freelancer-hd-edition/DATA/SOLAR/NEBULA/ku06_okamura_cloud.ini
2021-07-08 14:21:08 +02:00

73 lines
1.3 KiB
INI

[TexturePanels]
file = solar\nebula\generic_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1300
color = 30, 50, 90
[properties]
flag = nebula
[Exclusion Zones]
exclusion = Zone_Ku06_01_exclusion
fog_far = 10000
zone_shell = solar\nebula\plain_inner_sphere.3db
shell_scalar = 1.1
max_alpha = 0.4
exclusion_tint = 255, 155, 255
[Exterior]
shape = generic_exterior1
shape = generic_exterior2
shape = generic_exterior3
shape = generic_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.2
min_bits = 5
max_bits = 8
move_bit_percent = 0.75
equator_bias = 0.5
color = 120, 170, 255
[NebulaLight]
ambient = 40, 50, 90
sun_burnthrough_intensity = 1
sun_burnthrough_scaler = 1
[Clouds]
max_distance = 300
puff_count = 10
puff_radius = 100
puff_colora = 150, 130, 200
puff_colorb = 80, 80, 160
puff_max_alpha = 0.5
puff_shape = generic_cloud1
puff_shape = generic_cloud2
puff_shape = generic_cloud3
puff_shape = generic_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1
near_fade_distance = 125, 200
lightning_intensity = 1
lightning_color = 65, 25, 85
lightning_gap = 20
lightning_duration = 0.5
[BackgroundLightning]
duration = 1
gap = 3
color = 40, 0, 40
[DynamicLightning]
gap = 2
duration = 1
color = 100, 100, 230
ambient_intensity = 0.5
intensity_increase = 1