veloren/server-cli/src/main.rs

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#![deny(unsafe_code)]
#![deny(clippy::clone_on_ref_ptr)]
#![feature(bool_to_option)]
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mod admin;
mod logging;
mod settings;
mod shutdown_coordinator;
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mod tui_runner;
mod tuilog;
use crate::{
shutdown_coordinator::ShutdownCoordinator,
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tui_runner::{Message, Tui},
};
use clap::{App, Arg, SubCommand};
use common::clock::Clock;
use common_base::span;
use server::{Event, Input, Server};
use std::{
io,
sync::{atomic::AtomicBool, mpsc, Arc},
time::Duration,
};
use tracing::info;
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const TPS: u64 = 30;
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#[allow(clippy::unnecessary_wraps)]
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fn main() -> io::Result<()> {
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let matches = App::new("Veloren server cli")
.version(common::util::DISPLAY_VERSION_LONG.as_str())
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.author("The veloren devs <https://gitlab.com/veloren/veloren>")
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.about("The veloren server cli provides an easy to use interface to start a veloren server")
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.args(&[
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Arg::with_name("basic")
.short("b")
.long("basic")
.help("Disables the tui"),
Arg::with_name("interactive")
.short("i")
.long("interactive")
.help("Enables command input for basic mode"),
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Arg::with_name("no-auth")
.long("no-auth")
.help("Runs without auth enabled"),
])
.subcommand(
SubCommand::with_name("admin")
.about("Add or remove admins")
.subcommands(vec![
SubCommand::with_name("add").about("Adds an admin").arg(
Arg::with_name("username")
.help("Name of the admin to add")
.required(true),
),
SubCommand::with_name("remove")
.about("Removes an admin")
.arg(
Arg::with_name("username")
.help("Name of the admin to remove")
.required(true),
),
]),
)
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.get_matches();
let basic = matches.is_present("basic")
// Default to basic with these subcommands
|| matches
.subcommand_name()
.filter(|name| ["admin"].contains(name))
.is_some();
let interactive = matches.is_present("interactive");
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let no_auth = matches.is_present("no-auth");
let sigusr1_signal = Arc::new(AtomicBool::new(false));
#[cfg(any(target_os = "linux", target_os = "macos"))]
let _ = signal_hook::flag::register(signal_hook::consts::SIGUSR1, Arc::clone(&sigusr1_signal));
logging::init(basic);
// Load settings
let settings = settings::Settings::load();
// Determine folder to save server data in
let server_data_dir = {
let mut path = common_base::userdata_dir_workspace!();
info!("Using userdata folder at {}", path.display());
path.push(server::DEFAULT_DATA_DIR_NAME);
path
};
let runtime = Arc::new(
tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()
.unwrap(),
);
// Load server settings
let mut server_settings = server::Settings::load(&server_data_dir);
let mut editable_settings = server::EditableSettings::load(&server_data_dir);
#[allow(clippy::single_match)] // Note: remove this when there are more subcommands
match matches.subcommand() {
("admin", Some(sub_m)) => {
admin::admin_subcommand(
runtime,
sub_m,
&server_settings,
&mut editable_settings,
&server_data_dir,
);
return Ok(());
},
_ => {},
}
// Panic hook to ensure that console mode is set back correctly if in non-basic
// mode
if !basic {
let hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |info| {
Tui::shutdown(basic);
hook(info);
}));
}
let tui = (!basic || interactive).then(|| Tui::run(basic));
info!("Starting server...");
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if no_auth {
server_settings.auth_server_address = None;
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}
let server_port = &server_settings.gameserver_address.port();
let metrics_port = &server_settings.metrics_address.port();
// Create server
let mut server = Server::new(
server_settings,
editable_settings,
&server_data_dir,
runtime,
)
.expect("Failed to create server instance!");
info!(
?server_port,
?metrics_port,
"Server is ready to accept connections."
);
let mut shutdown_coordinator = ShutdownCoordinator::new(Arc::clone(&sigusr1_signal));
// Set up an fps clock
let mut clock = Clock::new(Duration::from_secs_f64(1.0 / TPS as f64));
// Wait for a tick so we don't start with a zero dt
loop {
span!(guard, "work");
// Terminate the server if instructed to do so by the shutdown coordinator
if shutdown_coordinator.check(&mut server, &settings) {
break;
}
let events = server
.tick(Input::default(), clock.dt())
.expect("Failed to tick server");
for event in events {
match event {
Event::ClientConnected { entity: _ } => info!("Client connected!"),
Event::ClientDisconnected { entity: _ } => info!("Client disconnected!"),
Event::Chat { entity: _, msg } => info!("[Client] {}", msg),
}
}
// Clean up the server after a tick.
server.cleanup();
if let Some(tui) = tui.as_ref() {
match tui.msg_r.try_recv() {
Ok(msg) => match msg {
Message::AbortShutdown => shutdown_coordinator.abort_shutdown(&mut server),
Message::Shutdown { grace_period } => {
// TODO: The TUI parser doesn't support quoted strings so it is not
// currently possible to provide a shutdown reason
// from the console.
let message = "The server is shutting down".to_owned();
shutdown_coordinator.initiate_shutdown(&mut server, grace_period, message);
},
Message::Quit => {
info!("Closing the server");
break;
},
Message::AddAdmin(username) => {
server.add_admin(&username);
},
Message::RemoveAdmin(username) => {
server.remove_admin(&username);
},
},
Err(mpsc::TryRecvError::Empty) | Err(mpsc::TryRecvError::Disconnected) => {},
}
}
drop(guard);
// Wait for the next tick.
clock.tick();
#[cfg(feature = "tracy")]
common_base::finish_continuous_frame!();
}
Ok(())
}