mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
1019 lines
18 KiB
INI
1019 lines
18 KiB
INI
[fuse]
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name = r_battleship_body_fuse
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lifetime = 12
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death_fuse = true
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[ignite_fuse]
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at_t = 0.2
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fuse = r_battleship_head_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.1
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fuse = r_battleship_cntrl_twr_fuse
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fuse_t = 0
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpFX10
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at_t = 0.05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpFX10
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at_t = 0.05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpMount
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at_t = 0.1
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pos_offset = 0, 0, 0
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_flashbang
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hardpoint = HpFX13
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at_t = 0.15
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pos_offset = 0, 0, 0
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpFX13
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at_t = 0.15
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pos_offset = 0, 0, 0
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ori_offset = 0, 90, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.18
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hardpoint = HpTurret_r1_01
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.18
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hardpoint = HpTurret_r1_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpFX09
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at_t = 0.2
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional01
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hardpoint = HpFX09
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at_t = 0.2
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.023
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hardpoint = HpTurret_r2_01
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.023
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hardpoint = HpTurret_r2_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpFX14
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at_t = 0.25
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_flashbang
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hardpoint = HpFX08
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at_t = 0.3
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpFX08
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at_t = 0.3
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.32
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hardpoint = HpTurret_r2_02
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.32
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hardpoint = HpTurret_r2_02
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.34
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hardpoint = HpTurret_r2_04
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.34
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hardpoint = HpTurret_r2_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.34
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hardpoint = HpTurret_r2_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpFX15
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at_t = 0.35
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship__gasgeyser
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hardpoint = HpRadar
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = -45, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large05
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hardpoint = HpRadar
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = -45, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.42
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hardpoint = HpTurret_r1_04
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.42
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hardpoint = HpTurret_r1_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpFX07
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at_t = 0.45
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.47
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hardpoint = HpTurret_r3_01
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.47
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hardpoint = HpTurret_r3_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional03
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at_t = 0.47
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hardpoint = HpTurret_r3_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_flashbang
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hardpoint = HpFX16
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.01
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hardpoint = HpTurret_r2_03
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.01
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hardpoint = HpTurret_r2_03
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.01
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hardpoint = HpTurret_r2_03
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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hardpoint = HpFX06
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at_t = 0.55
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.5
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fuse = r_battleship_root_death_fuse
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fuse_t = 0
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[destroy_hp_attachment]
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at_t = 0.55
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hardpoint = HpTurret_r4_04
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.55
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hardpoint = HpTurret_r4_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.55
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hardpoint = HpTurret_r4_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.57
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hardpoint = HpTurret_r3_01
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.57
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hardpoint = HpTurret_r3_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.6
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hardpoint = HpTurret_r3_01
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.6
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hardpoint = HpTurret_r3_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.65
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hardpoint = HpTurret_r4_01
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.65
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hardpoint = HpTurret_r4_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.65
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hardpoint = HpTurret_r4_01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.67
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hardpoint = HpTurret_r4_02
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.67
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hardpoint = HpTurret_r4_02
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.7
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hardpoint = HpTurret_r3_02
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.7
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hardpoint = HpTurret_r3_02
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.7
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hardpoint = HpTurret_r3_02
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.7
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hardpoint = HpTurret_r3_04
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.7
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hardpoint = HpTurret_r3_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.7
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hardpoint = HpTurret_r3_04
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.75
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hardpoint = HpTurret_r4_05
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.75
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hardpoint = HpTurret_r4_05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.75
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hardpoint = HpTurret_r4_05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.77
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hardpoint = HpTurret_r1_03
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fate = debris
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[start_effect]
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effect = gf_explosion_rh_battleship_explosionsmall
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at_t = 0.77
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hardpoint = HpTurret_r1_03
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.77
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hardpoint = HpTurret_r1_03
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.9
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fuse = r_battleship_engine_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.8
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fuse = r_battleship_rear_fuse
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fuse_t = 0
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[fuse]
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name = r_battleship_head_fuse
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lifetime = 3
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[start_effect]
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effect = gf_explosion_rh_battleship_bigexplosion
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hardpoint = HpTurret_r1_01
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at_t = 0.95
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_bigexplosion
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hardpoint = HpTurret_r2_01
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at_t = 0.93
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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hardpoint = DpMidFrnt
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at_t = 0.96
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_battleship_bigexplosion
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hardpoint = DpMidFrnt
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at_t = 0.96
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.99
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group_name = Rh_frnt_lod1
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fate = debris
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[destroy_group]
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at_t = 1
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group_name = Rh_midfrnt_lod1
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fate = disappear
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|
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[fuse]
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name = r_battleship_rear_fuse
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lifetime = 2
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|
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpTurret_r1_02
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at_t = 0.01
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pos_offset = 0, 0, 0
|
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ori_offset = 0, 0, 0
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attached = true
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|
|
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[destroy_hp_attachment]
|
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at_t = 0.01
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hardpoint = HpTurret_r1_02
|
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fate = debris
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|
|
|
[start_effect]
|
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effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.01
|
|
pos_offset = 0, 0, 0
|
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ori_offset = 0, 0, 0
|
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attached = true
|
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|
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[start_effect]
|
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effect = explosion_sfx_csx_large03
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hardpoint = HpTurret_r1_02
|
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at_t = 0.01
|
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pos_offset = 0, 0, 0
|
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ori_offset = 0, 0, 0
|
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attached = true
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|
|
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[start_effect]
|
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effect = gf_explosion_rh_battleship__gasgeyser
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.5
|
|
pos_offset = 0, -52, -125
|
|
ori_offset = -90, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.95
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.95
|
|
pos_offset = -50, -60, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
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[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.95
|
|
pos_offset = 50, -60, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpTurret_r1_02
|
|
at_t = 0.95
|
|
pos_offset = 0, -90, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = DpMain
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_cruiser_damage_fire
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.98
|
|
pos_offset = 50, 15, -20
|
|
ori_offset = 0, 0, -90
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpReactor
|
|
at_t = 0.98
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional03
|
|
hardpoint = DpReactor
|
|
at_t = 0.98
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.99
|
|
group_name = Rh_thruster_lod1
|
|
fate = debris
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Rh_main_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = r_battleship_root_death_fuse
|
|
lifetime = 15
|
|
|
|
[ignite_fuse]
|
|
at_t = 0
|
|
fuse = r_battleship_body_fuse
|
|
fuse_t = 0.5
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMain
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.6
|
|
pos_offset = 30, 20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.62
|
|
pos_offset = -40, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_monster01
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.66
|
|
pos_offset = -40, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMain
|
|
at_t = 0.68
|
|
pos_offset = 40, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMain
|
|
at_t = 0.71
|
|
pos_offset = 0, 30, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.73
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMain
|
|
at_t = 0.76
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.79
|
|
pos_offset = 0, 20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.8
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.84
|
|
pos_offset = -30, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMain
|
|
at_t = 0.88
|
|
pos_offset = 0, 40, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.9
|
|
pos_offset = 30, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang
|
|
hardpoint = DpMain
|
|
at_t = 0.94
|
|
pos_offset = 10, 40, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMidFrnt
|
|
at_t = 0.95
|
|
pos_offset = 0, 10, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large04
|
|
hardpoint = DpMain
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = DpMain
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = 0, 100, -35
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = 0, 50, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = 0, 50, -75
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = 0, -30, -30
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = 50, 50, -30
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpDockMountA
|
|
at_t = 0.97
|
|
pos_offset = -50, 50, -30
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[destroy_root]
|
|
at_t = 1
|
|
|
|
[fuse]
|
|
name = r_battleship_cntrl_twr_fuse
|
|
lifetime = 2
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Rh_cntrl_twr_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = r_battleship_engine_fuse
|
|
lifetime = 0.5
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_flashbang#1
|
|
hardpoint = DpThruster
|
|
at_t = 0.9
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large03
|
|
hardpoint = DpThruster
|
|
at_t = 0.9
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = rh_engine_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = r_battleship_port_shield_fuse
|
|
lifetime = 0.5
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = Dpport_shield
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large05
|
|
hardpoint = Dpport_shield
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Rh_port_shield_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = r_battleship_starboard_shield_fuse
|
|
lifetime = 0.5
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = Dpport_shield
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = Dpport_shield
|
|
at_t = 0.2
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Rh_star_shield_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = rh_battleship_burning_fuse01
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = rh_battleship_burning_fuse02
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large05
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = HpRunningLight08
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = HpRunningLight08
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = rh_battleship_burning_fuse03
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large04
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight07
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight07
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight13
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = r_battleship_port_torpedo_hit
|
|
lifetime = 2
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_bigexplosion
|
|
hardpoint = HpFX06
|
|
at_t = 0
|
|
pos_offset = 0, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_flash01
|
|
hardpoint = HpFX06
|
|
at_t = 0
|
|
pos_offset = 0, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpRunningLight10
|
|
at_t = 0.33
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpRunningLight10
|
|
at_t = 0.66
|
|
pos_offset = 0, 20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_rh_battleship_explosionsmall
|
|
hardpoint = HpFX06
|
|
at_t = 0.99
|
|
pos_offset = 0, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpFX06
|
|
at_t = 0.99
|
|
pos_offset = 0, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|