veloren/voxygen/src/hud/bag.rs

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Rust
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use super::{img_ids::Imgs, Fonts, TEXT_COLOR};
use conrod_core::{
color,
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position::Relative,
widget::{self, Button, Image, Rectangle, Scrollbar},
widget_ids, Colorable, Color, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
};
widget_ids! {
struct Ids {
bag_close,
bag_top,
bag_mid,
bag_bot,
inv_alignment,
inv_grid_1,
inv_grid_2,
inv_scrollbar,
inv_slot_0,
map_title,
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inv_slot[],
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item1,
}
}
#[derive(WidgetCommon)]
pub struct Bag<'a> {
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inventory_space: usize,
imgs: &'a Imgs,
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_fonts: &'a Fonts,
#[conrod(common_builder)]
common: widget::CommonBuilder,
}
impl<'a> Bag<'a> {
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pub fn new(inventory_space: usize, imgs: &'a Imgs, fonts: &'a Fonts) -> Self {
Self {
inventory_space,
imgs,
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_fonts,
common: widget::CommonBuilder::default(),
}
}
}
pub struct State {
ids: Ids,
}
const BAG_SCALE: f64 = 4.0;
pub enum Event {
Close,
}
impl<'a> Widget for Bag<'a> {
type State = State;
type Style = ();
type Event = Option<Event>;
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {
()
}
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { state, ui, .. } = args;
// Bag parts
Image::new(self.imgs.bag_bot)
.w_h(61.0 * BAG_SCALE, 9.0 * BAG_SCALE)
.bottom_right_with_margins_on(ui.window, 60.0, 5.0)
.set(state.ids.bag_bot, ui);
Image::new(self.imgs.bag_mid)
.w_h(61.0 * BAG_SCALE, ((self.inventory_space + 4) / 5) as f64 * 44.0)
.up_from(state.ids.bag_bot, 0.0)
.set(state.ids.bag_mid, ui);
Image::new(self.imgs.bag_top)
.w_h(61.0 * BAG_SCALE, 9.0 * BAG_SCALE)
.up_from(state.ids.bag_mid, 0.0)
.set(state.ids.bag_top, ui);
// Alignment for Grid
Rectangle::fill_with([54.0 * BAG_SCALE, ((self.inventory_space + 4) / 5) as f64 * 44.0], color::TRANSPARENT)
.top_left_with_margins_on(state.ids.bag_top, 9.0 * BAG_SCALE, 3.0 * BAG_SCALE)
.scroll_kids()
.scroll_kids_vertically()
.set(state.ids.inv_alignment, ui);
// Grid
/*Image::new(self.imgs.inv_grid)
.w_h(61.0 * BAG_SCALE, 111.0 * BAG_SCALE)
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.5)))
.mid_top_with_margin_on(state.ids.inv_alignment, 0.0)
.set(state.ids.inv_grid_1, ui);
Image::new(self.imgs.inv_grid)
.w_h(61.0 * BAG_SCALE, 111.0 * BAG_SCALE)
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.5)))
.mid_top_with_margin_on(state.ids.inv_alignment, 110.0 * BAG_SCALE)
.set(state.ids.inv_grid_2, ui);
Scrollbar::y_axis(state.ids.inv_alignment)
.thickness(5.0)
.rgba(0.33, 0.33, 0.33, 1.0)
.set(state.ids.inv_scrollbar, ui);*/
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// Create available inventory slot widgets
if state.ids.inv_slot.len() < self.inventory_space {
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state.update(|s| {
s.ids
.inv_slot
.resize(self.inventory_space, &mut ui.widget_id_generator());
});
}
// "Allowed" max. inventory space should be handled serverside and thus isn't limited in the UI
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for i in 0..self.inventory_space {
let x = i % 5;
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let y = i / 5;
Button::image(self.imgs.inv_slot)
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.top_left_with_margins_on(
state.ids.inv_alignment,
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4.0 + y as f64 * (40.0 + 4.0),
4.0 + x as f64 * (40.0 + 4.0),
) // conrod uses a (y,x) format for placing...
.parent(state.ids.bag_mid) // Avoids the background overlapping available slots
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.w_h(40.0, 40.0)
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.set(state.ids.inv_slot[i], ui);
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}
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// Test Item
if self.inventory_space > 0 {
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Button::image(self.imgs.potion_red) // TODO: Insert variable image depending on the item displayed in that slot
.w_h(4.0 * 4.4, 7.0 * 4.4) // TODO: Fix height and scale width correctly to that to avoid a stretched item image
.middle_of(state.ids.inv_slot[0]) // TODO: Items need to be assigned to a certain slot and then placed like in this example
.label("5x") // TODO: Quantity goes here...
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.label_font_id(self.fonts.opensans)
.label_font_size(12)
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.label_x(Relative::Scalar(10.0))
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.label_y(Relative::Scalar(-10.0))
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.label_color(TEXT_COLOR)
.set(state.ids.item1, ui); // TODO: Add widget_id generator for displayed items
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}
// X-button
if Button::image(self.imgs.close_button)
.w_h(28.0, 28.0)
.hover_image(self.imgs.close_button_hover)
.press_image(self.imgs.close_button_press)
.top_right_with_margins_on(state.ids.bag_top, 0.0, 0.0)
.set(state.ids.bag_close, ui)
.was_clicked()
{
Some(Event::Close)
} else {
None
}
}
}