2020-12-06 19:10:47 +00:00
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({
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UnlockGroup(Weapon(Sword)): {General(HealthIncrease): Some(1)},
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UnlockGroup(Weapon(Axe)): {General(HealthIncrease): Some(1)},
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UnlockGroup(Weapon(Hammer)): {General(HealthIncrease): Some(1)},
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UnlockGroup(Weapon(Bow)): {General(HealthIncrease): Some(1)},
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UnlockGroup(Weapon(Staff)): {General(HealthIncrease): Some(1)},
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UnlockGroup(Weapon(Sceptre)): {General(HealthIncrease): Some(1)},
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Sword(SDamage): {Sword(SUnlockSpin): None},
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Sword(SSpeed): {Sword(SUnlockSpin): None},
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Sword(SCost): {Sword(SUnlockSpin): None},
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Sword(SSpins): {Sword(SUnlockSpin): None},
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2020-12-07 03:35:29 +00:00
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Sword(DDrain): {Sword(DDamage): Some(1)},
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Sword(DCost): {Sword(DDamage): Some(1)},
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Sword(DSpeed): {Sword(DDamage): Some(1)},
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Sword(DInfinite): {Sword(DDamage): Some(1)},
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Sword(DScaling): {Sword(DDamage): Some(1)},
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Sword(TsDamage): {Sword(TsCombo): None},
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Sword(TsRegen): {Sword(TsCombo): None},
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Sword(TsSpeed): {Sword(TsCombo): None},
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2020-12-19 22:07:02 +00:00
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Axe(DsDamage): {Axe(DsCombo): None},
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Axe(DsSpeed): {Axe(DsCombo): None},
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Axe(DsRegen): {Axe(DsCombo): None},
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Axe(SHelicopter): {Axe(SInfinite): None},
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Axe(SDamage): {Axe(SInfinite): None},
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Axe(SSpeed): {Axe(SInfinite): None},
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Axe(SCost): {Axe(SInfinite): None},
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Axe(LDamage): {Axe(LUnlockLeap): None},
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Axe(LKnockback): {Axe(LUnlockLeap): None},
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Axe(LCost): {Axe(LUnlockLeap): None},
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Axe(LDistance): {Axe(LUnlockLeap): None},
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2020-12-20 22:28:17 +00:00
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Hammer(SsDamage): {Hammer(SsKnockback): Some(1)},
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Hammer(SsRegen): {Hammer(SsKnockback): Some(1)},
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Hammer(SsSpeed): {Hammer(SsKnockback): Some(1)},
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Hammer(CDamage): {Hammer(CKnockback): Some(1)},
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Hammer(CDrain): {Hammer(CKnockback): Some(1)},
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Hammer(CSpeed): {Hammer(CKnockback): Some(1)},
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Hammer(LDamage): {Hammer(LUnlockLeap): None},
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Hammer(LCost): {Hammer(LUnlockLeap): None},
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Hammer(LDistance): {Hammer(LUnlockLeap): None},
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Hammer(LKnockback): {Hammer(LUnlockLeap): None},
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Hammer(LRange): {Hammer(LUnlockLeap): None},
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2020-12-23 02:28:55 +00:00
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Bow(BRegen): {Bow(BDamage): Some(1)},
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Bow(CKnockback): {Bow(CDamage): Some(1)},
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Bow(CProjSpeed): {Bow(CDamage): Some(1)},
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Bow(CDrain): {Bow(CDamage): Some(1)},
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Bow(CSpeed): {Bow(CDamage): Some(1)},
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Bow(CMove): {Bow(CDamage): Some(1)},
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Bow(RDamage): {Bow(UnlockRepeater): None},
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Bow(RLeap): {Bow(UnlockRepeater): None},
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Bow(RArrows): {Bow(UnlockRepeater): None},
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Bow(RCost): {Bow(UnlockRepeater): None},
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2020-12-06 19:10:47 +00:00
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})
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