freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/ST02C/st02c.ini
2021-07-08 14:21:08 +02:00

132 lines
2.3 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\St02b_edge_nebula.ini
zone = Zone_St02c_radiation
[Ambient]
color = 10, 10, 10
[Object]
nickname = St02c_core_enter
ids_name = 10907
pos = 0, 0, 1375
rotate = 0, 180, 0
archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02, St02_lair_enter, gate_tunnel_bretonia
ids_info = 10908
[Object]
nickname = St02c_core_exit
ids_name = 10907
pos = -1, 0, -1566
rotate = 0, 180, 0
archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02, St02_lair_exit, gate_tunnel_bretonia
ids_info = 10908
[LightSource]
nickname = lair_core_upper
pos = 0, 100, -950
color = 128, 255, 191
range = 700
type = POINT
attenuation = 1, 0, 3.26531e-005
color_curve = lair_flicker, 0.5
[zone]
nickname = Zone_St02c_radiation
pos = -61, 0, -13
shape = SPHERE
size = 50000
damage = 300
visit = 128
[LightSource]
nickname = light_lair_core_lower
pos = -1462, 0, 643
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000130612
[LightSource]
nickname = light_lair_core_lower
pos = -2243, -200, 580
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.0001
[LightSource]
nickname = light_lair_core_lower
pos = 5, 43, -710
color = 128, 255, 191
range = 400
type = POINT
attenuation = 1, 0, 0.0001
[LightSource]
nickname = light_lair_core_lower
pos = 0, 350, 3330
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.0001
[LightSource]
nickname = light_lair_core_lower
pos = 0, -100, -950
color = 128, 255, 191
range = 700
type = POINT
attenuation = 1, 0, 3.26531e-005
color_curve = lair_flicker, 0.5
[LightSource]
nickname = light_lair_core_lower
pos = 1650, 0, 580
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000130612
[LightSource]
nickname = light_lair_core_lower
pos = 3, 20, 566
color = 252, 97, 179
range = 1000
type = POINT
attenuation = 1, 0, 1.6e-005
[LightSource]
nickname = light_lair_core_lower
pos = 0, -350, 4299
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000130612
[Object]
nickname = St02c_lair_core
ids_name = 10911
pos = 0, 0, -1119
archetype = lair_core
ids_info = 10912