2020-01-01 17:16:29 +00:00
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mod ability;
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2019-08-12 14:05:58 +00:00
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mod admin;
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2020-01-25 18:49:47 +00:00
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pub mod agent;
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2019-06-28 23:42:51 +00:00
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mod body;
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2019-08-23 10:11:37 +00:00
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mod character_state;
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2019-06-14 15:27:05 +00:00
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mod controller;
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2020-01-12 16:43:25 +00:00
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mod energy;
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2019-06-14 15:27:05 +00:00
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mod inputs;
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2019-06-28 23:42:51 +00:00
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mod inventory;
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2019-07-30 05:24:36 +00:00
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mod last;
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2019-09-25 20:22:39 +00:00
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mod location;
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2019-06-14 15:27:05 +00:00
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mod phys;
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mod player;
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2019-09-17 12:43:19 +00:00
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pub mod projectile;
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2019-06-14 15:27:05 +00:00
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mod stats;
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2019-07-21 16:50:13 +00:00
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mod visual;
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2019-01-02 19:22:01 +00:00
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2019-03-04 19:50:26 +00:00
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// Reexports
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2020-03-14 21:33:20 +00:00
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pub use ability::{CharacterAbility, ItemConfig, Loadout};
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2019-08-14 15:51:59 +00:00
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pub use admin::Admin;
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2020-01-24 21:24:57 +00:00
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pub use agent::{Agent, Alignment};
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2019-10-25 01:26:32 +00:00
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pub use body::{
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2020-04-26 01:09:03 +00:00
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biped_large, bird_medium, bird_small, critter, dragon, fish_medium, fish_small, golem,
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humanoid, object, quadruped_medium, quadruped_small, AllBodies, Body, BodyData,
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2019-10-25 01:26:32 +00:00
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};
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2020-03-07 18:15:02 +00:00
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pub use character_state::{Attacking, CharacterState, StateUpdate};
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2019-10-15 04:06:14 +00:00
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pub use controller::{
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2020-03-24 07:38:16 +00:00
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Climb, ControlAction, ControlEvent, Controller, ControllerInputs, Input, InventoryManip,
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MountState, Mounting,
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2019-10-15 04:06:14 +00:00
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};
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2019-11-20 18:31:36 +00:00
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pub use energy::{Energy, EnergySource};
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2019-08-23 10:11:37 +00:00
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pub use inputs::CanBuild;
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2019-12-31 13:19:23 +00:00
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pub use inventory::{
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2020-04-10 02:36:35 +00:00
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item, item::Item, slot, Inventory, InventoryUpdate, InventoryUpdateEvent, MAX_PICKUP_RANGE_SQR,
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2019-12-31 13:19:23 +00:00
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};
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2019-07-30 05:24:36 +00:00
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pub use last::Last;
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2020-01-25 02:15:15 +00:00
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pub use location::{Waypoint, WaypointArea};
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2020-04-26 14:44:03 +00:00
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pub use phys::{Collider, ForceUpdate, Gravity, Mass, Ori, PhysicsState, Pos, Scale, Sticky, Vel};
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2019-04-10 17:23:27 +00:00
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pub use player::Player;
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2019-09-17 12:43:19 +00:00
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pub use projectile::Projectile;
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2020-03-14 21:33:20 +00:00
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pub use stats::{Exp, HealthChange, HealthSource, Level, Stats};
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2019-07-21 16:50:13 +00:00
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pub use visual::LightEmitter;
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