mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
18f2ca5daf
This adds exclusion bands around the sun’s exclusion zones of Bering, Omega-41, Tau-31 and Tau-23. Those bands are using `cull_mode = 2` so only their sun-facing side is visible. Also their fade distances was set up so they are mostly just visible when you are at the edge of the sun’s exclusion zones. Same cull-mode and fade added for Tau-31 Harris exclusion band, too.
78 lines
1.9 KiB
INI
78 lines
1.9 KiB
INI
[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 400
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fill_dist = 2800
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diffuse_color = 200, 200, 200
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ambient_color = 110, 110, 110
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ambient_increase = 80, 80, 80
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empty_cube_frequency = 0.5
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[properties]
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flag = rock_objects
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flag = Object_density_med
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[Exclusion Zones]
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exclusion = Zone_Ew03_sun_exclusion
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exclude_billboards = 1
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exclusion = Zone_Ew03_northeast_minefield
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exclude_billboards = 1
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exclusion = Zone_Ew03_west_minefield
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exclude_billboards = 1
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exclusion = Zone_Ew03_to_Ew04_hole
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exclude_billboards = 1
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exclusion = Zone_Ew03_to_Bw04_hole
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exclude_billboards = 1
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exclusion = Zone_Ew03_to_Bw02_hole
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exclude_billboards = 1
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exclusion = Zone_Ew03_to_Hi02_hole
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exclude_billboards = 1
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exclusion = ZONE_Ew03_Vignette4_exclusion
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exclusion = ZONE_Ew03_Vignette6_exclusion
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exclusion = ZONE_Ew03_Vignette7_exclusion
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exclusion = Zone_Ew03_02_exclusion
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exclude_billboards = 1
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exclusion = Zone_Ew03_01_exclusion
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exclude_billboards = 1
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[Cube]
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asteroid = planet_frag_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
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asteroid = planet_frag_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
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asteroid = planet_frag_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
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asteroid = planet_frag_asteroid30, -0.2, -0.1, -0.6, 105, 160, 25
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asteroid = planet_frag_asteroid30, 0.5, -0.2, -0.6, 75, 30, 70
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asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
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[AsteroidBillboards]
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count = 400
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start_dist = 2400
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fade_dist_percent = 0.5
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shape = asteroid_planet_frag
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color_shift = 1, 1, 1
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ambient_intensity = 1
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size = 40, 110
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[ExclusionBand]
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zone = Zone_Ew03_sun_exclusion
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render_parts = 6
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shape = asteroid_belt_04
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height = 5000
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offset_dist = -500
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fade = 1, 1.2, 3, 4
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texture_aspect = 1
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color_shift = 4, 4, 4
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ambient_intensity = 1
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vert_increase = 2
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cull_mode = 2
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[DynamicAsteroids]
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asteroid = DAsteroid_planet_frag_small1
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count = 10
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placement_radius = 150
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placement_offset = 90
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max_velocity = 10
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max_angular_velocity = 2
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color_shift = 1, 1, 1
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