2020-12-06 19:10:47 +00:00
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({
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2021-12-01 04:12:02 +00:00
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Axe(LDamage): {Axe(UnlockLeap): 1},
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Axe(LKnockback): {Axe(UnlockLeap): 1},
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Axe(LCost): {Axe(UnlockLeap): 1},
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Axe(LDistance): {Axe(UnlockLeap): 1},
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Hammer(LDamage): {Hammer(UnlockLeap): 1},
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Hammer(LCost): {Hammer(UnlockLeap): 1},
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Hammer(LDistance): {Hammer(UnlockLeap): 1},
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Hammer(LKnockback): {Hammer(UnlockLeap): 1},
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Hammer(LRange): {Hammer(UnlockLeap): 1},
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Bow(SDamage): {Bow(UnlockShotgun): 1},
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Bow(SCost): {Bow(UnlockShotgun): 1},
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Bow(SArrows): {Bow(UnlockShotgun): 1},
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Bow(SSpread): {Bow(UnlockShotgun): 1},
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Staff(SDamage): {Staff(UnlockShockwave): 1},
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Staff(SKnockback): {Staff(UnlockShockwave): 1},
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Staff(SRange): {Staff(UnlockShockwave): 1},
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Staff(SCost): {Staff(UnlockShockwave): 1},
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Sceptre(AStrength): {Sceptre(UnlockAura): 1},
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Sceptre(ADuration): {Sceptre(UnlockAura): 1},
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Sceptre(ARange): {Sceptre(UnlockAura): 1},
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Sceptre(ACost): {Sceptre(UnlockAura): 1},
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2020-12-06 19:10:47 +00:00
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})
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