veloren/assets/common/abilities/custom/minotaur/charge.ron

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DashMelee(
energy_cost: 0,
melee_constructor: (
kind: Stab(
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damage: 22.5,
poise: 25.0,
knockback: 10.0,
energy_regen: 0.0,
),
scaled: Some(Stab(
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damage: 90.0,
poise: 100.0,
knockback: 30.0,
energy_regen: 0.0,
)),
range: 5.0,
angle: 90.0,
damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 15.0,
strength: DamageFraction(0.3),
chance: 0.25,
))),
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multi_target: Some(Normal),
),
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energy_drain: 0,
forward_speed: 5.0,
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buildup_duration: 0.6,
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charge_duration: 8.0,
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swing_duration: 0.1,
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recover_duration: 3.4,
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ori_modifier: 0.1,
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charge_through: false,
)