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Charge attack for minotaur functional.
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parent
0c61ccfe89
commit
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@ -207,6 +207,14 @@
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(None, "common.abilities.custom.mindflayer.summonminions"),
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],
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),
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Custom("Minotaur"): (
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primary: "common.abilities.custom.minotaur.charge",
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secondary: "common.abilities.custom.minotaur.cripplingstrike",
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abilities: [
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(None, "common.abilities.custom.minotaur.cleave"),
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(None, "common.abilities.custom.minotaur.frenzy"),
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],
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),
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Custom("Bird Large Breathe"): (
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primary: "common.abilities.custom.birdlargebreathe.firebomb",
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secondary: "common.abilities.custom.birdlargebreathe.triplestrike",
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19
assets/common/abilities/custom/minotaur/charge.ron
Normal file
19
assets/common/abilities/custom/minotaur/charge.ron
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@ -0,0 +1,19 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 500,
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scaled_damage: 2000,
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base_poise_damage: 25,
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scaled_poise_damage: 100,
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base_knockback: 10.0,
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scaled_knockback: 30.0,
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range: 7.5,
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angle: 90.0,
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.4,
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charge_duration: 4.0,
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swing_duration: 0.1,
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recover_duration: 0.5,
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infinite_charge: false,
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is_interruptible: false,
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)
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19
assets/common/abilities/custom/minotaur/cleave.ron
Normal file
19
assets/common/abilities/custom/minotaur/cleave.ron
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@ -0,0 +1,19 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 500,
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scaled_damage: 2000,
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base_poise_damage: 25,
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scaled_poise_damage: 100,
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base_knockback: 10.0,
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scaled_knockback: 30.0,
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range: 7.5,
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angle: 90.0,
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.4,
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charge_duration: 4.0,
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swing_duration: 0.1,
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recover_duration: 0.5,
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infinite_charge: false,
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is_interruptible: false,
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)
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19
assets/common/abilities/custom/minotaur/cripplingstrike.ron
Normal file
19
assets/common/abilities/custom/minotaur/cripplingstrike.ron
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@ -0,0 +1,19 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 500,
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scaled_damage: 2000,
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base_poise_damage: 25,
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scaled_poise_damage: 100,
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base_knockback: 10.0,
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scaled_knockback: 30.0,
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range: 7.5,
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angle: 90.0,
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.4,
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charge_duration: 4.0,
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swing_duration: 0.1,
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recover_duration: 0.5,
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infinite_charge: false,
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is_interruptible: false,
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)
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19
assets/common/abilities/custom/minotaur/frenzy.ron
Normal file
19
assets/common/abilities/custom/minotaur/frenzy.ron
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@ -0,0 +1,19 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 500,
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scaled_damage: 2000,
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base_poise_damage: 25,
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scaled_poise_damage: 100,
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base_knockback: 10.0,
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scaled_knockback: 30.0,
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range: 7.5,
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angle: 90.0,
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.4,
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charge_duration: 4.0,
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swing_duration: 0.1,
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recover_duration: 0.5,
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infinite_charge: false,
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is_interruptible: false,
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)
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@ -6,14 +6,14 @@ ItemDef(
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.5,
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power: 1.8,
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power: 1.0,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.048611112,
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crit_mult: 1.6530613,
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crit_chance: 0.1,
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crit_mult: 1.5,
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)),
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)),
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quality: Low,
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quality: Legendary,
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tags: [],
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ability_spec: Some(Custom("Axe Simple")),
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ability_spec: Some(Custom("Minotaur")),
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)
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