freelancer-hd-edition/DATA/MISSIONS/M07/npcships.ini
2021-07-08 14:21:08 +02:00

136 lines
3.1 KiB
INI

[NPCShipArch]
nickname = MSN07_Juni
loadout = MSN07_Juni
level = d7
ship_archetype = li_elite2
pilot = MSN07_Juni
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Heavy_Fighter
loadout = MSN07_Nomad_Rheinland_Heavy_Fighter
level = d7
ship_archetype = rh_elite
pilot = MSN07_Nomad_Rheinland_Heavy_Fighter
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
loadout = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
level = d7
ship_archetype = rh_elite
pilot = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Battleship
loadout = MSN07_Nomad_Rheinland_Battleship
level = d15
ship_archetype = rh_battleship
pilot = MSN07_Nomad_Rheinland_Battleship
state_graph = CRUISER
npc_class = lawful, CRUISER
[NPCShipArch]
nickname = MSN07_Kress_Leader
loadout = MSN07_Kress_Leader
level = d7
ship_archetype = bw_elite
pilot = MSN07_Kress_Leader
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN07_Kress_Escort
loadout = MSN07_Kress_Escort
level = d7
ship_archetype = bw_fighter
pilot = MSN07_Kress_Escort
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN07_Kress_Bomber
loadout = MSN07_Kress_Bomber
level = d7
ship_archetype = bw_elite
pilot = MSN07_Kress_Bomber
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Gunboat
loadout = MSN07_Nomad_Rheinland_Gunboat
level = d10
ship_archetype = rh_gunboat
pilot = MSN07_Nomad_Rheinland_Gunboat
state_graph = GUNBOAT
npc_class = lawful, GUNBOAT
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Gunboat_Tradelane
loadout = MSN07_Nomad_Rheinland_Gunboat_Tradelane
level = d10
ship_archetype = rh_gunboat
pilot = MSN07_Nomad_Rheinland_Gunboat
state_graph = GUNBOAT
npc_class = lawful, GUNBOAT
[NPCShipArch]
nickname = MSN07_Nomad_Rheinland_Cruiser
loadout = MSN07_Nomad_Rheinland_Cruiser
level = d12
ship_archetype = rh_cruiser
pilot = MSN07_Nomad_Rheinland_Cruiser
state_graph = CRUISER
npc_class = lawful, CRUISER
[NPCShipArch]
nickname = MSN07_Rheinland_Cruiser
loadout = MSN07_Nomad_Rheinland_Cruiser
level = d10
ship_archetype = rh_cruiser
pilot = MSN07_Nomad_Rheinland_Cruiser
state_graph = CRUISER
npc_class = lawful, CRUISER
[NPCShipArch]
nickname = MSN07_Tobias
loadout = MSN07_Tobias
level = d7
ship_archetype = ge_fighter4
pilot = MSN07_Tobias
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN07_Tobias_Escort
loadout = MSN07_Tobias_Escort
level = d7
ship_archetype = ge_fighter4
pilot = MSN07_Tobias_Escort
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN07_Sinclair
loadout = MSN07_Sinclair
level = d7
ship_archetype = br_freighter
pilot = MSN07_Sinclair
state_graph = FIGHTER
npc_class = lawful, freighter
[NPCShipArch]
nickname = MSN07_Quintaine
loadout = MSN07_Quintaine
level = d7
ship_archetype = ge_armored
pilot = MSN07_Quintaine
state_graph = TRANSPORT
npc_class = lawful, armored