2020-02-16 20:04:06 +00:00
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use crate::{
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client::{Client, RegionSubscription},
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Server,
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};
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use common::{
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2020-08-28 01:02:17 +00:00
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assets::Asset,
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2020-03-28 05:51:52 +00:00
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comp::{self, item},
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2020-02-16 20:04:06 +00:00
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msg::ServerMsg,
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sync::{Uid, WorldSyncExt},
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};
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use specs::{world::WorldExt, Entity as EcsEntity};
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2020-06-21 14:26:06 +00:00
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use tracing::error;
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2020-02-16 20:04:06 +00:00
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2020-05-04 15:15:31 +00:00
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pub fn handle_lantern(server: &mut Server, entity: EcsEntity) {
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let ecs = server.state_mut().ecs();
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if ecs
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.read_storage::<comp::LightEmitter>()
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.get(entity)
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.map_or(false, |light| light.strength > 0.0)
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{
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server
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.state_mut()
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.ecs()
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.write_storage::<comp::LightEmitter>()
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.remove(entity);
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} else {
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2020-08-04 23:21:42 +00:00
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let loadout_storage = ecs.read_storage::<comp::Loadout>();
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let lantern_opt = loadout_storage
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2020-05-04 15:15:31 +00:00
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.get(entity)
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.and_then(|loadout| loadout.lantern.as_ref())
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.and_then(|item| {
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2020-08-04 23:21:42 +00:00
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if let comp::item::ItemKind::Lantern(l) = &item.kind {
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2020-05-04 15:15:31 +00:00
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Some(l)
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} else {
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None
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}
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});
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if let Some(lantern) = lantern_opt {
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let _ = ecs
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.write_storage::<comp::LightEmitter>()
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.insert(entity, comp::LightEmitter {
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col: lantern.color(),
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strength: lantern.strength(),
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flicker: 1.0,
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animated: true,
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});
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}
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}
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}
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2020-02-16 20:04:06 +00:00
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pub fn handle_mount(server: &mut Server, mounter: EcsEntity, mountee: EcsEntity) {
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let state = server.state_mut();
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if state
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.ecs()
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.read_storage::<comp::Mounting>()
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.get(mounter)
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.is_none()
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{
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2020-07-31 05:13:31 +00:00
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let not_mounting_yet = matches!(
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state.ecs().read_storage::<comp::MountState>().get(mountee),
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Some(comp::MountState::Unmounted)
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);
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2020-02-16 20:04:06 +00:00
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if not_mounting_yet {
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if let (Some(mounter_uid), Some(mountee_uid)) = (
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state.ecs().uid_from_entity(mounter),
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state.ecs().uid_from_entity(mountee),
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) {
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2020-07-31 05:13:31 +00:00
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state.write_component(mountee, comp::MountState::MountedBy(mounter_uid));
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state.write_component(mounter, comp::Mounting(mountee_uid));
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2020-02-16 20:04:06 +00:00
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}
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}
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}
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}
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pub fn handle_unmount(server: &mut Server, mounter: EcsEntity) {
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let state = server.state_mut();
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let mountee_entity = state
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.ecs()
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.write_storage::<comp::Mounting>()
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.get(mounter)
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.and_then(|mountee| state.ecs().entity_from_uid(mountee.0.into()));
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if let Some(mountee_entity) = mountee_entity {
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state
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.ecs()
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.write_storage::<comp::MountState>()
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.get_mut(mountee_entity)
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.map(|ms| *ms = comp::MountState::Unmounted);
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}
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state.delete_component::<comp::Mounting>(mounter);
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}
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2020-06-10 19:47:36 +00:00
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#[allow(clippy::nonminimal_bool)] // TODO: Pending review in #587
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2020-02-16 20:04:06 +00:00
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pub fn handle_possess(server: &Server, possessor_uid: Uid, possesse_uid: Uid) {
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let state = &server.state;
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let ecs = state.ecs();
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if let (Some(possessor), Some(possesse)) = (
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ecs.entity_from_uid(possessor_uid.into()),
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ecs.entity_from_uid(possesse_uid.into()),
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) {
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2020-04-01 15:04:04 +00:00
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// Check that entities still exist
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if !(possessor.gen().is_alive() && ecs.is_alive(possessor))
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|| !(possesse.gen().is_alive() && ecs.is_alive(possesse))
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{
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error!(
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"Error possessing! either the possessor entity or possesse entity no longer exists"
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);
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return;
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}
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2020-02-16 20:04:06 +00:00
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// You can't possess other players
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let mut clients = ecs.write_storage::<Client>();
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if clients.get_mut(possesse).is_none() {
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if let Some(mut client) = clients.remove(possessor) {
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2020-06-24 05:46:29 +00:00
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client.notify(ServerMsg::SetPlayerEntity(possesse_uid));
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2020-06-21 21:47:49 +00:00
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clients
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.insert(possesse, client)
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.err()
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.map(|e| error!(?e, "Error inserting client component during possession"));
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2020-03-17 13:15:39 +00:00
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// Put possess item into loadout
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let mut loadouts = ecs.write_storage::<comp::Loadout>();
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let loadout = loadouts
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.entry(possesse)
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.expect("Could not read loadouts component while possessing")
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.or_insert(comp::Loadout::default());
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2020-08-28 01:02:17 +00:00
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let item = item::ItemAsset::load_expect_cloned("common.items.debug.possess");
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2020-08-02 01:21:32 +00:00
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if let item::ItemKind::Tool(tool) = &item.kind {
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2020-03-24 12:59:53 +00:00
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let mut abilities = tool.get_abilities();
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let mut ability_drain = abilities.drain(..);
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2020-04-01 15:04:04 +00:00
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let debug_item = comp::ItemConfig {
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2020-03-17 13:15:39 +00:00
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item,
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2020-03-24 12:59:53 +00:00
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ability1: ability_drain.next(),
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ability2: ability_drain.next(),
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ability3: ability_drain.next(),
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2020-03-17 13:15:39 +00:00
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block_ability: None,
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dodge_ability: None,
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2020-04-01 15:04:04 +00:00
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};
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std::mem::swap(&mut loadout.active_item, &mut loadout.second_item);
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loadout.active_item = Some(debug_item);
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2020-03-17 13:15:39 +00:00
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}
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2020-02-16 20:04:06 +00:00
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// Move player component
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{
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let mut players = ecs.write_storage::<comp::Player>();
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if let Some(player) = players.remove(possessor) {
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players.insert(possesse, player).err().map(|e| {
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2020-06-21 21:47:49 +00:00
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error!(?e, "Error inserting player component during possession")
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2020-02-16 20:04:06 +00:00
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});
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}
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}
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// Transfer region subscription
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{
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let mut subscriptions = ecs.write_storage::<RegionSubscription>();
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if let Some(s) = subscriptions.remove(possessor) {
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subscriptions.insert(possesse, s).err().map(|e| {
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error!(
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2020-06-21 21:47:49 +00:00
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?e,
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"Error inserting subscription component during possession"
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2020-02-16 20:04:06 +00:00
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)
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});
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}
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}
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// Remove will of the entity
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ecs.write_storage::<comp::Agent>().remove(possesse);
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// Reset controller of former shell
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ecs.write_storage::<comp::Controller>()
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.get_mut(possessor)
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.map(|c| c.reset());
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// Transfer admin powers
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{
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let mut admins = ecs.write_storage::<comp::Admin>();
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if let Some(admin) = admins.remove(possessor) {
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admins.insert(possesse, admin).err().map(|e| {
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2020-06-21 21:47:49 +00:00
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error!(?e, "Error inserting admin component during possession")
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2020-02-16 20:04:06 +00:00
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});
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}
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}
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// Transfer waypoint
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{
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let mut waypoints = ecs.write_storage::<comp::Waypoint>();
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if let Some(waypoint) = waypoints.remove(possessor) {
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waypoints.insert(possesse, waypoint).err().map(|e| {
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2020-06-21 21:47:49 +00:00
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error!(?e, "Error inserting waypoint component during possession",)
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2020-02-16 20:04:06 +00:00
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});
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}
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}
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}
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}
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}
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}
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