veloren/assets/common/loadout/world/traveler.ron

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({
ActiveMainhand: Choice([
(1.0, Some(Item("common.items.weapons.sword.wood-2"))),
(1.0, Some(Item("common.items.weapons.sword.starter"))),
(1.0, Some(Item("common.items.weapons.sword.wood-0"))),
(1.0, Some(Item("common.items.weapons.bow.starter"))),
(1.0, Some(Item("common.items.weapons.bow.hardwood-2"))),
]),
Armor(Chest): Item("common.items.npc_armor.chest.leather_blue"),
Armor(Legs): Item("common.items.npc_armor.pants.leather_blue"),
Armor(Shoulders): Item("common.items.armor.swift.shoulder"),
Armor(Back): Choice([
(1.0, Some(Item("common.items.armor.hide.rawhide.back"))),
(1.0, Some(Item("common.items.armor.misc.back.backpack"))),
(1.0, Some(Item("common.items.npc_armor.back.backpack_blue"))),
(1.0, Some(Item("common.items.npc_armor.back.leather_blue"))),
(1.0, None),
]),
Lantern: Choice([
(1.0, Some(Item("common.items.lantern.black_0"))),
(1.0, Some(Item("common.items.lantern.blue_0"))),
(1.0, Some(Item("common.items.lantern.green_0"))),
(1.0, Some(Item("common.items.lantern.red_0"))),
]),
})