2019-06-09 14:20:20 +00:00
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use crate::{
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comp::{
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phys::{ForceUpdate, Ori, Pos, Vel},
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2019-06-11 19:28:25 +00:00
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Attacking, Controller, Gliding, Jumping, MoveDir, OnGround, Respawning, Stats,
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2019-06-09 14:20:20 +00:00
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},
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2019-06-11 19:28:25 +00:00
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state::DeltaTime,
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2019-06-09 14:20:20 +00:00
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};
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2019-06-11 19:28:25 +00:00
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use specs::{Entities, Join, Read, ReadStorage, System, WriteStorage};
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2019-06-09 14:20:20 +00:00
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2019-06-09 19:33:20 +00:00
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/// This system is responsible for validating controller inputs
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2019-06-09 14:20:20 +00:00
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pub struct Sys;
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impl<'a> System<'a> for Sys {
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type SystemData = (
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Entities<'a>,
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Read<'a, DeltaTime>,
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ReadStorage<'a, Controller>,
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ReadStorage<'a, Stats>,
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ReadStorage<'a, Pos>,
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WriteStorage<'a, Vel>,
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WriteStorage<'a, Ori>,
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WriteStorage<'a, MoveDir>,
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WriteStorage<'a, OnGround>,
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WriteStorage<'a, Jumping>,
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WriteStorage<'a, Attacking>,
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WriteStorage<'a, Respawning>,
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WriteStorage<'a, Gliding>,
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WriteStorage<'a, ForceUpdate>,
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);
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fn run(
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&mut self,
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(
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entities,
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dt,
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controllers,
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stats,
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positions,
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mut velocities,
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mut orientations,
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mut move_dirs,
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mut on_grounds,
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mut jumpings,
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mut attackings,
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mut respawns,
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mut glidings,
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force_updates,
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): Self::SystemData,
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) {
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for (
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entity,
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controller,
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stats,
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pos,
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mut vel,
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mut ori,
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on_ground,
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mut attacking,
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mut jumping,
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mut gliding,
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) in (
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2019-06-09 14:20:20 +00:00
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&entities,
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&controllers,
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&stats,
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&positions,
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&mut velocities,
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&mut orientations,
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on_grounds.maybe(),
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attackings.maybe(),
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jumpings.maybe(),
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glidings.maybe(),
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)
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.join()
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{
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if stats.is_dead {
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// Respawn
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if controller.respawn {
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respawns.insert(entity, Respawning);
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}
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continue;
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}
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2019-06-09 19:33:20 +00:00
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// Glide
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if controller.glide && on_ground.is_none() && attacking.is_none() {
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gliding = Some(&Gliding);
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} else {
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gliding = None
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}
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2019-06-09 19:33:20 +00:00
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// Move dir
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move_dirs.insert(
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entity,
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MoveDir(if controller.move_dir.magnitude() > 1.0 {
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controller.move_dir.normalized()
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} else {
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controller.move_dir
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}),
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);
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// Attack
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if controller.attack && attacking.is_none() && gliding.is_none() {
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attacking = Some(&Attacking::start());
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2019-06-09 19:33:20 +00:00
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}
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// Jump
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if on_ground.is_some() && controller.jump && vel.0.z <= 0.0 {
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jumping = Some(&Jumping);
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} else {
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jumping = None;
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}
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}
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}
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}
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