veloren/assets/common/abilities/sword/dash.ron

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DashMelee(
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energy_cost: 100,
base_damage: 80,
scaled_damage: 160,
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base_poise_damage: 0,
scaled_poise_damage: 60,
base_knockback: 8.0,
scaled_knockback: 7.0,
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range: 4.0,
angle: 60.0,
energy_drain: 300,
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forward_speed: 3.0,
buildup_duration: 0.25,
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charge_duration: 1.2,
swing_duration: 0.1,
recover_duration: 0.5,
ori_modifier: 0.3,
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charge_through: true,
is_interruptible: true,
damage_kind: Piercing,
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damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 10.0,
strength: DamageFraction(0.1),
chance: 0.1,
))),
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)