veloren/assets/common/abilities/sceptre/healingbomb.ron

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BasicRanged(
energy_cost: 800,
buildup_duration: 800,
recover_duration: 50,
projectile: Heal(
heal: 140.0,
damage: 50.0,
radius: 6.0,
),
projectile_body: Object(BoltNature),
/*projectile_light: Some(LightEmitter {
col: (0.0, 1.0, 0.0).into(),
..Default::default()
}),*/
projectile_gravity: Some(Gravity(0.5)),
projectile_speed: 40.0,
can_continue: false,
)