2021-06-29 18:25:43 +00:00
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([
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Group(Weapon(Hammer)),
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// Single Strike, as single as you are
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2021-12-01 04:12:02 +00:00
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Skill((Hammer(SsKnockback), 2)),
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Skill((Hammer(SsDamage), 3)),
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Skill((Hammer(SsRegen), 2)),
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Skill((Hammer(SsSpeed), 3)),
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2021-06-29 18:25:43 +00:00
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// Charged
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2021-12-01 04:12:02 +00:00
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Skill((Hammer(CDamage), 3)),
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Skill((Hammer(CKnockback), 3)),
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Skill((Hammer(CDrain), 2)),
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Skill((Hammer(CSpeed), 2)),
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2021-06-29 18:25:43 +00:00
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// Leap
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2021-12-01 04:12:02 +00:00
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Skill((Hammer(UnlockLeap), 1)),
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Skill((Hammer(LDamage), 2)),
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Skill((Hammer(LCost), 2)),
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Skill((Hammer(LDistance), 2)),
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Skill((Hammer(LKnockback), 2)),
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Skill((Hammer(LRange), 2)),
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2021-06-29 18:25:43 +00:00
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])
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