veloren/assets/common/abilities/swordsimple/dash.ron

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DashMelee(
energy_cost: 100,
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base_damage: 90,
scaled_damage: 160,
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base_poise_damage: 40,
scaled_poise_damage: 0,
base_knockback: 8.0,
scaled_knockback: 7.0,
range: 5.0,
angle: 45.0,
energy_drain: 0,
forward_speed: 4.0,
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buildup_duration: 0.6,
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charge_duration: 1.2,
swing_duration: 0.1,
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recover_duration: 0.9,
charge_through: false,
is_interruptible: true,
damage_kind: Piercing,
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damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 10.0,
strength: DamageFraction(0.1),
chance: 0.1,
))),
)