veloren/voxygen/src/hud/overitem.rs

84 lines
2.1 KiB
Rust
Raw Normal View History

use crate::ui::{fonts::ConrodVoxygenFonts, Ingameable};
use conrod_core::{
widget::{self, Text},
widget_ids, Color, Colorable, Positionable, Widget, WidgetCommon,
};
widget_ids! {
struct Ids {
// Name
name_bg,
name,
}
}
/// ui widget containing everything that goes over a item
/// (Item, DistanceFromPlayer, Rarity, etc.)
#[derive(WidgetCommon)]
pub struct Overitem<'a> {
name: &'a str,
distance: &'a f32,
fonts: &'a ConrodVoxygenFonts,
#[conrod(common_builder)]
common: widget::CommonBuilder,
}
impl<'a> Overitem<'a> {
pub fn new(name: &'a str, distance: &'a f32, fonts: &'a ConrodVoxygenFonts) -> Self {
Self {
name,
distance,
fonts,
common: widget::CommonBuilder::default(),
}
}
}
pub struct State {
ids: Ids,
}
impl<'a> Ingameable for Overitem<'a> {
fn prim_count(&self) -> usize {
// Number of conrod primitives contained in the overitem isplay. TODO maybe
// this could be done automatically?
// - 2 Text::new for name
2
}
}
impl<'a> Widget for Overitem<'a> {
type Event = ();
type State = State;
type Style = ();
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {}
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { state, ui, .. } = args;
let font_size =
((1.0 - (self.distance / common::comp::MAX_PICKUP_RANGE_SQR)) * 30.0) as u32;
// ItemName
Text::new(&self.name)
.font_id(self.fonts.cyri.conrod_id)
.font_size(font_size)
.color(Color::Rgba(0.0, 0.0, 0.0, 1.0))
.x_y(-1.0, 48.0)
.set(state.ids.name_bg, ui);
Text::new(&self.name)
.font_id(self.fonts.cyri.conrod_id)
.font_size(font_size)
.color(Color::Rgba(0.61, 0.61, 0.89, 1.0))
.x_y(0.0, 50.0)
.set(state.ids.name, ui);
}
}