 1 Turret");
|
|
- renamed some equipment to use the abbreviated ship type (e.g. "Civilian Heavy
|
|
Fighter Powerplant" becomes "Civilian H. F. Powerplant");
|
|
- general spelling and grammar fixes (in particular, "Pittsburgh" was frequently
|
|
missing the "h"; removed additional spaces; added full stops);
|
|
- replaced "A.S." with "AS" (it was used more);
|
|
- replaced "Borderworld Exports" with "Border World Exports"; [mknote]
|
|
- removed "Planet " from Durango, Jersey, Izu (they're moons); [Izu from mknote]
|
|
- added "Planet " to Atka, Munich, Stulingen (they're not moons);
|
|
- replaced "Kruger Mining" with "Kruger Minerals";
|
|
- replaced "Bretonia Mining and Metals" and "Bretonia Mining and Manufacturing"
|
|
with "Bretonia Mining and Metal" (it's what the NPCs say). [mknote]
|
|
|
|
EXE\equipresources.dll
|
|
- moved "Advanced" from before Laser to before type in Civilian names;
|
|
- changed "ordinance" to "ordnance";
|
|
- fixed Tanto Turret description.
|
|
|
|
EXE\misctext.dll
|
|
- changed "offical" to "official";
|
|
- changed most "navy" to "Navy"; [Klaus]
|
|
- 131154: Padua should be Montezuma; [Klaus]
|
|
- 131460: removed (inappropriate duplicate of 132157); [Klaus]
|
|
- 131471: removed tag;
|
|
- 131503: Omega-4 is presumably Omega-41; [Klaus identified]
|
|
- 131756: changed "Kusari naval force" to "Kusari Naval Forces";
|
|
- 133320: changed "Navy" to "navy";
|
|
- 134323: changed "Charles" to "Edward" (the name of the wreck). [Klaus]
|
|
|
|
EXE\misctextinfo2.dll
|
|
- ordered cast & thanks by surname.
|
|
|
|
EXE\nameresources.dll
|
|
- "Storm" should really be "Escort of the Storm"; [mknote]
|
|
- "Texas -> Bering" tradelane becomes "Bering Jump Gate"; [Moonhead]
|
|
- added the affiliation for those few NPCs without it; [mknote]
|
|
- renamed some NPCs to match their faction in mbases.ini.
|
|
|
|
|
|
Jason Hood <jadoxa@yahoo.com.au>
|
|
http://freelancer.adoxa.vze.com/
|