mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
287 lines
5.6 KiB
INI
287 lines
5.6 KiB
INI
[fuse]
|
|
name = br_gunship_fuse
|
|
lifetime = 6
|
|
death_fuse = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_smallboom
|
|
hardpoint = DpPortengine
|
|
at_t = 0
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large04
|
|
hardpoint = DpPortengine
|
|
at_t = 0
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.02
|
|
group_name = Br_port_eng_lod1
|
|
fate = disappear
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_damage
|
|
hardpoint = HpShield02
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_flashbang#3
|
|
hardpoint = HpShield02
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_flash01
|
|
hardpoint = HpShield02
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_flashbang#2
|
|
hardpoint = HpShield02
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_hp_attachment]
|
|
hardpoint = HpTurret_b4_03
|
|
at_t = 0.29
|
|
fate = debris
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_smallboom
|
|
hardpoint = HpShield01
|
|
at_t = 0.29
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_flash01
|
|
hardpoint = HpShield01
|
|
at_t = 0.29
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.3
|
|
group_name = br_tail_lod1
|
|
fate = disappear
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_flashbang#3
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_smallboom
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.59
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_flash01
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.59
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.6
|
|
group_name = br_cntrl_twr_lod1
|
|
fate = disappear
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_flashbang#2
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.65
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_bigexp
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.98
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_smallboom
|
|
hardpoint = DpTail
|
|
at_t = 0.98
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional01
|
|
hardpoint = DpCntrlTwr
|
|
at_t = 0.98
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_br_gunboat_smallboom
|
|
hardpoint = Hprunninglight07
|
|
at_t = 0.93
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.95
|
|
group_name = br_port_wing_lod1
|
|
fate = debris
|
|
|
|
[destroy_group]
|
|
at_t = 0.99
|
|
group_name = br_star_wing_lod1
|
|
fate = debris
|
|
|
|
[destroy_root]
|
|
at_t = 1
|
|
|
|
[fuse]
|
|
name = br_gunship_burning_fuse01
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = Hprunninglight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight14
|
|
hardpoint = HpRunningLight15
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = Hprunninglight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight14
|
|
hardpoint = HpRunningLight15
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = br_gunship_burning_fuse02
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = Hprunninglight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight14
|
|
hardpoint = HpRunningLight15
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = Hprunninglight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight14
|
|
hardpoint = HpRunningLight15
|
|
at_t = 0.5
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = Hprunninglight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight14
|
|
hardpoint = HpRunningLight15
|
|
at_t = 1
|
|
attached = true
|
|
|