2020-11-08 21:11:00 +00:00
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RepeaterRanged(
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2022-10-24 01:12:59 +00:00
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energy_cost: 6.0,
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2021-02-05 01:39:12 +00:00
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buildup_duration: 0.2,
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2022-07-26 23:44:49 +00:00
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shoot_duration: 0.3,
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recover_duration: 0.5,
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max_speed: 4.0,
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half_speed_at: 3,
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2024-05-13 00:47:48 +00:00
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projectile: (
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kind: Pointed,
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attack: Some((
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damage: 5,
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energy: 0,
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buff: Some((
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kind: Bleeding,
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dur_secs: 10,
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strength: DamageFraction(0.1),
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chance: 0.1,
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)),
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)),
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2020-11-08 21:11:00 +00:00
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),
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projectile_body: Object(Arrow),
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projectile_light: None,
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2021-05-16 03:09:39 +00:00
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projectile_speed: 100.0,
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2020-12-16 23:30:33 +00:00
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)
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