2021-01-30 14:14:25 +00:00
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BasicRanged(
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energy_cost: 0,
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2024-02-14 23:23:29 +00:00
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buildup_duration: 1.2,
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2023-07-09 20:03:09 +00:00
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recover_duration: 0.5,
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2024-05-13 00:47:48 +00:00
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projectile: (
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kind: Pointed,
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attack: Some((
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damage: 30,
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knockback: Some(5),
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energy: 10,
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buff: Some((
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kind: Bleeding,
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dur_secs: 10,
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strength: DamageFraction(0.1),
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chance: 0.1,
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)),
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)),
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2021-01-30 14:14:25 +00:00
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),
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projectile_body: Object(ArrowTurret),
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projectile_light: None,
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2021-05-06 19:41:21 +00:00
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projectile_speed: 130.0,
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2021-05-16 03:09:39 +00:00
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num_projectiles: 1,
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2021-05-22 05:05:27 +00:00
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projectile_spread: 0.0,
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2023-03-22 02:11:48 +00:00
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move_efficiency: 0.3,
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2021-01-30 14:14:25 +00:00
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)
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