2019-04-26 04:29:35 +00:00
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mod cache;
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mod event;
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2019-04-15 06:07:56 +00:00
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mod graphic;
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2019-04-26 04:29:35 +00:00
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mod scale;
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2019-04-19 18:55:38 +00:00
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mod util;
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2019-04-29 20:37:19 +00:00
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mod widgets;
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2019-05-07 05:40:03 +00:00
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#[macro_use]
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2019-05-09 01:38:34 +00:00
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pub mod img_ids;
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2019-05-07 05:40:03 +00:00
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#[macro_use]
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mod font_ids;
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2019-03-16 02:03:21 +00:00
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2019-04-26 04:29:35 +00:00
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pub use event::Event;
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2019-05-07 06:25:26 +00:00
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pub use graphic::Graphic;
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2019-04-26 04:29:35 +00:00
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pub use scale::ScaleMode;
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2019-05-13 17:09:38 +00:00
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pub use widgets::{image_slider::ImageSlider, toggle_button::ToggleButton};
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2019-05-07 06:25:26 +00:00
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2019-01-30 12:11:34 +00:00
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use crate::{
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render::{
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2019-05-04 14:28:21 +00:00
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create_ui_quad, create_ui_tri, DynamicModel, Mesh, RenderError, Renderer, UiMode,
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UiPipeline,
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2019-01-30 12:11:34 +00:00
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},
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2019-02-16 03:01:42 +00:00
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window::Window,
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2019-04-29 20:37:19 +00:00
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Error,
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};
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2019-04-26 04:29:35 +00:00
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use cache::Cache;
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2019-05-07 06:25:26 +00:00
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use common::assets;
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2019-04-29 20:37:19 +00:00
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use conrod_core::{
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event::Input,
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2019-05-07 05:40:03 +00:00
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graph::Graph,
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2019-04-29 20:37:19 +00:00
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image::{Id as ImgId, Map},
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2019-04-26 04:29:35 +00:00
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input::{touch::Touch, Motion, Widget},
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2019-04-29 20:37:19 +00:00
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render::Primitive,
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2019-04-26 04:29:35 +00:00
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text::{self, font},
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2019-04-29 20:37:19 +00:00
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widget::{id::Generator, Id as WidgId},
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Ui as CrUi, UiBuilder, UiCell,
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2019-01-30 12:11:34 +00:00
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};
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2019-04-26 04:29:35 +00:00
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use graphic::Id as GraphicId;
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use scale::Scale;
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2019-05-04 14:28:21 +00:00
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use std::ops::Range;
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2019-05-07 05:40:03 +00:00
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use std::sync::Arc;
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2019-04-26 04:29:35 +00:00
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use util::{linear_to_srgb, srgb_to_linear};
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2019-04-29 20:37:19 +00:00
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use vek::*;
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2019-01-30 12:11:34 +00:00
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#[derive(Debug)]
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pub enum UiError {
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RenderError(RenderError),
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}
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2019-03-20 05:13:42 +00:00
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enum DrawKind {
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2019-04-15 06:07:56 +00:00
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Image,
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2019-02-23 02:41:52 +00:00
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// Text and non-textured geometry
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2019-03-20 05:13:42 +00:00
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Plain,
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}
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enum DrawCommand {
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2019-05-04 14:28:21 +00:00
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Draw { kind: DrawKind, verts: Range<usize> },
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2019-03-20 05:13:42 +00:00
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Scissor(Aabr<u16>),
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}
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impl DrawCommand {
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2019-05-04 14:28:21 +00:00
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fn image(verts: Range<usize>) -> DrawCommand {
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2019-03-20 05:13:42 +00:00
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DrawCommand::Draw {
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2019-04-15 06:07:56 +00:00
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kind: DrawKind::Image,
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2019-05-04 14:28:21 +00:00
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verts,
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2019-03-20 05:13:42 +00:00
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}
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}
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2019-05-04 14:28:21 +00:00
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fn plain(verts: Range<usize>) -> DrawCommand {
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2019-03-20 05:13:42 +00:00
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DrawCommand::Draw {
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kind: DrawKind::Plain,
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2019-05-04 14:28:21 +00:00
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verts,
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2019-03-20 05:13:42 +00:00
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}
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}
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2019-02-16 03:01:42 +00:00
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}
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2019-05-07 06:25:26 +00:00
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pub struct Font(text::Font);
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impl assets::Asset for Font {
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fn load(specifier: &str) -> Result<Self, assets::Error> {
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Ok(Font(
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text::Font::from_bytes(assets::load_from_path(specifier)?).unwrap(),
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))
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}
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}
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2019-01-30 12:11:34 +00:00
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pub struct Ui {
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2019-02-12 04:14:55 +00:00
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ui: CrUi,
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2019-04-15 06:07:56 +00:00
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image_map: Map<GraphicId>,
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2019-01-30 12:11:34 +00:00
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cache: Cache,
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2019-02-23 03:16:12 +00:00
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// Draw commands for the next render
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2019-02-23 02:41:52 +00:00
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draw_commands: Vec<DrawCommand>,
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2019-05-04 14:28:21 +00:00
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// Model for drawing the ui
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model: DynamicModel<UiPipeline>,
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2019-03-03 23:55:07 +00:00
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// Stores new window size for updating scaling
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window_resized: Option<Vec2<f64>>,
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// Scaling of the ui
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scale: Scale,
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2019-01-30 12:11:34 +00:00
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}
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impl Ui {
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2019-02-16 03:01:42 +00:00
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pub fn new(window: &mut Window) -> Result<Self, Error> {
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2019-03-03 23:55:07 +00:00
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let scale = Scale::new(window, ScaleMode::Absolute(1.0));
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let win_dims = scale.scaled_window_size().into_array();
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2019-04-25 12:20:35 +00:00
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2019-01-30 12:11:34 +00:00
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Ok(Self {
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2019-03-03 23:55:07 +00:00
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ui: UiBuilder::new(win_dims).build(),
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2019-02-12 04:14:55 +00:00
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image_map: Map::new(),
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2019-02-16 03:01:42 +00:00
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cache: Cache::new(window.renderer_mut())?,
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2019-02-23 02:41:52 +00:00
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draw_commands: vec![],
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2019-05-04 14:28:21 +00:00
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model: window.renderer_mut().create_dynamic_model(100)?,
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window_resized: None,
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2019-03-03 23:55:07 +00:00
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scale,
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2019-01-30 12:11:34 +00:00
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})
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}
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2019-03-03 23:55:07 +00:00
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// Set the scaling mode of the ui
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pub fn scaling_mode(&mut self, mode: ScaleMode) {
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self.scale.scaling_mode(mode);
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// Give conrod the new size
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let (w, h) = self.scale.scaled_window_size().into_tuple();
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self.ui.handle_event(Input::Resize(w, h));
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}
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2019-04-28 18:18:08 +00:00
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pub fn add_graphic(&mut self, graphic: Graphic) -> ImgId {
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self.image_map.insert(self.cache.add_graphic(graphic))
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2019-02-12 04:14:55 +00:00
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}
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2019-04-26 04:29:35 +00:00
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pub fn new_font(&mut self, mut font: Arc<Font>) -> font::Id {
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2019-05-07 06:25:26 +00:00
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self.ui.fonts.insert(font.as_ref().0.clone())
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2019-02-23 02:41:52 +00:00
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}
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2019-02-16 03:01:42 +00:00
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pub fn id_generator(&mut self) -> Generator {
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self.ui.widget_id_generator()
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2019-02-12 04:14:55 +00:00
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}
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2019-02-16 03:01:42 +00:00
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pub fn set_widgets(&mut self) -> UiCell {
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self.ui.set_widgets()
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2019-02-12 04:14:55 +00:00
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}
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2019-04-15 06:07:56 +00:00
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// Accepts Option so widget can be unfocused
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2019-03-30 02:15:27 +00:00
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pub fn focus_widget(&mut self, id: Option<WidgId>) {
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2019-04-15 00:45:54 +00:00
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self.ui.keyboard_capture(match id {
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Some(id) => id,
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None => self.ui.window,
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});
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}
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// Get id of current widget capturing keyboard
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pub fn widget_capturing_keyboard(&self) -> Option<WidgId> {
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self.ui.global_input().current.widget_capturing_keyboard
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2019-03-30 02:15:27 +00:00
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}
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2019-04-15 06:07:56 +00:00
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// Get whether a widget besides the window is capturing the mouse
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2019-04-15 00:15:12 +00:00
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pub fn no_widget_capturing_mouse(&self) -> bool {
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2019-04-29 20:37:19 +00:00
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self.ui
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.global_input()
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.current
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.widget_capturing_mouse
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.filter(|id| id != &self.ui.window)
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.is_none()
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2019-04-15 00:15:12 +00:00
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}
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2019-03-30 02:15:27 +00:00
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2019-05-07 03:25:25 +00:00
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// Get the widget graph
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pub fn widget_graph(&self) -> &Graph {
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self.ui.widget_graph()
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}
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2019-03-22 03:55:42 +00:00
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pub fn handle_event(&mut self, event: Event) {
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match event.0 {
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2019-04-26 04:29:35 +00:00
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Input::Resize(w, h) if w > 1.0 && h > 1.0 => {
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self.window_resized = Some(Vec2::new(w, h))
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}
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2019-04-29 20:37:19 +00:00
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Input::Touch(touch) => self.ui.handle_event(Input::Touch(Touch {
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xy: self.scale.scale_point(touch.xy.into()).into_array(),
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..touch
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})),
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Input::Motion(motion) => self.ui.handle_event(Input::Motion(match motion {
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Motion::MouseCursor { x, y } => {
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let (x, y) = self.scale.scale_point(Vec2::new(x, y)).into_tuple();
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Motion::MouseCursor { x, y }
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}
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Motion::MouseRelative { x, y } => {
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let (x, y) = self.scale.scale_point(Vec2::new(x, y)).into_tuple();
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Motion::MouseRelative { x, y }
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}
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Motion::Scroll { x, y } => {
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let (x, y) = self.scale.scale_point(Vec2::new(x, y)).into_tuple();
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Motion::Scroll { x, y }
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}
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_ => motion,
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})),
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2019-03-22 03:55:42 +00:00
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_ => self.ui.handle_event(event.0),
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2019-03-03 23:55:07 +00:00
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}
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2019-02-16 03:01:42 +00:00
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}
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2019-02-12 04:14:55 +00:00
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2019-02-16 03:01:42 +00:00
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pub fn widget_input(&self, id: WidgId) -> Widget {
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self.ui.widget_input(id)
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2019-01-30 12:11:34 +00:00
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}
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2019-02-16 03:01:42 +00:00
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pub fn maintain(&mut self, renderer: &mut Renderer) {
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2019-03-03 23:55:07 +00:00
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// Regenerate draw commands and associated models only if the ui changed
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2019-05-04 14:28:21 +00:00
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let mut primitives = match self.ui.draw_if_changed() {
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Some(primitives) => primitives,
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None => return,
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};
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self.draw_commands.clear();
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let mut mesh = Mesh::new();
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// TODO: this could be removed entirely if the draw call just used both textures
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// however this allows for flexibility if we want to interleave other draw calls later
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enum State {
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Image,
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Plain,
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};
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let mut current_state = State::Plain;
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let mut start = 0;
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let window_scizzor = default_scissor(renderer);
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let mut current_scizzor = window_scizzor;
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// Switches to the `Plain` state and completes the previous `Command` if not already in the
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// `Plain` state.
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macro_rules! switch_to_plain_state {
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() => {
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if let State::Image = current_state {
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self.draw_commands
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.push(DrawCommand::image(start..mesh.vertices().len()));
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current_state = State::Plain;
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start = mesh.vertices().len();
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}
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};
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}
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let p_scale_factor = self.scale.scale_factor_physical();
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while let Some(prim) = primitives.next() {
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let Primitive {
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kind,
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scizzor,
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rect,
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..
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} = prim;
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// Check for a change in the scizzor
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let new_scizzor = {
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let (l, b, w, h) = scizzor.l_b_w_h();
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// Calculate minimum x and y coordinates while
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// - flipping y axis (from +up to +down)
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// - moving origin to top-left corner (from middle)
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let min_x = self.ui.win_w / 2.0 + l;
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let min_y = self.ui.win_h / 2.0 - b - h;
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Aabr {
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min: Vec2 {
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x: (min_x * p_scale_factor) as u16,
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y: (min_y * p_scale_factor) as u16,
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},
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max: Vec2 {
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x: ((min_x + w) * p_scale_factor) as u16,
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y: ((min_y + h) * p_scale_factor) as u16,
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},
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}
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.intersection(window_scizzor)
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2019-04-15 06:07:56 +00:00
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};
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2019-05-04 14:28:21 +00:00
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if new_scizzor != current_scizzor {
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// Finish the current command
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self.draw_commands.push(match current_state {
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State::Plain => DrawCommand::plain(start..mesh.vertices().len()),
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State::Image => DrawCommand::image(start..mesh.vertices().len()),
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});
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start = mesh.vertices().len();
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// Update the scizzor and produce a command.
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current_scizzor = new_scizzor;
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self.draw_commands.push(DrawCommand::Scissor(new_scizzor));
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}
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2019-04-15 06:07:56 +00:00
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2019-05-04 14:28:21 +00:00
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// Functions for converting for conrod scalar coords to GL vertex coords (-1.0 to 1.0)
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let ui_win_w = self.ui.win_w;
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let ui_win_h = self.ui.win_h;
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let vx = |x: f64| (x / ui_win_w * 2.0) as f32;
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let vy = |y: f64| (y / ui_win_h * 2.0) as f32;
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let gl_aabr = |rect: conrod_core::Rect| {
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let (l, r, b, t) = rect.l_r_b_t();
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Aabr {
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min: Vec2::new(vx(l), vy(b)),
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max: Vec2::new(vx(r), vy(t)),
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}
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};
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2019-02-23 02:41:52 +00:00
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2019-05-04 14:28:21 +00:00
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use conrod_core::render::PrimitiveKind;
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match kind {
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PrimitiveKind::Image {
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image_id,
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color,
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source_rect,
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} => {
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let graphic_id = self
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.image_map
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.get(&image_id)
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.expect("Image does not exist in image map");
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|
|
let (graphic_cache, cache_tex) = self.cache.graphic_cache_mut_and_tex();
|
|
|
|
|
|
|
|
match graphic_cache.get_graphic(*graphic_id) {
|
|
|
|
Some(Graphic::Blank) | None => continue,
|
|
|
|
_ => {}
|
|
|
|
}
|
2019-03-20 05:13:42 +00:00
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
// Switch to the image state if we are not in it already
|
|
|
|
if let State::Plain = current_state {
|
2019-04-29 20:37:19 +00:00
|
|
|
self.draw_commands
|
2019-05-04 14:28:21 +00:00
|
|
|
.push(DrawCommand::plain(start..mesh.vertices().len()));
|
|
|
|
start = mesh.vertices().len();
|
|
|
|
current_state = State::Image;
|
2019-02-23 02:41:52 +00:00
|
|
|
}
|
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
let color =
|
|
|
|
srgb_to_linear(color.unwrap_or(conrod_core::color::WHITE).to_fsa().into());
|
|
|
|
|
|
|
|
let resolution = Vec2::new(
|
2019-05-09 01:38:34 +00:00
|
|
|
(rect.w() * p_scale_factor).round() as u16,
|
|
|
|
(rect.h() * p_scale_factor).round() as u16,
|
2019-05-04 14:28:21 +00:00
|
|
|
);
|
|
|
|
// Transform the source rectangle into uv coordinate
|
|
|
|
// TODO: make sure this is right
|
|
|
|
let source_aabr = {
|
|
|
|
let (uv_l, uv_r, uv_b, uv_t) = (0.0, 1.0, 0.0, 1.0); /*match source_rect {
|
|
|
|
Some(src_rect) => {
|
|
|
|
let (l, r, b, t) = src_rect.l_r_b_t();
|
|
|
|
((l / image_w) as f32,
|
|
|
|
(r / image_w) as f32,
|
|
|
|
(b / image_h) as f32,
|
|
|
|
(t / image_h) as f32)
|
|
|
|
}
|
|
|
|
None => (0.0, 1.0, 0.0, 1.0),
|
|
|
|
};*/
|
|
|
|
Aabr {
|
|
|
|
min: Vec2::new(uv_l, uv_b),
|
|
|
|
max: Vec2::new(uv_r, uv_t),
|
|
|
|
}
|
|
|
|
};
|
|
|
|
let (cache_w, cache_h) =
|
|
|
|
cache_tex.get_dimensions().map(|e| e as f32).into_tuple();
|
|
|
|
|
|
|
|
// Cache graphic at particular resolution
|
|
|
|
let uv_aabr = match graphic_cache.cache_res(
|
|
|
|
*graphic_id,
|
|
|
|
resolution,
|
|
|
|
source_aabr,
|
|
|
|
|aabr, data| {
|
|
|
|
let offset = aabr.min.into_array();
|
|
|
|
let size = aabr.size().into_array();
|
|
|
|
renderer.update_texture(cache_tex, offset, size, &data);
|
2019-03-20 05:13:42 +00:00
|
|
|
},
|
2019-05-04 14:28:21 +00:00
|
|
|
) {
|
|
|
|
Some(aabr) => Aabr {
|
|
|
|
min: Vec2::new(
|
|
|
|
aabr.min.x as f32 / cache_w,
|
|
|
|
aabr.max.y as f32 / cache_h,
|
|
|
|
),
|
|
|
|
max: Vec2::new(
|
|
|
|
aabr.max.x as f32 / cache_w,
|
|
|
|
aabr.min.y as f32 / cache_h,
|
|
|
|
),
|
2019-04-29 20:37:19 +00:00
|
|
|
},
|
2019-05-04 14:28:21 +00:00
|
|
|
None => continue,
|
|
|
|
};
|
2019-03-20 05:13:42 +00:00
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
mesh.push_quad(create_ui_quad(gl_aabr(rect), uv_aabr, color, UiMode::Image));
|
|
|
|
}
|
|
|
|
PrimitiveKind::Text {
|
|
|
|
color,
|
|
|
|
text,
|
|
|
|
font_id,
|
|
|
|
} => {
|
|
|
|
switch_to_plain_state!();
|
|
|
|
// Get screen width and height
|
|
|
|
let (screen_w, screen_h) =
|
|
|
|
renderer.get_resolution().map(|e| e as f32).into_tuple();
|
|
|
|
// Calculate dpi factor
|
|
|
|
let dpi_factor = screen_w / ui_win_w as f32;
|
|
|
|
|
|
|
|
let positioned_glyphs = text.positioned_glyphs(dpi_factor);
|
|
|
|
let (glyph_cache, cache_tex) = self.cache.glyph_cache_mut_and_tex();
|
|
|
|
// Queue the glyphs to be cached
|
|
|
|
for glyph in positioned_glyphs {
|
|
|
|
glyph_cache.queue_glyph(font_id.index(), glyph.clone());
|
2019-03-20 05:13:42 +00:00
|
|
|
}
|
2019-02-23 03:16:12 +00:00
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
glyph_cache
|
|
|
|
.cache_queued(|rect, data| {
|
|
|
|
let offset = [rect.min.x as u16, rect.min.y as u16];
|
|
|
|
let size = [rect.width() as u16, rect.height() as u16];
|
|
|
|
|
|
|
|
let new_data = data
|
|
|
|
.iter()
|
|
|
|
.map(|x| [255, 255, 255, *x])
|
|
|
|
.collect::<Vec<[u8; 4]>>();
|
|
|
|
|
|
|
|
renderer.update_texture(cache_tex, offset, size, &new_data);
|
|
|
|
})
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let color = srgb_to_linear(color.to_fsa().into());
|
|
|
|
|
|
|
|
for g in positioned_glyphs {
|
|
|
|
if let Ok(Some((uv_rect, screen_rect))) =
|
|
|
|
glyph_cache.rect_for(font_id.index(), g)
|
|
|
|
{
|
|
|
|
let uv = Aabr {
|
|
|
|
min: Vec2::new(uv_rect.min.x, uv_rect.max.y),
|
|
|
|
max: Vec2::new(uv_rect.max.x, uv_rect.min.y),
|
|
|
|
};
|
|
|
|
let rect = Aabr {
|
2019-04-29 20:37:19 +00:00
|
|
|
min: Vec2::new(
|
2019-05-04 14:28:21 +00:00
|
|
|
(screen_rect.min.x as f32 / screen_w - 0.5) * 2.0,
|
|
|
|
(screen_rect.max.y as f32 / screen_h - 0.5) * -2.0,
|
2019-04-29 20:37:19 +00:00
|
|
|
),
|
|
|
|
max: Vec2::new(
|
2019-05-04 14:28:21 +00:00
|
|
|
(screen_rect.max.x as f32 / screen_w - 0.5) * 2.0,
|
|
|
|
(screen_rect.min.y as f32 / screen_h - 0.5) * -2.0,
|
2019-04-29 20:37:19 +00:00
|
|
|
),
|
2019-05-04 14:28:21 +00:00
|
|
|
};
|
|
|
|
mesh.push_quad(create_ui_quad(rect, uv, color, UiMode::Text));
|
2019-02-23 02:41:52 +00:00
|
|
|
}
|
2019-02-12 04:14:55 +00:00
|
|
|
}
|
2019-05-04 14:28:21 +00:00
|
|
|
}
|
|
|
|
PrimitiveKind::Rectangle { color } => {
|
|
|
|
let color = srgb_to_linear(color.to_fsa().into());
|
|
|
|
// Don't draw a transparent rectangle
|
|
|
|
if color[3] == 0.0 {
|
|
|
|
continue;
|
|
|
|
}
|
2019-03-04 07:28:16 +00:00
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
switch_to_plain_state!();
|
2019-03-04 07:28:16 +00:00
|
|
|
|
2019-05-04 14:28:21 +00:00
|
|
|
mesh.push_quad(create_ui_quad(
|
|
|
|
gl_aabr(rect),
|
|
|
|
Aabr {
|
|
|
|
min: Vec2::new(0.0, 0.0),
|
|
|
|
max: Vec2::new(0.0, 0.0),
|
|
|
|
},
|
|
|
|
color,
|
|
|
|
UiMode::Geometry,
|
|
|
|
));
|
|
|
|
}
|
|
|
|
PrimitiveKind::TrianglesSingleColor { color, triangles } => {
|
|
|
|
// Don't draw transparent triangle or switch state if there are actually no triangles
|
|
|
|
let color = srgb_to_linear(Rgba::from(Into::<[f32; 4]>::into(color)));
|
|
|
|
if triangles.is_empty() || color[3] == 0.0 {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch_to_plain_state!();
|
|
|
|
|
|
|
|
for tri in triangles {
|
|
|
|
let p1 = Vec2::new(vx(tri[0][0]), vy(tri[0][1]));
|
|
|
|
let p2 = Vec2::new(vx(tri[1][0]), vy(tri[1][1]));
|
|
|
|
let p3 = Vec2::new(vx(tri[2][0]), vy(tri[2][1]));
|
|
|
|
// If triangle is clockwise reverse it
|
|
|
|
let (v1, v2): (Vec3<f32>, Vec3<f32>) = ((p2 - p1).into(), (p3 - p1).into());
|
|
|
|
let triangle = if v1.cross(v2).z > 0.0 {
|
|
|
|
[p1.into_array(), p2.into_array(), p3.into_array()]
|
|
|
|
} else {
|
|
|
|
[p2.into_array(), p1.into_array(), p3.into_array()]
|
|
|
|
};
|
|
|
|
mesh.push_tri(create_ui_tri(
|
|
|
|
triangle,
|
|
|
|
[[0.0; 2]; 3],
|
2019-03-04 07:28:16 +00:00
|
|
|
color,
|
|
|
|
UiMode::Geometry,
|
2019-04-04 14:45:57 +00:00
|
|
|
));
|
2019-03-04 07:28:16 +00:00
|
|
|
}
|
2019-02-12 04:14:55 +00:00
|
|
|
}
|
2019-05-04 14:28:21 +00:00
|
|
|
_ => {} // TODO: Add this
|
|
|
|
//PrimitiveKind::TrianglesMultiColor {..} => {println!("primitive kind multicolor with id {:?}", id);}
|
|
|
|
// Other uneeded for now
|
|
|
|
//PrimitiveKind::Other {..} => {println!("primitive kind other with id {:?}", id);}
|
2019-02-12 04:14:55 +00:00
|
|
|
}
|
2019-05-04 14:28:21 +00:00
|
|
|
}
|
|
|
|
// Enter the final command
|
|
|
|
self.draw_commands.push(match current_state {
|
|
|
|
State::Plain => DrawCommand::plain(start..mesh.vertices().len()),
|
|
|
|
State::Image => DrawCommand::image(start..mesh.vertices().len()),
|
|
|
|
});
|
|
|
|
|
|
|
|
// create a larger dynamic model if the mesh is larger than the current model size
|
|
|
|
if self.model.vbuf.len() < mesh.vertices().len() {
|
|
|
|
self.model = renderer
|
|
|
|
.create_dynamic_model(mesh.vertices().len() * 4 / 3)
|
|
|
|
.unwrap();
|
|
|
|
}
|
|
|
|
renderer.update_model(&self.model, &mesh, 0).unwrap();
|
|
|
|
// Update model with new mesh
|
|
|
|
|
|
|
|
// Handle window resizing
|
|
|
|
if let Some(new_dims) = self.window_resized.take() {
|
|
|
|
self.scale.window_resized(new_dims, renderer);
|
|
|
|
let (w, h) = self.scale.scaled_window_size().into_tuple();
|
|
|
|
self.ui.handle_event(Input::Resize(w, h));
|
|
|
|
|
|
|
|
let res = renderer.get_resolution();
|
|
|
|
// Avoid panic in graphic cache when minimizing
|
|
|
|
if res.x > 0 && res.y > 0 {
|
|
|
|
self.cache
|
|
|
|
.clear_graphic_cache(renderer, renderer.get_resolution().map(|e| e * 4));
|
2019-03-03 23:55:07 +00:00
|
|
|
}
|
2019-05-04 14:28:21 +00:00
|
|
|
// TODO: probably need to resize glyph cache, see conrod's gfx backend for reference
|
2019-02-12 04:14:55 +00:00
|
|
|
}
|
2019-01-30 12:11:34 +00:00
|
|
|
}
|
2019-02-16 03:01:42 +00:00
|
|
|
|
|
|
|
pub fn render(&self, renderer: &mut Renderer) {
|
2019-03-20 05:13:42 +00:00
|
|
|
let mut scissor = default_scissor(renderer);
|
2019-02-23 02:41:52 +00:00
|
|
|
for draw_command in self.draw_commands.iter() {
|
|
|
|
match draw_command {
|
2019-03-20 05:13:42 +00:00
|
|
|
DrawCommand::Scissor(scizzor) => {
|
|
|
|
scissor = *scizzor;
|
|
|
|
}
|
2019-05-04 14:28:21 +00:00
|
|
|
DrawCommand::Draw { kind, verts } => {
|
2019-03-20 05:13:42 +00:00
|
|
|
let tex = match kind {
|
2019-04-29 20:37:19 +00:00
|
|
|
DrawKind::Image => self.cache.graphic_cache_tex(),
|
|
|
|
DrawKind::Plain => self.cache.glyph_cache_tex(),
|
2019-03-20 05:13:42 +00:00
|
|
|
};
|
2019-05-04 14:28:21 +00:00
|
|
|
let model = self.model.submodel(verts.clone());
|
2019-03-20 05:13:42 +00:00
|
|
|
renderer.render_ui_element(&model, &tex, scissor);
|
|
|
|
}
|
2019-02-16 03:01:42 +00:00
|
|
|
}
|
2019-02-23 02:41:52 +00:00
|
|
|
}
|
2019-02-16 03:01:42 +00:00
|
|
|
}
|
2019-01-30 12:11:34 +00:00
|
|
|
}
|
2019-03-20 05:13:42 +00:00
|
|
|
|
|
|
|
fn default_scissor(renderer: &mut Renderer) -> Aabr<u16> {
|
|
|
|
let (screen_w, screen_h) = renderer.get_resolution().map(|e| e as u16).into_tuple();
|
|
|
|
Aabr {
|
|
|
|
min: Vec2 { x: 0, y: 0 },
|
2019-04-29 20:37:19 +00:00
|
|
|
max: Vec2 {
|
|
|
|
x: screen_w,
|
|
|
|
y: screen_h,
|
|
|
|
},
|
2019-03-20 05:13:42 +00:00
|
|
|
}
|
2019-04-29 20:37:19 +00:00
|
|
|
}
|