veloren/assets/common/entity/village/guard.ron

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EntityConfig (
name: Some("Guard"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: Uninit,
main_tool: Some(Item("common.items.weapons.sword.iron-4")),
second_tool: None,
meta: [
SkillSetAsset("common.skillset.village.guard"),
],
)