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https://gitlab.com/veloren/veloren.git
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Make fps display and specification more precise
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parent
c8357842af
commit
a97b188bea
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -5140,6 +5140,7 @@ dependencies = [
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"notify",
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"num-derive",
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"num-traits 0.2.12",
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"ordered-float 2.0.0",
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"parking_lot 0.11.0",
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"rand 0.7.3",
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"rayon",
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@ -26,7 +26,7 @@ fn main() {
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info!("Starting chat-cli...");
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// Set up an fps clock.
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let mut clock = Clock::new(Duration::from_millis(1000 / TPS));
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let mut clock = Clock::new(Duration::from_secs_f64(1.0 / TPS as f64));
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println!("Enter your username");
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let username = read_input();
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@ -13,34 +13,36 @@ default = ["simd"]
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[dependencies]
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arraygen = "0.1.13"
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specs-idvs = { git = "https://gitlab.com/veloren/specs-idvs.git", branch = "specs-git" }
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roots = "0.0.6"
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specs = { git = "https://github.com/amethyst/specs.git", features = ["serde", "storage-event-control"], rev = "7a2e348ab2223818bad487695c66c43db88050a5" }
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vek = { version = "0.12.0", features = ["serde"] }
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authc = { git = "https://gitlab.com/veloren/auth.git", rev = "b943c85e4a38f5ec60cd18c34c73097640162bfe" }
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crossbeam = "0.7"
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directories-next = "2.0"
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dot_vox = "4.0"
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enum-iterator = "0.6"
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hashbrown = { version = "0.7.2", features = ["rayon", "serde", "nightly"] }
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image = { version = "0.23.8", default-features = false, features = ["png"] }
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indexmap = "1.3.0"
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lazy_static = "1.4.0"
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notify = "5.0.0-pre.3"
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num-derive = "0.3"
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num-traits = "0.2"
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ordered-float = { version = "2.0.0", default-features = false }
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parking_lot = "0.11.0"
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rand = "0.7"
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rayon = "1.3.0"
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ron = { version = "0.6", default-features = false }
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roots = "0.0.6"
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serde = { version = "1.0.110", features = ["derive", "rc"] }
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serde_json = "1.0.50"
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serde_repr = "0.1.6"
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ron = { version = "0.6", default-features = false }
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tracing = { version = "0.1", default-features = false }
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rand = "0.7"
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rayon = "1.3.0"
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lazy_static = "1.4.0"
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hashbrown = { version = "0.7.2", features = ["rayon", "serde", "nightly"] }
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parking_lot = "0.11.0"
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crossbeam = "0.7"
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notify = "5.0.0-pre.3"
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indexmap = "1.3.0"
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sum_type = "0.2.0"
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authc = { git = "https://gitlab.com/veloren/auth.git", rev = "b943c85e4a38f5ec60cd18c34c73097640162bfe" }
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slab = "0.4.2"
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enum-iterator = "0.6"
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spin_sleep = "1.0"
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num-traits = "0.2"
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num-derive = "0.3"
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sum_type = "0.2.0"
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tracing = { version = "0.1", default-features = false }
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vek = { version = "0.12.0", features = ["serde"] }
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# ECS
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specs = { git = "https://github.com/amethyst/specs.git", features = ["serde", "storage-event-control"], rev = "7a2e348ab2223818bad487695c66c43db88050a5" }
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specs-idvs = { git = "https://gitlab.com/veloren/specs-idvs.git", branch = "specs-git" }
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# Tracy
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tracy-client = { version = "0.9.0", optional = true }
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@ -1,4 +1,5 @@
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use crate::span;
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use ordered_float::NotNan;
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use std::{
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collections::VecDeque,
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time::{Duration, Instant},
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@ -26,10 +27,9 @@ pub struct Clock {
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/// summed up `last_dt`
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total_tick_time: Duration,
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// Stats only
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// stored as millis in u16 to save space. if it's more than u16::MAX (16s) we have other
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// problems
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last_dts_millis: VecDeque<u16>,
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last_dts_millis_sorted: Vec<u16>,
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// uses f32 so we have enough precision to display fps values while saving space
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last_dts_millis: VecDeque<NotNan<f32>>,
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last_dts_millis_sorted: Vec<NotNan<f32>>,
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stats: ClockStats,
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}
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@ -74,13 +74,14 @@ impl Clock {
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/// Do not modify without asking @xMAC94x first!
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pub fn tick(&mut self) {
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span!(_guard, "tick", "Clock::tick");
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span!(guard, "clock work");
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let current_sys_time = Instant::now();
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let busy_delta = current_sys_time.duration_since(self.last_sys_time);
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// Maintain TPS
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self.last_dts_millis_sorted = self.last_dts_millis.iter().copied().collect();
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self.last_dts_millis_sorted.sort_unstable();
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self.stats = ClockStats::new(&self.last_dts_millis_sorted, busy_delta);
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drop(guard);
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// Attempt to sleep to fill the gap.
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if let Some(sleep_dur) = self.target_dt.checked_sub(busy_delta) {
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spin_sleep::sleep(sleep_dur);
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@ -91,29 +92,31 @@ impl Clock {
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if self.last_dts_millis.len() >= NUMBER_OF_OLD_DELTAS_KEPT {
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self.last_dts_millis.pop_front();
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}
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self.last_dts_millis
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.push_back((self.last_dt.as_millis() as u16).min(std::u16::MAX));
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self.last_dts_millis.push_back(
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NotNan::new(self.last_dt.as_secs_f32() * 1000.0)
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.expect("Duration::as_secs_f32 never returns NaN"),
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);
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self.total_tick_time += self.last_dt;
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self.last_sys_time = after_sleep_sys_time;
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}
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}
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impl ClockStats {
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fn new(sorted: &[u16], last_busy_dt: Duration) -> Self {
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fn new(sorted: &[NotNan<f32>], last_busy_dt: Duration) -> Self {
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const NANOS_PER_SEC: f64 = Duration::from_secs(1).as_nanos() as f64;
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const NANOS_PER_MILLI: f64 = Duration::from_millis(1).as_nanos() as f64;
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let len = sorted.len();
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let average_millis = sorted.iter().fold(0, |a, x| a + *x as u32) / len.max(1) as u32;
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let average_millis = sorted.iter().sum::<NotNan<f32>>().into_inner() / len.max(1) as f32;
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let average_tps = NANOS_PER_SEC / (average_millis as f64 * NANOS_PER_MILLI);
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let (median_tps, percentile_90_tps, percentile_95_tps, percentile_99_tps) = if len
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>= NUMBER_OF_OLD_DELTAS_KEPT
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{
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let median_millis = sorted[len / 2];
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let percentile_90_millis = sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.1) as usize];
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let percentile_95_millis = sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.05) as usize];
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let percentile_99_millis = sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.01) as usize];
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let median_millis = *sorted[len / 2];
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let percentile_90_millis = *sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.1) as usize];
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let percentile_95_millis = *sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.05) as usize];
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let percentile_99_millis = *sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.01) as usize];
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let median_tps = NANOS_PER_SEC / (median_millis as f64 * NANOS_PER_MILLI);
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let percentile_90_tps = NANOS_PER_SEC / (percentile_90_millis as f64 * NANOS_PER_MILLI);
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@ -140,7 +140,7 @@ fn main() -> io::Result<()> {
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let mut shutdown_coordinator = ShutdownCoordinator::new(Arc::clone(&sigusr1_signal));
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// Set up an fps clock
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let mut clock = Clock::new(Duration::from_millis(1000 / TPS));
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let mut clock = Clock::new(Duration::from_secs_f64(1.0 / TPS as f64));
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// Wait for a tick so we don't start with a zero dt
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loop {
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@ -184,8 +184,10 @@ fn main() {
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audio,
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profile,
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window,
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clock: Clock::new(std::time::Duration::from_secs_f64(
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1.0 / settings.graphics.max_fps as f64,
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)),
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settings,
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clock: Clock::new(std::time::Duration::from_millis(30)),
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info_message: None,
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#[cfg(feature = "singleplayer")]
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singleplayer: None,
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@ -178,8 +178,8 @@ fn handle_main_events_cleared(
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if !exit {
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// Wait for the next tick.
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span!(_guard, "Main thread sleep");
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global_state.clock.set_target_dt(Duration::from_millis(
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1000 / global_state.settings.graphics.max_fps as u64,
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global_state.clock.set_target_dt(Duration::from_secs_f64(
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1.0 / global_state.settings.graphics.max_fps as f64,
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));
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global_state.clock.tick();
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@ -152,7 +152,7 @@ fn run_server(mut server: Server, rec: Receiver<Msg>, paused: Arc<AtomicBool>) {
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info!("Starting server-cli...");
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// Set up an fps clock
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let mut clock = Clock::new(Duration::from_millis(1000 / TPS));
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let mut clock = Clock::new(Duration::from_secs_f64(1.0 / TPS as f64));
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loop {
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// Check any event such as stopping and pausing
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