freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini
2022-08-11 21:00:31 +02:00

120 lines
2.1 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_n_grp
[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle
[Dust]
spacedust = Dust
[Ambient]
color = 40, 40, 80
[Background]
nebulae = solar\starsphere\starsphere_ew05.cmp
[LightSource]
nickname = Ew05_system_light
pos = -31, 0, -48
color = 255, 150, 0
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Ew05_Sun
ids_name = 261049
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = Ew05_Sun
atmosphere_range = 8000
ids_info = 66155
[Object]
nickname = Ew05_to_Hi01_hole
ids_name = 260898
pos = 1075, 0, 20832
archetype = jumphole
ids_info = 66146
jump_effect = jump_effect_hole
goto = Hi01, Hi01_to_Ew05_hole, gate_tunnel_bretonia
visit = 0
[Zone]
nickname = Zone_Ew05_sun_death
pos = -66, 0, 69
shape = SPHERE
size = 7000
damage = 10000
visit = 128
sort = 99.5
density = 0
relief_time = 0
[Zone]
nickname = Zone_Ew05_radiation
pos = -66, 0, 69
shape = SPHERE
size = 50000
damage = 100
visit = 128
spacedust = Special_attractdust
spacedust_maxparticles = 50
sort = 99.5
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = area_nomads, 19, 0.25
faction = fc_n_grp, 1
[Object]
nickname = Ew05_gravity_buoy_1
pos = 0, 1000, 0
rotate = 20, 10, 0
archetype = gravity_buoy
visit = 128
ring = Zone_Ew05_upper_ring, solar\rings\Ew05_ring.ini
[Object]
nickname = Ew05_gravity_buoy_2
pos = 0, -1000, 0
rotate = 20, 10, 0
archetype = gravity_buoy
visit = 128
ring = Zone_Ew05_lower_ring, solar\rings\Ew05_ring2.ini
[Zone]
nickname = Zone_Ew05_lower_ring
pos = 0, -1000, 0
rotate = 20, 10, 0
shape = ring
size = 15000, 5000, 500
sort = 99.5
[Zone]
nickname = Zone_Ew05_upper_ring
pos = 0, 1000, 0
rotate = 20, 10, 0
shape = ring
size = 18000, 7000, 500
sort = 99.5