2020-01-26 00:22:48 +00:00
|
|
|
use super::{super::Animation, CharacterSkeleton, SkeletonAttr};
|
2019-12-29 23:47:42 +00:00
|
|
|
use common::comp::item::ToolKind;
|
2019-07-04 14:58:59 +00:00
|
|
|
use std::f32::consts::PI;
|
2019-05-19 17:36:55 +00:00
|
|
|
use vek::*;
|
|
|
|
|
2020-03-27 03:51:55 +00:00
|
|
|
pub struct AlphaAnimation;
|
2019-05-19 17:36:55 +00:00
|
|
|
|
2020-03-27 03:51:55 +00:00
|
|
|
impl Animation for AlphaAnimation {
|
2020-03-25 04:15:06 +00:00
|
|
|
type Dependency = (Option<ToolKind>, f32, f64);
|
2020-02-01 20:39:39 +00:00
|
|
|
type Skeleton = CharacterSkeleton;
|
2019-05-19 17:36:55 +00:00
|
|
|
|
|
|
|
fn update_skeleton(
|
|
|
|
skeleton: &Self::Skeleton,
|
2020-03-25 04:15:06 +00:00
|
|
|
(active_tool_kind, velocity, _global_time): Self::Dependency,
|
2019-05-19 17:36:55 +00:00
|
|
|
anim_time: f64,
|
2020-03-08 21:02:25 +00:00
|
|
|
rate: &mut f32,
|
2019-06-28 08:24:13 +00:00
|
|
|
skeleton_attr: &SkeletonAttr,
|
2019-05-19 17:36:55 +00:00
|
|
|
) -> Self::Skeleton {
|
2020-03-08 21:02:25 +00:00
|
|
|
*rate = 1.0;
|
2019-05-19 17:36:55 +00:00
|
|
|
let mut next = (*skeleton).clone();
|
|
|
|
|
2020-03-05 14:02:11 +00:00
|
|
|
let lab = 1.0;
|
2020-03-20 06:38:53 +00:00
|
|
|
|
2020-03-21 18:54:29 +00:00
|
|
|
let foot = (((5.0)
|
2020-03-27 05:57:30 +00:00
|
|
|
/ (0.2
|
|
|
|
+ 4.8
|
2020-03-27 03:51:55 +00:00
|
|
|
* ((anim_time as f32 * lab as f32 * 1.3 * velocity).sin()).powf(2.0 as f32)))
|
2020-03-21 18:54:29 +00:00
|
|
|
.sqrt())
|
2020-03-27 03:51:55 +00:00
|
|
|
* ((anim_time as f32 * lab as f32 * 1.3 * velocity).sin());
|
|
|
|
|
2020-03-05 14:02:11 +00:00
|
|
|
let accel_med = 1.0 - (anim_time as f32 * 16.0 * lab as f32).cos();
|
|
|
|
let accel_slow = 1.0 - (anim_time as f32 * 12.0 * lab as f32).cos();
|
|
|
|
let accel_fast = 1.0 - (anim_time as f32 * 24.0 * lab as f32).cos();
|
|
|
|
let decel = (anim_time as f32 * 16.0 * lab as f32).min(PI / 2.0).sin();
|
2020-03-29 07:53:52 +00:00
|
|
|
let push = anim_time as f32 * lab as f32 * 4.0;
|
2020-03-05 14:02:11 +00:00
|
|
|
let slow = (((5.0)
|
2020-03-29 07:53:52 +00:00
|
|
|
/ (0.4 + 4.6 * ((anim_time as f32 * lab as f32 * 9.0).sin()).powf(2.0 as f32)))
|
|
|
|
.sqrt())
|
|
|
|
* ((anim_time as f32 * lab as f32 * 9.0).sin());
|
|
|
|
let quick = (((5.0)
|
|
|
|
/ (0.4 + 4.6 * ((anim_time as f32 * lab as f32 * 18.0).sin()).powf(2.0 as f32)))
|
2020-03-05 14:02:11 +00:00
|
|
|
.sqrt())
|
2020-03-29 07:53:52 +00:00
|
|
|
* ((anim_time as f32 * lab as f32 * 18.0).sin());
|
2020-03-20 06:38:53 +00:00
|
|
|
let slower = (((5.0)
|
|
|
|
/ (0.1 + 4.9 * ((anim_time as f32 * lab as f32 * 4.0).sin()).powf(2.0 as f32)))
|
|
|
|
.sqrt())
|
|
|
|
* ((anim_time as f32 * lab as f32 * 4.0).sin());
|
2020-03-22 04:11:24 +00:00
|
|
|
let slowax = (((5.0)
|
|
|
|
/ (0.1 + 4.9 * ((anim_time as f32 * lab as f32 * 4.0 + 1.9).cos()).powf(2.0 as f32)))
|
|
|
|
.sqrt())
|
|
|
|
* ((anim_time as f32 * lab as f32 * 4.0 + 1.9).cos());
|
2019-05-19 17:36:55 +00:00
|
|
|
|
2020-01-29 06:38:08 +00:00
|
|
|
match active_tool_kind {
|
|
|
|
//TODO: Inventory
|
2020-03-07 20:49:48 +00:00
|
|
|
Some(ToolKind::Sword(_)) => {
|
2020-04-27 05:11:34 +00:00
|
|
|
next.head.offset =
|
|
|
|
Vec3::new(0.0, -2.0 + skeleton_attr.head.0, skeleton_attr.head.1);
|
2020-03-29 07:53:52 +00:00
|
|
|
next.head.ori = Quaternion::rotation_z(slow * -0.25)
|
|
|
|
* Quaternion::rotation_x(0.0 + slow * 0.15)
|
|
|
|
* Quaternion::rotation_y(slow * -0.15);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.scale = Vec3::one() * skeleton_attr.head_scale;
|
|
|
|
|
2020-04-27 05:11:34 +00:00
|
|
|
next.chest.offset = Vec3::new(0.0, skeleton_attr.chest.0, skeleton_attr.chest.1);
|
2020-03-29 07:53:52 +00:00
|
|
|
next.chest.ori = Quaternion::rotation_z(slow * 0.4)
|
2020-03-22 20:06:53 +00:00
|
|
|
* Quaternion::rotation_x(0.0 + slow * -0.2)
|
|
|
|
* Quaternion::rotation_y(slow * 0.2);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.chest.scale = Vec3::one();
|
|
|
|
|
2020-04-27 05:11:34 +00:00
|
|
|
next.belt.offset = Vec3::new(0.0, skeleton_attr.belt.0, skeleton_attr.belt.1);
|
2020-03-29 07:53:52 +00:00
|
|
|
next.belt.ori = next.chest.ori * -0.3;
|
2020-03-21 19:47:16 +00:00
|
|
|
|
2020-04-27 05:11:34 +00:00
|
|
|
next.shorts.offset = Vec3::new(0.0, skeleton_attr.shorts.0, skeleton_attr.shorts.1);
|
2020-03-29 07:53:52 +00:00
|
|
|
next.shorts.ori = next.chest.ori * -0.45;
|
2020-03-22 20:06:53 +00:00
|
|
|
|
2020-03-29 07:53:52 +00:00
|
|
|
next.l_hand.offset = Vec3::new(-0.25, -5.0, 1.0);
|
2020-03-05 14:02:11 +00:00
|
|
|
next.l_hand.ori = Quaternion::rotation_x(1.27);
|
2020-03-29 07:53:52 +00:00
|
|
|
next.l_hand.scale = Vec3::one() * 1.05;
|
|
|
|
next.r_hand.offset = Vec3::new(1.25, -5.5, -2.0);
|
2020-03-05 14:02:11 +00:00
|
|
|
next.r_hand.ori = Quaternion::rotation_x(1.27);
|
|
|
|
next.r_hand.scale = Vec3::one() * 1.05;
|
2020-03-29 07:53:52 +00:00
|
|
|
next.main.offset = Vec3::new(0.0, 0.0, 0.0);
|
2020-03-05 14:02:11 +00:00
|
|
|
next.main.ori = Quaternion::rotation_x(-0.3)
|
|
|
|
* Quaternion::rotation_y(0.0)
|
|
|
|
* Quaternion::rotation_z(0.0);
|
|
|
|
|
2020-03-29 07:53:52 +00:00
|
|
|
next.control.offset = Vec3::new(-10.0 + push * 5.0, 6.0 + push * 5.0, 2.0);
|
|
|
|
next.control.ori = Quaternion::rotation_x(-1.4 + slow * 0.4)
|
|
|
|
* Quaternion::rotation_y(slow * -1.3)
|
|
|
|
* Quaternion::rotation_z(1.4 + slow * -0.5);
|
2020-03-05 14:02:11 +00:00
|
|
|
next.control.scale = Vec3::one();
|
2020-03-29 07:53:52 +00:00
|
|
|
|
|
|
|
next.l_foot.offset = Vec3::new(-3.4, slow * -3.0 + quick * 3.0 - 4.0, 8.0);
|
|
|
|
next.l_foot.ori = Quaternion::rotation_x(slow * 0.6)
|
|
|
|
* Quaternion::rotation_y((slow * -0.2).max(0.0));
|
2020-03-21 19:47:16 +00:00
|
|
|
next.l_foot.scale = Vec3::one();
|
2020-03-21 18:54:29 +00:00
|
|
|
|
2020-03-29 07:53:52 +00:00
|
|
|
next.r_foot.offset = Vec3::new(3.4, slow * 3.0 + quick * -3.0 + 5.0, 8.0);
|
|
|
|
next.r_foot.ori = Quaternion::rotation_x(slow * -0.6)
|
|
|
|
* Quaternion::rotation_y((slow * 0.2).min(0.0));
|
2020-03-21 19:47:16 +00:00
|
|
|
next.r_foot.scale = Vec3::one();
|
2020-04-12 01:02:23 +00:00
|
|
|
|
|
|
|
next.lantern.ori =
|
|
|
|
Quaternion::rotation_x(slow * -0.7 + 0.4) * Quaternion::rotation_y(slow * 0.4);
|
|
|
|
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0)
|
|
|
|
* Quaternion::rotation_x(0.0)
|
|
|
|
* Quaternion::rotation_y(0.0);
|
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
2020-03-17 17:27:52 +00:00
|
|
|
Some(ToolKind::Axe(_)) => {
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.offset = Vec3::new(
|
2020-04-27 05:11:34 +00:00
|
|
|
0.0 + slowax * 2.0,
|
|
|
|
0.0 + skeleton_attr.head.0 + slowax * -2.0,
|
|
|
|
skeleton_attr.head.1,
|
2020-03-21 19:47:16 +00:00
|
|
|
);
|
2020-03-22 04:11:24 +00:00
|
|
|
next.head.ori = Quaternion::rotation_z(slowax * 0.25)
|
|
|
|
* Quaternion::rotation_x(0.0 + slowax * 0.2)
|
|
|
|
* Quaternion::rotation_y(slowax * 0.2);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.scale = Vec3::one() * skeleton_attr.head_scale;
|
|
|
|
|
|
|
|
next.chest.offset = Vec3::new(0.0, 0.0, 7.0);
|
2020-03-22 04:11:24 +00:00
|
|
|
next.chest.ori = Quaternion::rotation_z(slowax * 0.2)
|
|
|
|
* Quaternion::rotation_x(0.0 + slowax * 0.2)
|
|
|
|
* Quaternion::rotation_y(slowax * 0.2);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.chest.scale = Vec3::one();
|
|
|
|
|
2020-03-22 20:06:53 +00:00
|
|
|
next.belt.offset = Vec3::new(0.0, 0.0, -2.0);
|
|
|
|
next.belt.ori = next.chest.ori * -0.2;
|
2020-03-21 19:47:16 +00:00
|
|
|
|
2020-03-22 20:06:53 +00:00
|
|
|
next.shorts.offset = Vec3::new(0.0, 0.0, -5.0);
|
|
|
|
next.shorts.ori = next.chest.ori * -0.15;
|
2020-03-22 04:11:24 +00:00
|
|
|
|
|
|
|
next.l_hand.offset = Vec3::new(-4.0, 3.0, 2.0);
|
|
|
|
next.l_hand.ori = Quaternion::rotation_x(-0.3)
|
|
|
|
* Quaternion::rotation_z(3.14 - 0.3)
|
|
|
|
* Quaternion::rotation_y(-0.8);
|
|
|
|
next.l_hand.scale = Vec3::one() * 1.08;
|
|
|
|
next.r_hand.offset = Vec3::new(-2.5, 9.0, 0.0);
|
|
|
|
next.r_hand.ori = Quaternion::rotation_x(-0.3)
|
|
|
|
* Quaternion::rotation_z(3.14 - 0.3)
|
|
|
|
* Quaternion::rotation_y(-0.8);
|
|
|
|
next.r_hand.scale = Vec3::one() * 1.06;
|
|
|
|
next.main.offset = Vec3::new(-6.0, 10.0, -5.0);
|
|
|
|
next.main.ori = Quaternion::rotation_x(1.27)
|
|
|
|
* Quaternion::rotation_y(-0.3)
|
|
|
|
* Quaternion::rotation_z(-0.8);
|
|
|
|
|
2020-04-12 01:02:23 +00:00
|
|
|
next.lantern.ori = Quaternion::rotation_x(slowax * -0.7 + 0.4)
|
|
|
|
* Quaternion::rotation_y(slowax * 0.4);
|
|
|
|
|
2020-03-22 04:11:24 +00:00
|
|
|
next.control.offset = Vec3::new(0.0, 0.0 + slowax * 8.2, 6.0);
|
|
|
|
next.control.ori = Quaternion::rotation_x(0.8)
|
|
|
|
* Quaternion::rotation_y(-0.3)
|
|
|
|
* Quaternion::rotation_z(-0.7 + slowax * -1.9);
|
|
|
|
next.control.scale = Vec3::one();
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0)
|
|
|
|
* Quaternion::rotation_x(0.0)
|
|
|
|
* Quaternion::rotation_y(0.0);
|
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
2020-03-17 17:27:52 +00:00
|
|
|
Some(ToolKind::Hammer(_)) => {
|
2020-03-20 22:54:27 +00:00
|
|
|
next.l_hand.offset = Vec3::new(0.0, 3.0, 8.0);
|
2020-03-20 06:38:53 +00:00
|
|
|
next.l_hand.ori = Quaternion::rotation_x(1.27);
|
2020-03-20 22:54:27 +00:00
|
|
|
next.l_hand.scale = Vec3::one() * 1.05;
|
2020-03-20 06:38:53 +00:00
|
|
|
next.r_hand.offset = Vec3::new(0.0, 0.0, -3.0);
|
|
|
|
next.r_hand.ori = Quaternion::rotation_x(1.27);
|
|
|
|
next.r_hand.scale = Vec3::one() * 1.05;
|
|
|
|
next.main.offset = Vec3::new(0.0, 6.0, -1.0);
|
2020-05-09 22:01:49 +00:00
|
|
|
next.main.ori = Quaternion::rotation_x(-0.3);
|
2020-04-27 05:11:34 +00:00
|
|
|
next.head.offset =
|
|
|
|
Vec3::new(0.0, -2.0 + skeleton_attr.head.0, skeleton_attr.head.1);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.head.ori = Quaternion::rotation_z(slower * 0.05)
|
|
|
|
* Quaternion::rotation_x(0.0 + slower * 0.05)
|
|
|
|
* Quaternion::rotation_y(slower * 0.05);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.scale = Vec3::one() * skeleton_attr.head_scale;
|
|
|
|
|
|
|
|
next.chest.offset = Vec3::new(0.0, 0.0, 7.0);
|
|
|
|
next.chest.ori = Quaternion::rotation_z(slower * 0.2)
|
|
|
|
* Quaternion::rotation_x(0.0 + slower * 0.2)
|
|
|
|
* Quaternion::rotation_y(slower * 0.2);
|
|
|
|
|
2020-03-22 20:06:53 +00:00
|
|
|
next.belt.offset = Vec3::new(0.0, 0.0, -2.0);
|
|
|
|
next.belt.ori = next.chest.ori * -0.2;
|
2020-03-21 19:47:16 +00:00
|
|
|
|
2020-03-22 20:06:53 +00:00
|
|
|
next.shorts.offset = Vec3::new(0.0, 0.0, -5.0);
|
|
|
|
next.shorts.ori = next.chest.ori * -0.15;
|
2020-04-12 01:02:23 +00:00
|
|
|
|
|
|
|
next.lantern.ori = Quaternion::rotation_x(slower * -0.7 + 0.4)
|
|
|
|
* Quaternion::rotation_y(slower * 0.4);
|
|
|
|
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
2020-05-09 22:01:49 +00:00
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
|
|
|
|
|
|
|
if velocity > 0.5 {
|
|
|
|
next.l_foot.offset = Vec3::new(-3.4, foot * -2.0, 8.0);
|
|
|
|
next.l_foot.ori = Quaternion::rotation_x(foot * -0.4)
|
|
|
|
* Quaternion::rotation_z((slower * 0.6).max(0.0));
|
|
|
|
next.l_foot.scale = Vec3::one();
|
|
|
|
|
|
|
|
next.r_foot.offset = Vec3::new(3.4, foot * 2.0, 8.0);
|
|
|
|
next.r_foot.ori = Quaternion::rotation_x(foot * 0.4)
|
|
|
|
* Quaternion::rotation_z((slower * 0.6).max(0.0));
|
|
|
|
next.r_foot.scale = Vec3::one();
|
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0) * Quaternion::rotation_x(-0.15);
|
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
|
|
|
} else {
|
|
|
|
next.l_foot.offset = Vec3::new(-3.4, -2.5, 8.0 + (slower * 2.5).max(0.0));
|
|
|
|
next.l_foot.ori = Quaternion::rotation_x(slower * -0.2 - 0.2)
|
|
|
|
* Quaternion::rotation_z((slower * 1.0).max(0.0));
|
|
|
|
next.l_foot.scale = Vec3::one();
|
|
|
|
|
|
|
|
next.r_foot.offset = Vec3::new(3.4, 3.5 - slower * 2.0, 8.0);
|
|
|
|
next.r_foot.ori = Quaternion::rotation_x(slower * 0.1)
|
|
|
|
* Quaternion::rotation_z((slower * 0.5).max(0.0));
|
|
|
|
next.r_foot.scale = Vec3::one();
|
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
2020-05-09 22:01:49 +00:00
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
|
|
|
}
|
2020-03-20 06:38:53 +00:00
|
|
|
|
2020-03-27 05:57:30 +00:00
|
|
|
next.control.offset = Vec3::new(-6.0, 3.0 + slower * 2.0, 8.0 + slower * 5.0);
|
|
|
|
next.control.ori = Quaternion::rotation_x(-0.2 + slower * 1.8)
|
2020-03-20 06:38:53 +00:00
|
|
|
* Quaternion::rotation_y(0.0)
|
|
|
|
* Quaternion::rotation_z(1.4 + 1.57);
|
|
|
|
next.control.scale = Vec3::one();
|
2020-03-25 04:15:06 +00:00
|
|
|
|
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
2020-05-09 22:01:49 +00:00
|
|
|
next.torso.ori = Quaternion::rotation_z(0.0);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
2020-03-17 17:27:52 +00:00
|
|
|
Some(ToolKind::Staff(_)) => {
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.offset = Vec3::new(
|
2020-04-27 05:11:34 +00:00
|
|
|
0.0,
|
|
|
|
0.0 + skeleton_attr.head.0 + decel * 0.8,
|
|
|
|
skeleton_attr.head.1,
|
2020-03-21 19:47:16 +00:00
|
|
|
);
|
|
|
|
next.head.ori = Quaternion::rotation_z(decel * 0.25)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * 0.1)
|
|
|
|
* Quaternion::rotation_y(decel * -0.1);
|
|
|
|
|
|
|
|
next.chest.ori = Quaternion::rotation_z(decel * -0.2)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.2)
|
|
|
|
* Quaternion::rotation_y(decel * 0.2);
|
|
|
|
|
|
|
|
next.belt.ori = Quaternion::rotation_z(decel * -0.1)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.1)
|
|
|
|
* Quaternion::rotation_y(decel * 0.1);
|
|
|
|
|
2020-03-22 20:06:53 +00:00
|
|
|
next.shorts.offset = Vec3::new(0.0, 0.0, -5.0);
|
2020-04-27 05:11:34 +00:00
|
|
|
next.shorts.ori = Quaternion::rotation_z(decel * -0.08)
|
2020-03-21 19:47:16 +00:00
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.08)
|
|
|
|
* Quaternion::rotation_y(decel * 0.08);
|
2020-03-20 22:54:27 +00:00
|
|
|
next.l_hand.offset = Vec3::new(0.0, 1.0, 0.0);
|
|
|
|
next.l_hand.ori = Quaternion::rotation_x(1.27);
|
|
|
|
next.l_hand.scale = Vec3::one() * 1.05;
|
|
|
|
next.r_hand.offset = Vec3::new(0.0, 0.0, 10.0);
|
|
|
|
next.r_hand.ori = Quaternion::rotation_x(1.27);
|
|
|
|
next.r_hand.scale = Vec3::one() * 1.05;
|
|
|
|
next.main.offset = Vec3::new(0.0, 6.0, -4.0);
|
2020-04-27 05:11:34 +00:00
|
|
|
next.main.ori = Quaternion::rotation_x(-0.3);
|
2020-03-20 22:54:27 +00:00
|
|
|
|
|
|
|
next.control.offset = Vec3::new(-8.0 - slow * 1.0, 3.0 - slow * 5.0, 0.0);
|
|
|
|
next.control.ori = Quaternion::rotation_x(-1.2)
|
|
|
|
* Quaternion::rotation_y(slow * 1.5)
|
|
|
|
* Quaternion::rotation_z(1.4 + slow * 0.5);
|
|
|
|
next.control.scale = Vec3::one();
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
2020-03-17 17:27:52 +00:00
|
|
|
Some(ToolKind::Shield(_)) => {
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.offset = Vec3::new(
|
2020-01-29 06:38:08 +00:00
|
|
|
0.0,
|
2020-04-27 05:11:34 +00:00
|
|
|
0.0 + skeleton_attr.head.0 + decel * 0.8,
|
|
|
|
skeleton_attr.head.1,
|
2020-03-21 19:47:16 +00:00
|
|
|
);
|
|
|
|
next.head.ori = Quaternion::rotation_z(decel * 0.25)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * 0.1)
|
|
|
|
* Quaternion::rotation_y(decel * -0.1);
|
|
|
|
next.head.scale = Vec3::one() * skeleton_attr.head_scale;
|
|
|
|
|
|
|
|
next.chest.offset = Vec3::new(0.0, 0.0, 7.0);
|
|
|
|
next.chest.ori = Quaternion::rotation_z(decel * -0.2)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.2)
|
|
|
|
* Quaternion::rotation_y(decel * 0.2);
|
|
|
|
|
|
|
|
next.belt.offset = Vec3::new(0.0, 0.0, 5.0);
|
|
|
|
next.belt.ori = Quaternion::rotation_z(decel * -0.1)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.1)
|
|
|
|
* Quaternion::rotation_y(decel * 0.1);
|
|
|
|
|
|
|
|
next.shorts.offset = Vec3::new(0.0, 0.0, 2.0);
|
|
|
|
next.belt.ori = Quaternion::rotation_z(decel * -0.08)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.08)
|
|
|
|
* Quaternion::rotation_y(decel * 0.08);
|
2020-01-29 06:38:08 +00:00
|
|
|
next.l_hand.offset =
|
|
|
|
Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, 0.0);
|
|
|
|
next.l_hand.ori = Quaternion::rotation_z(-0.8)
|
|
|
|
* Quaternion::rotation_x(0.0 + accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(0.0 + accel_med * -0.4);
|
|
|
|
next.l_hand.scale = Vec3::one() * 1.01;
|
|
|
|
|
|
|
|
next.r_hand.offset =
|
|
|
|
Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, -2.0);
|
|
|
|
next.r_hand.ori = Quaternion::rotation_z(-0.8)
|
|
|
|
* Quaternion::rotation_x(0.0 + accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(0.0 + accel_med * -0.4);
|
|
|
|
next.r_hand.scale = Vec3::one() * 1.01;
|
|
|
|
|
2020-04-27 05:11:34 +00:00
|
|
|
next.main.offset = Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, 0.0);
|
2020-01-29 06:38:08 +00:00
|
|
|
next.main.ori = Quaternion::rotation_z(-0.8)
|
|
|
|
* Quaternion::rotation_x(0.0 + accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(0.0 + accel_med * -0.4);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
2020-02-03 21:02:32 +00:00
|
|
|
Some(ToolKind::Debug(_)) => {
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.offset = Vec3::new(
|
2020-04-27 05:11:34 +00:00
|
|
|
0.0,
|
|
|
|
-2.0 + skeleton_attr.head.0 + decel * 0.8,
|
|
|
|
skeleton_attr.head.1,
|
2020-03-21 19:47:16 +00:00
|
|
|
);
|
2020-03-25 05:22:07 +00:00
|
|
|
next.head.ori = Quaternion::rotation_x(0.0);
|
2020-03-21 19:47:16 +00:00
|
|
|
next.head.scale = Vec3::one() * skeleton_attr.head_scale;
|
|
|
|
|
|
|
|
next.chest.offset = Vec3::new(0.0, 0.0, 7.0);
|
|
|
|
next.chest.ori = Quaternion::rotation_z(decel * -0.2)
|
|
|
|
* Quaternion::rotation_x(0.0 + decel * -0.2)
|
|
|
|
* Quaternion::rotation_y(decel * 0.2);
|
2020-03-25 05:22:07 +00:00
|
|
|
|
2020-01-29 06:38:08 +00:00
|
|
|
next.l_hand.offset =
|
|
|
|
Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, 0.0);
|
|
|
|
next.l_hand.ori = Quaternion::rotation_z(-0.8)
|
2020-05-09 22:01:49 +00:00
|
|
|
* Quaternion::rotation_x(accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(accel_med * -0.4);
|
2020-01-29 06:38:08 +00:00
|
|
|
next.l_hand.scale = Vec3::one() * 1.01;
|
|
|
|
|
|
|
|
next.r_hand.offset =
|
|
|
|
Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, -2.0);
|
|
|
|
next.r_hand.ori = Quaternion::rotation_z(-0.8)
|
2020-05-09 22:01:49 +00:00
|
|
|
* Quaternion::rotation_x(accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(accel_med * -0.4);
|
2020-01-29 06:38:08 +00:00
|
|
|
next.r_hand.scale = Vec3::one() * 1.01;
|
2019-05-19 17:36:55 +00:00
|
|
|
|
2020-04-27 05:11:34 +00:00
|
|
|
next.main.offset = Vec3::new(-8.0 + accel_slow * 10.0, 8.0 + accel_fast * 3.0, 0.0);
|
2020-01-29 06:38:08 +00:00
|
|
|
next.main.ori = Quaternion::rotation_z(-0.8)
|
|
|
|
* Quaternion::rotation_x(0.0 + accel_med * -0.8)
|
|
|
|
* Quaternion::rotation_y(0.0 + accel_med * -0.4);
|
|
|
|
next.main.scale = Vec3::one();
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.offset = Vec3::new(0.0, 0.0, 0.1) * skeleton_attr.scaler;
|
2020-04-27 05:11:34 +00:00
|
|
|
next.torso.ori = Quaternion::rotation_x(0.0);
|
2020-03-25 04:15:06 +00:00
|
|
|
next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;
|
2020-02-01 20:39:39 +00:00
|
|
|
},
|
|
|
|
_ => {},
|
2020-01-29 06:38:08 +00:00
|
|
|
}
|
2020-04-27 05:11:34 +00:00
|
|
|
next.lantern.offset = Vec3::new(
|
|
|
|
skeleton_attr.lantern.0,
|
|
|
|
skeleton_attr.lantern.1,
|
|
|
|
skeleton_attr.lantern.2,
|
|
|
|
);
|
2020-04-12 01:02:23 +00:00
|
|
|
next.lantern.scale = Vec3::one() * 0.65;
|
2019-08-18 06:35:27 +00:00
|
|
|
next.l_shoulder.scale = Vec3::one() * 1.1;
|
|
|
|
next.r_shoulder.scale = Vec3::one() * 1.1;
|
2020-04-27 05:11:34 +00:00
|
|
|
next.glider.offset = Vec3::new(0.0, 0.0, 10.0);
|
2019-12-03 06:30:08 +00:00
|
|
|
next.glider.scale = Vec3::one() * 0.0;
|
2020-03-05 14:02:11 +00:00
|
|
|
next.l_control.scale = Vec3::one();
|
|
|
|
next.r_control.scale = Vec3::one();
|
2019-05-19 17:36:55 +00:00
|
|
|
next
|
|
|
|
}
|
|
|
|
}
|