veloren/voxygen/src/ui/ice/cache.rs

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Rust
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use super::graphic::{Graphic, GraphicCache, Id as GraphicId};
use crate::{
render::{Renderer, Texture},
Error,
};
use glyph_brush::GlyphBrushBuilder;
use std::cell::{RefCell, RefMut};
use vek::*;
// Multiplied by current window size
const GLYPH_CACHE_SIZE: u16 = 1;
// Glyph cache tolerances
const SCALE_TOLERANCE: f32 = 0.5; // Note: Changed from 0.1 change back if not decent
const POSITION_TOLERANCE: f32 = 0.1;
type GlyphBrush = glyph_brush::GlyphBrush<(Aabr<f32>, Aabr<f32>), ()>;
pub type Font = glyph_brush::ab_glyph::FontArc;
pub struct Cache {
glyph_brush: RefCell<GlyphBrush>,
glyph_cache_tex: Texture,
graphic_cache: GraphicCache,
}
// TODO: Should functions be returning UiError instead of Error?
impl Cache {
pub fn new(renderer: &mut Renderer, default_font: Font) -> Result<Self, Error> {
let (w, h) = renderer.get_resolution().into_tuple();
let max_texture_size = renderer.max_texture_size();
let glyph_cache_dims =
Vec2::new(w, h).map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
let glyph_brush = GlyphBrushBuilder::using_font(default_font)
.initial_cache_size((glyph_cache_dims.x as u32, glyph_cache_dims.y as u32))
.draw_cache_scale_tolerance(SCALE_TOLERANCE)
.draw_cache_position_tolerance(POSITION_TOLERANCE)
.build();
Ok(Self {
glyph_brush: RefCell::new(glyph_brush),
glyph_cache_tex: renderer.create_dynamic_texture(glyph_cache_dims.map(|e| e as u16))?,
graphic_cache: GraphicCache::new(renderer),
})
}
pub fn glyph_cache_tex(&self) -> &Texture { &self.glyph_cache_tex }
pub fn glyph_cache_mut_and_tex(&mut self) -> (&mut GlyphBrush, &Texture) {
(self.glyph_brush.get_mut(), &self.glyph_cache_tex)
}
pub fn glyph_cache_mut(&mut self) -> &mut GlyphBrush { self.glyph_brush.get_mut() }
pub fn glyph_calculator(&self) -> RefMut<GlyphBrush> { self.glyph_brush.borrow_mut() }
// TODO: add font fn
pub fn graphic_cache(&self) -> &GraphicCache { &self.graphic_cache }
pub fn graphic_cache_mut(&mut self) -> &mut GraphicCache { &mut self.graphic_cache }
pub fn add_graphic(&mut self, graphic: Graphic) -> GraphicId {
self.graphic_cache.add_graphic(graphic)
}
pub fn replace_graphic(&mut self, id: GraphicId, graphic: Graphic) {
self.graphic_cache.replace_graphic(id, graphic)
}
// Resizes and clears the GraphicCache
pub fn resize_graphic_cache(&mut self, renderer: &mut Renderer) {
self.graphic_cache.clear_cache(renderer);
}
// Resizes and clears the GlyphCache
pub fn resize_glyph_cache(&mut self, renderer: &mut Renderer) -> Result<(), Error> {
let max_texture_size = renderer.max_texture_size();
let cache_dims = renderer
.get_resolution()
.map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
let glyph_brush = self.glyph_brush.get_mut();
*glyph_brush = glyph_brush
.to_builder()
.initial_cache_size((cache_dims.x as u32, cache_dims.y as u32))
.build();
self.glyph_cache_tex = renderer.create_dynamic_texture(cache_dims.map(|e| e as u16))?;
Ok(())
}
}