2019-05-15 04:24:36 +00:00
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// Standard
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use std::f32::consts::PI;
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// Library
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use vek::*;
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// Local
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use super::{super::Animation, QuadrupedSkeleton, SCALE};
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pub struct JumpAnimation;
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impl Animation for JumpAnimation {
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type Skeleton = QuadrupedSkeleton;
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type Dependency = (f32, f64);
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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(velocity, global_time): Self::Dependency,
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anim_time: f64,
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) -> Self::Skeleton {
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let mut next = (*skeleton).clone();
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let wave = (anim_time as f32 * 14.0).sin();
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let wavetest = (wave.cbrt());
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let fuzzwave = (anim_time as f32 * 12.0).sin();
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let wavecos = (anim_time as f32 * 14.0).cos();
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let wave_slow = (anim_time as f32 * 7.0 + PI).sin();
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let wavecos_slow = (anim_time as f32 * 8.0 + PI).cos();
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let wave_dip = (wave_slow.abs() - 0.5).abs();
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let wave_stop = (anim_time as f32 * 4.5).min(PI / 2.0).sin();
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2019-05-16 19:23:45 +00:00
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next.pighead.offset = Vec3::new(0.0, 0.0, -1.5) / 11.0;
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2019-05-15 04:24:36 +00:00
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next.pighead.ori = Quaternion::rotation_x(wave_stop * 0.4);
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next.pighead.scale = Vec3::one() / 10.5;
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2019-05-15 16:06:58 +00:00
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next.pigchest.offset = Vec3::new(0.0, -9.0, 1.5) / 11.0;
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2019-05-15 04:24:36 +00:00
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next.pigchest.ori = Quaternion::rotation_x(0.0);
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next.pigchest.scale = Vec3::one() / 11.0;
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2019-05-15 16:06:58 +00:00
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next.piglf_leg.offset = Vec3::new(-4.5, 3.0, 1.5) / 11.0;
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2019-05-16 04:40:35 +00:00
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next.piglf_leg.ori = Quaternion::rotation_x(wave_stop * 0.6 - wave_slow * 0.3);
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2019-05-15 04:24:36 +00:00
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next.piglf_leg.scale = Vec3::one() / 11.0;
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2019-05-15 16:06:58 +00:00
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next.pigrf_leg.offset = Vec3::new(2.5, 3.0, 1.5) / 11.0;
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2019-05-15 04:24:36 +00:00
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next.pigrf_leg.ori = Quaternion::rotation_x(wave_stop * 0.6 - wave_slow * 0.3);
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next.pigrf_leg.scale = Vec3::one() / 11.0;
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2019-05-15 16:06:58 +00:00
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next.piglb_leg.offset = Vec3::new(-4.5, -4.0, 2.0) / 11.0;
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2019-05-15 04:24:36 +00:00
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next.piglb_leg.ori = Quaternion::rotation_x(wave_stop * -0.6 + wave_slow * 0.3);
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next.piglb_leg.scale = Vec3::one() / 11.0;
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2019-05-15 16:06:58 +00:00
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next.pigrb_leg.offset = Vec3::new(2.5, -4.0, 2.0) / 11.0;
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2019-05-15 04:24:36 +00:00
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next.pigrb_leg.ori = Quaternion::rotation_x(wave_stop * -0.6 + wave_slow * 0.3);
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next.pigrb_leg.scale = Vec3::one() / 11.0;
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next
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}
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}
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