2023-01-14 22:49:43 +00:00
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#![enable(implicit_some)]
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(
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name: Name("Captain"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.captain"),
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active_hands: InHands((ModularWeapon(tool: Sword, material: Orichalcum, hands: Two), None)),
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)),
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items: [
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(10, "common.items.food.cheese"),
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(10, "common.items.food.plainsalad"),
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(10, "common.items.consumable.potion_med"),
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],
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),
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2023-03-09 15:07:06 +00:00
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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2023-01-14 22:49:43 +00:00
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)
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