freelancer-hd-edition/DATA/SOLAR/stararch.ini
2021-07-08 14:21:08 +02:00

1169 lines
25 KiB
INI

[Texture]
file = fx\sun.txm
tex_shape = sunglow
tex_shape = glow2
tex_shape = glow2_ring
tex_shape = ice_halo
tex_shape = lenscircle
tex_shape = lenscircle2
tex_shape = hexagon
tex_shape = lensglow1
tex_shape = LensGlowSpike
tex_shape = stripe_narrow
tex_shape = stripe_flare
tex_shape = suncircle
[star]
nickname = med_yellow_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = med_orange_sun
star_glow = orange2_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = orange4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = med_blue_sun
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = med_white_sun
star_glow = default_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = red_giant_sun
star_glow = orange3_starglow
star_center = red_giant_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = red4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 6000
[star]
nickname = green_giant_sun
star_glow = green_starglow2
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 5000
[star]
nickname = lg_white_sun
star_glow = li04_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 4000
[star]
nickname = sm_red_sun
star_glow = red_starglow
star_center = red_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = red4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = sm_blue_sun2
star_glow = blue_starglow
star_center = blue2_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = sm_white_sun
star_glow = turquoise_ring_starglow
star_center = Bw09_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = sm_blue_sun
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1000
[star]
nickname = Li02_sun
star_glow = Li02_starglow
star_center = default_starcenter
lens_glow = default_lens_glow
spines = blue2_spines
lens_flare = hex_white_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 4000
[star]
nickname = Br01_sun
star_glow = Br01_starglow
star_center = default_starcenter
lens_glow = default_lens_glow
spines = yellow6_spines
lens_flare = hex_white_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = Br04_sun
star_glow = Br04_starglow
star_center = yellow_starcenter
lens_glow = Br04_lens_glow
spines = Br04_wide_6_spines
lens_flare = hex_rainbow_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 4000
[star]
nickname = Ku01_sun
star_glow = Ku01_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 5000
[star]
nickname = ku02_sun
star_glow = ku02_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = ku04_sun
star_glow = ku04_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 5000
[star]
nickname = ku03_sun1
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = ku03_sun2
star_glow = green_starglow
star_center = yellow_starcenter
lens_flare = circle_green_lens_flare
lens_glow = green_lens_glow
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = ku05_sun
star_glow = orange_starglow
star_center = yellow_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = Br04_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = ku07_sun
star_glow = ku07_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = rh04_sun
star_glow = blue3_starglow
star_center = blue_starcenter
lens_flare = hex_blue_lens_flare
lens_glow = default_lens_glow
spines = blue12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = rh05_sun
star_glow = rh05_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = Br04_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 3000
[star]
nickname = St03_sun
star_glow = St03_starglow
star_center = default_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = St01_yellow_sun
star_glow = yellow2_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 6000
[star]
nickname = edge_sun
star_glow = edge_starglow
star_center = yellow_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = bw05_sun1
star_glow = blue3_starglow
star_center = blue_starcenter
lens_flare = hex_blue_lens_flare
lens_glow = blue_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1500
[star]
nickname = bw05_sun2
star_glow = green2_starglow
star_center = blue_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = red_lens_glow
spines = white4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1000
[star]
nickname = Bw06_sun3
star_glow = blue_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1200
[star]
nickname = Bw06_sun2
star_glow = sm_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 800
[star]
nickname = Bw09_sun
star_glow = orange_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = orange4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1500
[star]
nickname = bw10_sun
star_glow = rainbow_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 2000
[star]
nickname = ew04_yellow_sun
star_glow = ew04_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1500
[star]
nickname = ew01_yellow_sun
star_glow = ew01_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1500
[star]
nickname = ew05_sun
star_glow = purple_starglow
star_center = orange_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = yellow_lens_glow
spines = orange2_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 800
[star]
nickname = proto_sun1
star_glow = blue2_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 1200
[star]
nickname = proto_sun2
star_glow = sm_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = orange2_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 800
[star]
nickname = ew06_sun2
star_glow = ew06_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = orange2_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1
zone_occlusion_fade_out = 1
radius = 6000
[star_glow]
nickname = default_starglow
shape = glow2
scale = 5
inner_color = 0.9, 1, 1
outer_color = 0.8, 0.9, 1
[star_glow]
nickname = St03_starglow
shape = glow2_ring
scale = 3
inner_color = 0.95, 0.8, 0.69
outer_color = 0.72, 0.92, 0.69
[star_glow]
nickname = default_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Bw09_starcenter
shape = LensGlowSpike
scale = 4
inner_color = 1, 1, 1
outer_color = 0.5, 1, 1
[star_glow]
nickname = blue_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 0.6, 0.7, 1
[star_glow]
nickname = yellow_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 1, 1, 0.7
[star_glow]
nickname = orange_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 0.7, 0.3
outer_color = 1, 0.4, 0
[star_glow]
nickname = Br04_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 0.8, 0.2
outer_color = 1, 0.8, 0.2
[star_glow]
nickname = Ku03_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 0.3, 1, 0.7
[star_glow]
nickname = red_starcenter
shape = lenscircle
scale = 1
inner_color = 1, 0.5, 0.2
outer_color = 1, 0.2, 0
[star_glow]
nickname = blue2_starcenter
shape = lenscircle
scale = 1
inner_color = 0.4, 0.8, 1
outer_color = 0, 0.2, 1
[star_glow]
nickname = red_giant_starcenter
shape = suncircle
scale = 1
inner_color = 1, 0.5, 0.2
outer_color = 1, 0.2, 0
[star_glow]
nickname = green_giant_starcenter
shape = suncircle
scale = 1
inner_color = 0, 1, 0
outer_color = 0, 1, 0
[star_glow]
nickname = turquoise_ring_starglow
shape = glow2_ring
scale = 7
inner_color = 0, 1, 1
outer_color = 0, 0.8, 1
[star_glow]
nickname = sm_blue_starglow
shape = glow2_ring
scale = 3
inner_color = 0.65, 0.6, 1
outer_color = 0, 0, 1
[star_glow]
nickname = purple_starglow
shape = glow2_ring
scale = 8
inner_color = 0.5, 0.5, 1
outer_color = 0.5, 0, 1
[star_glow]
nickname = blue_starglow
shape = glow2_ring
scale = 6
inner_color = 0.65, 0.6, 1
outer_color = 0, 0, 1
[star_glow]
nickname = blue2_starglow
shape = LensGlowSpike
scale = 6
inner_color = 0.65, 0.6, 1
outer_color = 0, 0, 1
[star_glow]
nickname = blue3_starglow
shape = glow2
scale = 5
inner_color = 0.3, 0.6, 1
outer_color = 0, 0, 1
[star_glow]
nickname = Ku01_starglow
shape = glow2
scale = 6
inner_color = 0.6, 0.6, 1
outer_color = 0, 0.5, 1
[star_glow]
nickname = rainbow_starglow
shape = ice_halo
scale = 8
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ku04_starglow
shape = ice_halo
scale = 7
inner_color = 0.3, 0.5, 1
outer_color = 0.5, 0.5, 1
[star_glow]
nickname = green_starglow
shape = glow2_ring
scale = 5
inner_color = 0, 1, 1
outer_color = 0, 0.3, 0.8
[star_glow]
nickname = green_starglow2
shape = glow2_ring
scale = 4
inner_color = 0, 1, 0
outer_color = 0.5, 1, 0
[star_glow]
nickname = Li02_starglow
shape = glow2_ring
scale = 5
inner_color = 0.5, 0.7, 1
outer_color = 0.5, 0.5, 1
[star_glow]
nickname = yellow_starglow
shape = glow2
scale = 8
inner_color = 1, 0.8, 0.3
outer_color = 0.9, 0.5, 0.3
[star_glow]
nickname = yellow2_starglow
shape = glow2
scale = 10
inner_color = 1, 0.9, 0.3
outer_color = 0.9, 0.7, 0.3
[star_glow]
nickname = ew04_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 1, 0
outer_color = 1, 0.6, 0
[star_glow]
nickname = ew01_starglow
shape = glow2
scale = 5
inner_color = 1, 1, 0
outer_color = 1, 0.8, 0
[star_glow]
nickname = violet_starglow
shape = glow2
scale = 8
inner_color = 1, 0.4, 0.7
outer_color = 0.9, 0.2, 0.7
[star_glow]
nickname = green2_starglow
shape = LensGlowSpike
scale = 6
inner_color = 0.2, 0.8, 0.3
outer_color = 0, 0.5, 0.3
[star_glow]
nickname = ku02_starglow
shape = glow2
scale = 8
inner_color = 1, 0.7, 0.9
outer_color = 0.9, 0, 0.6
[star_glow]
nickname = red_starglow
shape = LensGlowSpike
scale = 8
inner_color = 1, 0.3, 0.1
outer_color = 1, 0.3, 0
[star_glow]
nickname = sm_red_starglow
shape = glow2_ring
scale = 4
inner_color = 1, 0.4, 0.1
outer_color = 1, 0.3, 0
[star_glow]
nickname = orange_starglow
shape = glow2
scale = 8
inner_color = 1, 0.5, 0.1
outer_color = 1, 0.2, 0
[star_glow]
nickname = orange2_starglow
shape = glow2_ring
scale = 7
inner_color = 1, 0.5, 0.1
outer_color = 1, 0.2, 0
[star_glow]
nickname = orange3_starglow
shape = glow2
scale = 4
inner_color = 1, 0.5, 0.1
outer_color = 1, 0.2, 0
[star_glow]
nickname = rh05_starglow
shape = glow2_ring
scale = 4
inner_color = 1, 0.5, 0
outer_color = 1, 0.3, 0
[star_glow]
nickname = Br04_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 0.6, 0.3
outer_color = 0.7, 0.3, 0.1
[star_glow]
nickname = edge_starglow
shape = glow2_ring
scale = 5
inner_color = 0.8, 1, 0.3
outer_color = 0, 1, 0.2
[star_glow]
nickname = sm_green_starglow
shape = glow2
scale = 4
inner_color = 0.4, 1, 0.3
outer_color = 0.2, 1, 0.2
[star_glow]
nickname = Br01_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 0.9, 0.6
outer_color = 0.4, 0.2, 0.2
[star_glow]
nickname = ew06_green_starglow
shape = glow2_ring
scale = 10
inner_color = 0, 0.9, 0.8
outer_color = 0, 0.8, 0.2
[star_glow]
nickname = ku07_starglow
shape = glow2
scale = 6
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = li04_starglow
shape = glow2_ring
scale = 6
inner_color = 1, 1, 1
outer_color = 0, 0, 0.7
[lens_flare]
nickname = hex_blue_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.15, 0.5, 0, 0.2, 0.8, 0.05
bead = 0.2, 0.3, 0, 0.2, 0.8, 0.02
bead = 0.25, 0.4, 0, 0.2, 0.9, 0.07
bead = 0.3, 0.2, 0, 0.2, 0.9, 0.05
bead = 0.33, 0.4, 0, 0.3, 0.9, 0.06
bead = 0.5, 0.5, 0, 0.1, 0.6, 0.04
bead = 0.6, 0.7, 0, 0.2, 0.7, 0.03
[lens_flare]
nickname = hex_red_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.15, 0.1, 0.8, 0.2, 0.1, 0.07
bead = 0.2, 0.3, 0.9, 0.5, 0.1, 0.05
bead = 0.25, 0.4, 0.7, 0.1, 0.2, 0.05
bead = 0.3, 0.2, 0.8, 0.2, 0.3, 0.04
bead = 0.33, 0.4, 0.8, 0.3, 0.2, 0.05
bead = 0.5, 0.2, 0.8, 0.1, 0.2, 0.08
bead = 0.6, 0.4, 0.7, 0.2, 0.1, 0.04
[lens_flare]
nickname = circle_rainbow_lens_flare
shape = lenscircle2
min_radius = 10
max_radius = 150
bead = 0.1, 1, 1, 0.4, 0.4, 0.1
bead = 0.2, 0.65, 0.9, 0.6, 0.6, 0.1
bead = 0.21, 1.3, 0.3, 0.3, 0.8, 0.1
bead = 0.32, 0.6, 0.5, 0.3, 0.7, 0.1
bead = 0.33, 0.3, 0.9, 0.5, 0.5, 0.1
bead = 0.47, 0.4, 0.5, 0.2, 0.2, 0.1
bead = 0.5, 0.8, 4, 0.4, 0.9, 0.1
bead = 0.6, 1.3, 0.4, 0.4, 0.8, 0.1
bead = 0.58, 0.5, 1, 1, 0.8, 0.1
[lens_flare]
nickname = hex_rainbow_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.1, 0.4, 1, 0.4, 0.4, 0.02
bead = 0.2, 0.65, 0.9, 0.6, 0.6, 0.02
bead = 0.21, 0.8, 0.3, 0.3, 0.8, 0.02
bead = 0.32, 0.6, 0.5, 0.3, 0.7, 0.01
bead = 0.33, 0.9, 0.9, 0.5, 0.5, 0.05
bead = 0.47, 0.4, 0.5, 0.2, 0.2, 0.04
bead = 0.5, 0.8, 4, 0.4, 0.9, 0.04
bead = 0.6, 1.3, 0.4, 0.4, 0.8, 0.04
bead = 0.58, 0.5, 1, 1, 0.8, 0.03
[lens_flare]
nickname = hex_white_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.1, 0.3, 1, 1, 1, 0.02
bead = 0.2, 0.4, 1, 1, 1, 0.02
bead = 0.21, 0.6, 1, 1, 1, 0.02
bead = 0.32, 0.5, 1, 1, 1, 0.01
bead = 0.33, 0.8, 1, 1, 1, 0.05
bead = 0.47, 0.3, 1, 1, 1, 0.04
bead = 0.5, 0.4, 1, 1, 1, 0.04
bead = 0.6, 0.3, 1, 1, 1, 0.04
bead = 0.58, 0.5, 1, 1, 1, 0.03
[lens_flare]
nickname = circle_blue_lens_flare
shape = lenscircle2
min_radius = 15
max_radius = 140
bead = 0.13, 1.5, 0, 0, 0.4, 0.05
bead = 0.14, 0.9, 0.9, 0.3, 2, 0.05
bead = 0.21, 1.2, 0.2, 0.3, 0.8, 0.05
bead = 0.22, 1, 0.9, 0.3, 0.5, 0.1
bead = 0.33, 1.9, 0.5, 0.5, 0.9, 0.1
bead = 0.47, 1, 1, 0.2, 0.8, 0.1
bead = 0.55, 0.6, 0.2, 0.4, 0.9, 0.05
bead = 0.57, 1.5, 0.4, 0.4, 0.8, 0.1
bead = 0.58, 1.5, 0.4, 0.4, 0.8, 0.1
bead = 0.65, 0.5, 0.4, 0.4, 1, 0.05
[lens_flare]
nickname = circle_green_lens_flare
shape = lenscircle2
min_radius = 15
max_radius = 100
bead = 0.13, 1, 0, 1, 0.4, 0.05
bead = 0.14, 0.9, 0, 0.3, 2, 0.05
bead = 0.21, 1.2, 0.2, 0.8, 0.3, 0.05
bead = 0.22, 0.5, 0.3, 0.9, 0.5, 0.1
bead = 0.33, 0.9, 0, 0.9, 0.5, 0.1
bead = 0.47, 0.4, 0.2, 1, 0.8, 0.1
bead = 0.55, 0.6, 0.2, 0.9, 0.4, 0.05
bead = 0.57, 1.5, 0.4, 0.8, 0.2, 0.1
bead = 0.58, 0.5, 0.4, 0.8, 0.2, 0.1
bead = 0.65, 0.5, 0.4, 1, 0.2, 0.05
[lens_glow]
nickname = default_lens_glow
shape = LensGlowSpike
radius_scale = 2
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[lens_glow]
nickname = Br04_lens_glow
shape = LensGlowSpike
radius_scale = 2
inner_color = 1, 1, 1
outer_color = 1, 0.8, 0.3
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[lens_glow]
nickname = blue_lens_glow
shape = LensGlowSpike
radius_scale = 2
inner_color = 0.7, 0.9, 1
outer_color = 0.3, 0.7, 1
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[lens_glow]
nickname = red_lens_glow
shape = LensGlowSpike
radius_scale = 2
inner_color = 1, 0.9, 0.7
outer_color = 1, 0.7, 0.3
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[lens_glow]
nickname = green_lens_glow
shape = LensGlowSpike
radius_scale = 4
inner_color = 1, 1, 1
outer_color = 0, 1, 0.5
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[lens_glow]
nickname = yellow_lens_glow
shape = LensGlowSpike
radius_scale = 4
inner_color = 1, 1, 0.7
outer_color = 1, 0.5, 0.2
glow_fade_in_seconds = 0.25
glow_fade_out_seconds = 0.25
[spines]
nickname = white12_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 9, 0.75, 0.9, 0.9, 1, 0.5, 0.5, 1, 0.16
spine = 3, 0.5, 1, 1, 1, 0.5, 0.5, 1, 0.1
spine = 8, 0.75, 1, 1, 1, 0.5, 0.5, 1, 0.12
spine = 4, 0.4, 0.9, 0.9, 1, 0.5, 0.5, 1, 0.1
spine = 8, 0.75, 1, 1, 1, 0.5, 0.5, 1, 0.12
spine = 3, 0.4, 1, 1, 1, 0.5, 0.5, 1, 0.1
spine = 9, 0.75, 0.9, 0.9, 1, 0.5, 0.5, 1, 0.16
spine = 3, 0.6, 1, 1, 1, 0.5, 0.5, 1, 0.1
spine = 8, 0.75, 1, 1, 1, 0.5, 0.5, 1, 0.12
spine = 2, 0.7, 0.9, 0.9, 1, 0.5, 0.5, 1, 0.1
spine = 8, 0.75, 1, 1, 1, 0.5, 0.5, 1, 0.12
spine = 5, 0.4, 1, 1, 1, 0.5, 0.5, 1, 0.1
[spines]
nickname = Ku01_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 7, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.16
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.12
spine = 3, 0.2, 0.9, 0.9, 0.3, 0.3, 1, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.12
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.16
spine = 3, 0.1, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.12
spine = 2, 0.3, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.12
spine = 5, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
[spines]
nickname = blue12_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 8, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.16
spine = 4, 0.5, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.12
spine = 5, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.12
spine = 3, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.16
spine = 4, 0.6, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.12
spine = 3, 0.7, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.75, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.12
spine = 4, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
[spines]
nickname = blue6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 9, 1, 0.9, 0.9, 1, 0, 0, 1, 0.3
spine = 7, 1, 0.9, 0.9, 1, 0, 0, 1, 0.3
spine = 9, 1, 0.9, 0.9, 1, 0, 0, 1, 0.3
spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.3
spine = 7, 1, 0.9, 0.9, 1, 0, 0, 1, 0.3
spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.3
[spines]
nickname = yellow6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 11, 0.4, 1, 0.9, 0.8, 1, 0.6, 0.2, 0.12
spine = 8, 0.25, 1, 0.95, 0.8, 0.8, 0.6, 0.1, 0.1
spine = 10, 0.45, 1, 1, 0.75, 0.9, 0.5, 0.2, 0.13
spine = 5, 0.1, 1, 1, 0.8, 0.7, 0.4, 0.2, 0.08
spine = 10, 0.5, 1, 1, 0.7, 0.8, 0.6, 0.3, 0.11
spine = 5, 0.3, 1, 0.95, 0.8, 0.8, 0.4, 0.2, 0.1
[spines]
nickname = Br04_wide_6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.35
spine = 5, 1, 1, 1, 1, 1, 1, 0, 0.1
spine = 5, 1, 1, 1, 1, 1, 1, 0, 0.1
spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.35
spine = 5, 1, 1, 1, 1, 1, 1, 0, 0.1
spine = 5, 1, 1, 1, 1, 1, 1, 0, 0.1
[spines]
nickname = green4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 7, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.6
spine = 7, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.1
spine = 6, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.5
spine = 5, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.2
[spines]
nickname = green4_spines_large
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 70
spine = 7, 1, 0.5, 1, 0.5, 0, 1, 0.5, 0.6
spine = 7, 0.8, 0.5, 1, 0.5, 0, 1, 0.5, 0.1
spine = 6, 0.7, 0.5, 1, 0.5, 0, 1, 0.5, 0.5
spine = 5, 0.5, 0.5, 1, 0.5, 0, 1, 0.5, 0.2
[spines]
nickname = yellow4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2
spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2
spine = 6, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.4
spine = 5, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.3
[spines]
nickname = orange4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 8, 0.5, 1, 0.8, 0.2, 1, 0.3, 0, 0.4
spine = 3, 0.2, 1, 0.8, 0.2, 1, 0.3, 0, 0.2
spine = 8, 0.5, 1, 0.8, 0.2, 1, 0.3, 0, 0.4
spine = 3, 0.2, 1, 0.8, 0.2, 1, 0.3, 0, 0.2
[spines]
nickname = white4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 9, 0.5, 1, 1, 1, 1, 0.5, 0, 0.4
spine = 8, 0.3, 1, 1, 1, 1, 0.5, 0, 0.1
spine = 9, 0.5, 1, 1, 1, 1, 0.5, 0, 0.4
spine = 8, 0.3, 1, 1, 1, 1, 0.5, 0, 0.1
[spines]
nickname = blue4_spines
radius_scale = 1
shape = stripe_narrow
spine = 5, 0.5, 1, 1, 1, 0, 0.2, 1, 0.4
spine = 7, 0.6, 1, 1, 1, 0, 0.2, 1, 0.3
spine = 5, 0.5, 1, 1, 1, 0, 0.2, 1, 0.5
spine = 7, 0.6, 1, 1, 1, 0, 0.2, 1, 0.5
[spines]
nickname = blue2_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 15, 1.5, 1, 1, 1, 0, 0, 1, 0.5
spine = 15, 1.5, 1, 1, 1, 0, 0, 1, 0.5
[spines]
nickname = orange2_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 15, 1.5, 1, 0.5, 0, 0, 0, 1, 0.5
spine = 15, 1.5, 1, 0.5, 0, 0, 0, 1, 0.5
[spines]
nickname = red4_spines
radius_scale = 1
shape = stripe_narrow
spine = 15, 1, 1, 0.5, 0, 0, 1, 0, 0.6
spine = 10, 0.6, 1, 0.5, 0, 0, 1, 0, 0.1
spine = 15, 1, 1, 0.5, 0, 0, 1, 0, 0.5
spine = 10, 0.6, 1, 0.5, 0, 0, 1, 0, 0.2