mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
361 lines
6.8 KiB
INI
361 lines
6.8 KiB
INI
[Sound]
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nickname = hud_button_select
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type = interface
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file = audio\sounds\ui\map_submenu_popup.wav
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attenuation = -8
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[Sound]
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nickname = hud_comm_window
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type = interface
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file = audio\sounds\ui\incoming trans screen up.wav
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attenuation = -8
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[Sound]
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nickname = hud_contract
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type = interface
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file = audio\sounds\ui\hud_contract.wav
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attenuation = -8
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[Sound]
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nickname = ui_target_expand_brackets
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type = interface
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file = audio\sounds\ui\hud_expand.wav
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attenuation = -8
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[Sound]
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nickname = hud_expand
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type = interface
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file = audio\sounds\ui\hud_expand.wav
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attenuation = -8
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[Sound]
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nickname = hud_subtarget
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type = interface
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file = audio\sounds\ui\sub target acquired.wav
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attenuation = -8
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[Sound]
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nickname = hud_waypoint
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type = interface
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file = audio\sounds\ui\ui_select_add.wav
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attenuation = 0
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[Sound]
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nickname = hud_weapon_select
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type = interface
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file = audio\sounds\ui\map_submenu_popup.wav
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attenuation = -8
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[Sound]
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nickname = hud_zoom_in
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type = interface
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file = audio\sounds\ui\hud_zoom_in.wav
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attenuation = -8
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[Sound]
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nickname = hud_zoom_out
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type = interface
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file = audio\sounds\ui\hud_zoom_out.wav
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attenuation = -8
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[Sound]
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nickname = map_tabs_close
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type = interface
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file = audio\sounds\ui\map_tabs_close.wav
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attenuation = -8
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[Sound]
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nickname = map_tabs_open
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type = interface
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file = audio\sounds\ui\map_tabs_open.wav
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attenuation = -8
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[Sound]
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nickname = news_vendor_open
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file = audio\sounds\ui\news_vendor_open.wav
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attenuation = -5
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is_2d = true
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[Sound]
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nickname = nn_expand_contract
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type = interface
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file = audio\sounds\ui\nn_expand_contract.wav
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attenuation = -8
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[Sound]
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nickname = ui_buy_commodity
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type = interface
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file = audio\sounds\ui\ui_execute_transaction.wav
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attenuation = -8
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[Sound]
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nickname = ui_receive_money
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type = interface
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file = audio\sounds\ui\ui_receive_money.wav
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attenuation = -8
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[Sound]
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nickname = ui_gain_level
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type = interface
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file = audio\sounds\ui\ui_gain_level.wav
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attenuation = -8
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[Sound]
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nickname = ui_begin_scan
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type = interface
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file = audio\sounds\ui\ui_begin_scan.wav
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attenuation = -8
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[Sound]
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nickname = ui_close_infocard
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type = interface
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file = audio\sounds\ui\ui_close_infocard.wav
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attenuation = -8
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[Sound]
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nickname = ui_end_scan
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type = interface
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file = audio\sounds\ui\ui_end_scan.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_detach
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type = interface
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file = audio\sounds\ui\ui_equip_detach.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_mount01
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type = interface
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file = audio\sounds\ui\ui_equip_mount01.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_mount02
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type = interface
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file = audio\sounds\ui\ui_equip_mount02.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_mount03
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type = interface
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file = audio\sounds\ui\ui_equip_mount03.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_mount04
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type = interface
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file = audio\sounds\ui\ui_equip_mount04.wav
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attenuation = -8
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[Sound]
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nickname = ui_equip_mount05
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type = interface
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file = audio\sounds\ui\ui_equip_mount05.wav
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attenuation = -8
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[Sound]
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nickname = ui_execute_transaction
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type = interface
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file = audio\sounds\ui\ui_execute_transaction.wav
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attenuation = -8
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[Sound]
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nickname = ui_filter_select
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type = interface
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file = audio\sounds\ui\ui_filter_select.wav
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attenuation = -6
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[Sound]
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nickname = ui_filter_operation
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type = interface
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file = audio\sounds\ui\ui_filter_operation.wav
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attenuation = -8
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[Sound]
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nickname = ui_incoming_missile
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type = interface
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file = audio\sounds\ui\ui_incoming_missile.wav
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attenuation = -14
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[Sound]
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nickname = ui_info_card_open
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type = interface
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file = audio\sounds\ui\ui_secondary_window_open.wav
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attenuation = -8
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[Sound]
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nickname = ui_item_select
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type = interface
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file = audio\sounds\ui\ui_select_item.wav
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attenuation = -8
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[Sound]
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nickname = ui_load_cargo
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type = interface
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file = audio\sounds\ui\ui_load_cargo.wav
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attenuation = -8
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[Sound]
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nickname = ui_motion_swish
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file = audio\sounds\ui\ui_motion_swish.wav
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type = interface
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attenuation = -19
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[Sound]
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nickname = ui_nav_map_expand
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type = interface
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file = audio\sounds\ui\sub target acquired.wav
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attenuation = 0
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[Sound]
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nickname = ui_nav_map_fade
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type = interface
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file = audio\sounds\ui\ui_nav_map_fade.wav
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attenuation = -8
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[Sound]
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nickname = ui_nav_map_submenu
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type = interface
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file = audio\sounds\ui\ui_select_item.wav
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attenuation = -8
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[Sound]
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nickname = ui_new_story_star
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type = interface
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file = audio\sounds\ui\ui_new_story_objective.wav
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attenuation = -11
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[Sound]
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nickname = ui_nn_expansioncontraction
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file = audio\sounds\ui\nn_expand_contract.wav
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type = interface
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attenuation = -8
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[Sound]
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nickname = ui_open_infocard
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type = interface
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file = audio\sounds\ui\ui_secondary_window_open.wav
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attenuation = -8
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[Sound]
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nickname = ui_open_infocard_button
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type = interface
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file = audio\sounds\ui\ui_open_infocard_button.wav
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attenuation = -8
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[Sound]
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nickname = ui_rollover
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type = interface
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file = audio\sounds\ui\ui_rollover.wav
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attenuation = -25
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[Sound]
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nickname = ui_select_add
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type = interface
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file = audio\sounds\ui\ui_select_add.wav
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attenuation = -8
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[Sound]
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nickname = ui_select_confirm
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type = interface
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file = audio\sounds\ui\ui_select_confirm.wav
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attenuation = -8
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[Sound]
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nickname = ui_select_item
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type = interface
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file = audio\sounds\ui\map_submenu_popup.wav
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attenuation = -8
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[Sound]
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nickname = ui_select_reject
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type = interface
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file = audio\sounds\ui\ui_select_reject.wav
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attenuation = -8
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[Sound]
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nickname = ui_select_remove
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type = interface
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file = audio\sounds\ui\ui_select_remove.wav
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attenuation = -8
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[Sound]
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nickname = ui_shipview_select
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file = audio\sounds\ui\ui_shipview_select.wav
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type = interface
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attenuation = -6
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[Sound]
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nickname = ui_target_change
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file = audio\sounds\ui\ui_secondary_window_open.wav
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type = interface
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attenuation = 0
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[Sound]
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nickname = ui_swap_weapon
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type = interface
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file = audio\sounds\ui\map_submenu_popup.wav
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attenuation = -8
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[Sound]
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nickname = ui_typing_characters
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type = interface
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file = audio\sounds\ui\ui_typing_characters.wav
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attenuation = -8
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[Sound]
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nickname = ui_toggle_mouse_flight
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type = interface
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file = audio\sounds\ui\hud_expand.wav
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attenuation = -8
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[Sound]
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nickname = ui_use_nanobots_success
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type = interface
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file = audio\sounds\ui\ui_dump_tcd.wav
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attenuation = -8
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[Sound]
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nickname = ui_use_shield_battery_success
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type = interface
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file = audio\sounds\ui\ui_open_tcd.wav
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attenuation = -8
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[Sound]
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nickname = ui_use_nanobots_failure
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type = interface
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file = audio\sounds\ui\ui_select_reject.wav
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attenuation = -8
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[Sound]
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nickname = ui_use_shield_battery_failure
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type = interface
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file = audio\sounds\ui\ui_select_reject.wav
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attenuation = -8
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[Sound]
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nickname = ui_window_open
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type = interface
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file = audio\sounds\ui\ui_primary_window_open.wav
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attenuation = -8
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[Sound]
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nickname = ui_voice_test
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type = voice
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file = audio\dialogue\trent\dx_s020x_1601_trent.wav
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attenuation = 0
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[Sound]
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nickname = ui_effects_test
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type = normal
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file = audio\sounds\weapons\fire_pulse1.wav
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attenuation = -7
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[Sound]
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nickname = ui_music_test
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type = music
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file = audio\music\music_tau_space.wav
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attenuation = 0
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