freelancer-hd-edition/DATA/MISSIONS
C.S. Melis ba4c5b849d Fix 2 issues in Mission 8
When taking the jumphole from New Tokyo to Honshu during Mission 8, an issue would be apparent where one BD fighter fails to enter formation and gets left behind. This however doesn't happen when the latest Autosave is loaded; the BD fighter will enter formation correctly and follow the squad. The issue was caused by the fact that the BD fighter didn't jump through correctly, which has now been fixed. Another notable issue was that another BD fighter would spawn right near Yukawa Shipyard, before you and the other BD fighters reach the Transport. This resulted in the BD fighter getting destroyed by the Naval Forces escort as soon as you arrived. This caused Ozu to say 'We lost a fighter, we need to cover each other' right away. This has been fixed by making the BD fighter a part of the escort as soon you enter Honshu. It may sound a bit strange that you suddenly have an additional fighter (4 in total), despite Juni asking about the 3 ships before taking the jumphole. However, based on the radio messages from Ozu, this approach makes the most sense.
2022-10-22 12:34:06 +02:00
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ENCOUNTERS Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
M01A Adjust FP7 convoy goto position slightly 2021-12-05 15:01:23 +01:00
M01B Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
M02 Change M02 Patrol Zeta 1 to Navy 2022-10-13 13:17:17 +02:00
M03 Add helmet to M03 Navy fighters 2022-10-13 13:23:55 +02:00
M04 Remove helmet from some Juni comm messages in M04 2022-10-17 14:45:25 +02:00
M05 Fix neuralnet accessory and body for M05 Norfolk announcer 2022-10-13 13:30:25 +02:00
M06 Add delay before Q's Men ships fly away in mission 6 2022-09-18 11:27:35 +02:00
M07 Add Outcast mask for Cali base announcer during M07 2022-10-13 13:42:05 +02:00
M08 Fix 2 issues in Mission 8 2022-10-22 12:34:06 +02:00
M09 Make Ozu say something after encountering the hostile contacts during Mission 9 2022-08-21 13:27:59 +02:00
M10 Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
M11 Fix friendly jumpholes in mission 11 2021-10-27 02:25:05 +02:00
M12 Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
M13 Revert changes in previous commit 2021-12-06 16:06:03 +01:00
empathy.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
faction_prop_extended_voices.ini Add new NPC pitch variations to new faction_prop.ini file 2022-08-23 21:30:56 +02:00
faction_prop.ini Add new NPC pitch variations to new faction_prop.ini file 2022-08-23 21:30:56 +02:00
formations.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
lootprops.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
mbases.ini Fix empty bribe dialog on Planet New Berlin 2022-08-03 02:08:12 +02:00
news.ini Use correct faction flag rift images for story news 2022-10-07 16:09:04 +02:00
npcships_test.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
npcships.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
pilots_population.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
pilots_story.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
ptough.ini Remove intro file and add newline at end of ptough.ini 2021-07-27 01:18:55 +02:00
rankdiff.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
ranks.ini Add custom Ranks config 2021-12-26 22:37:04 +01:00
shipclasses.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
specific_npc.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00
voice_properties.ini Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00