2021-06-16 19:27:31 +00:00
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({
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Armor(Shoulders): Item("common.items.armor.cultist.shoulder"),
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Armor(Chest): Item("common.items.armor.cultist.chest"),
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Armor(Belt): Item("common.items.armor.cultist.belt"),
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Armor(Hands): Item("common.items.armor.cultist.hand"),
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Armor(Legs): Item("common.items.armor.cultist.pants"),
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Armor(Feet): Item("common.items.armor.cultist.foot"),
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Armor(Back): Item("common.items.armor.misc.back.dungeon_purple"),
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2021-11-03 21:27:47 +00:00
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//Little easter egg, lost their mask in a chest
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Armor(Head): Choice([
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(1.0, Some(Item("common.items.armor.cultist.bandana"))),
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(0.009, None),
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]),
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2021-10-27 06:42:12 +00:00
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2021-06-16 19:27:31 +00:00
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Lantern: Choice([
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(1.0, Some(Item("common.items.lantern.black_0"))),
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(2.0, None),
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]),
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2021-09-26 13:49:49 +00:00
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Glider: Item("common.items.glider.skullgrin"),
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2021-09-04 04:05:48 +00:00
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ActiveMainhand: Choice([
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(2.0, Some(Item("common.items.weapons.axe_1h.orichalcum-0"))),
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(4.0, Some(Item("common.items.weapons.sword.cultist"))),
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(2.0, Some(Item("common.items.weapons.staff.cultist_staff"))),
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(2.0, Some(Item("common.items.weapons.hammer.cultist_purp_2h-0"))),
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(2.0, Some(Item("common.items.weapons.hammer_1h.orichalcum-0"))),
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(2.0, Some(Item("common.items.weapons.bow.velorite"))),
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(1.0, Some(Item("common.items.weapons.sceptre.sceptre_velorite_0"))),
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]),
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2021-06-16 19:27:31 +00:00
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})
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