veloren/common/src/clock.rs

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6.9 KiB
Rust
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use common_base::span;
use ordered_float::NotNan;
use std::{
collections::VecDeque,
time::{Duration, Instant},
};
/// This Clock tries to make this tick a constant time by sleeping the rest of
/// the tick
/// - if we actually took less time than we planned: sleep and return planned
/// time
/// - if we ran behind: don't sleep and return actual time
/// We DON'T do any fancy averaging of the deltas for tick for 2 reasons:
/// - all Systems have to work based on `dt` and we cannot assume that this is
/// const through all ticks
/// - when we have a slow tick, a lag, it doesn't help that we have 10 fast
/// ticks directly afterwards
/// We return a smoothed version for display only!
pub struct Clock {
/// This is the dt that the Clock tries to archive with each call of tick.
target_dt: Duration,
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/// Last time `tick` was called
last_sys_time: Instant,
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/// Will be calculated in `tick` returns the dt used by the next iteration
/// of the main loop
last_dt: Duration,
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/// Summed up `last_dt`
total_tick_time: Duration,
// Stats only
// uses f32 so we have enough precision to display fps values while saving space
// This is in seconds
last_dts: VecDeque<NotNan<f32>>,
last_dts_sorted: Vec<NotNan<f32>>,
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last_busy_dts: VecDeque<NotNan<f32>>,
stats: ClockStats,
}
pub struct ClockStats {
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/// Busy dt is the part of the tick that we didn't sleep.
/// e.g. the total tick is 33ms, including 25ms sleeping. then this returns
/// 8ms
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/// This is in seconds
pub average_busy_dt: Duration,
/// avg over the last NUMBER_OF_OLD_DELTAS_KEPT ticks
pub average_tps: f64,
/// = 50% percentile
pub median_tps: f64,
/// lowest 10% of the frames
pub percentile_90_tps: f64,
/// lowest 5% of the frames
pub percentile_95_tps: f64,
/// lowest 1% of the frames
pub percentile_99_tps: f64,
}
const NUMBER_OF_OLD_DELTAS_KEPT: usize = 100;
const NUMBER_OF_DELTAS_COMPARED: usize = 5;
impl Clock {
pub fn new(target_dt: Duration) -> Self {
Self {
target_dt,
last_sys_time: Instant::now(),
last_dt: target_dt,
total_tick_time: Duration::default(),
last_dts: VecDeque::with_capacity(NUMBER_OF_OLD_DELTAS_KEPT),
last_dts_sorted: Vec::with_capacity(NUMBER_OF_OLD_DELTAS_KEPT),
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last_busy_dts: VecDeque::with_capacity(NUMBER_OF_OLD_DELTAS_KEPT),
stats: ClockStats::new(&[], &VecDeque::new()),
}
}
pub fn set_target_dt(&mut self, target_dt: Duration) { self.target_dt = target_dt; }
pub fn stats(&self) -> &ClockStats { &self.stats }
pub fn dt(&self) -> Duration { self.last_dt }
pub fn get_stable_dt(&self) -> Duration {
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if self.last_dts.len() >= NUMBER_OF_DELTAS_COMPARED {
// Take the median of the last few tick times
let mut dts = [0.0; NUMBER_OF_DELTAS_COMPARED];
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for (i, dt) in self
.last_dts
.iter()
.rev()
.take(NUMBER_OF_DELTAS_COMPARED)
.enumerate()
{
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dts[i] = **dt;
}
dts.sort_by_key(|x| ordered_float::OrderedFloat(*x));
let stable_dt = Duration::from_secs_f32(dts[NUMBER_OF_DELTAS_COMPARED / 2]);
if self.last_dt > 2 * stable_dt {
tracing::trace!(?self.last_dt, ?self.total_tick_time, "lag spike detected, unusually slow tick");
stable_dt
} else {
self.last_dt
}
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} else {
self.last_dt
}
}
/// Do not modify without asking @xMAC94x first!
pub fn tick(&mut self) {
span!(_guard, "tick", "Clock::tick");
span!(guard, "clock work");
let current_sys_time = Instant::now();
let busy_delta = current_sys_time.duration_since(self.last_sys_time);
// Maintain TPS
self.last_dts_sorted = self.last_dts.iter().copied().collect();
self.last_dts_sorted.sort_unstable();
self.stats = ClockStats::new(&self.last_dts_sorted, &self.last_busy_dts);
drop(guard);
// Attempt to sleep to fill the gap.
if let Some(sleep_dur) = self.target_dt.checked_sub(busy_delta) {
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spin_sleep::sleep(sleep_dur);
}
let after_sleep_sys_time = Instant::now();
self.last_dt = after_sleep_sys_time.duration_since(self.last_sys_time);
if self.last_dts.len() >= NUMBER_OF_OLD_DELTAS_KEPT {
self.last_dts.pop_front();
}
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if self.last_busy_dts.len() >= NUMBER_OF_OLD_DELTAS_KEPT {
self.last_busy_dts.pop_front();
}
self.last_dts.push_back(
NotNan::new(self.last_dt.as_secs_f32())
.expect("Duration::as_secs_f32 never returns NaN"),
);
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self.last_busy_dts.push_back(
NotNan::new(busy_delta.as_secs_f32()).expect("Duration::as_secs_f32 never returns NaN"),
);
self.total_tick_time += self.last_dt;
self.last_sys_time = after_sleep_sys_time;
}
}
impl ClockStats {
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fn new(sorted: &[NotNan<f32>], busy_dt_list: &VecDeque<NotNan<f32>>) -> Self {
let average_frame_time =
sorted.iter().sum::<NotNan<f32>>().into_inner() / sorted.len().max(1) as f32;
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let average_busy_dt = busy_dt_list.iter().sum::<NotNan<f32>>().into_inner()
/ busy_dt_list.len().max(1) as f32;
let average_tps = 1.0 / average_frame_time as f64;
let (median_tps, percentile_90_tps, percentile_95_tps, percentile_99_tps) =
if sorted.len() >= NUMBER_OF_OLD_DELTAS_KEPT {
let median_frame_time = *sorted[sorted.len() / 2];
let percentile_90_frame_time =
*sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.1) as usize];
let percentile_95_frame_time =
*sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.05) as usize];
let percentile_99_frame_time =
*sorted[(NUMBER_OF_OLD_DELTAS_KEPT as f32 * 0.01) as usize];
let median_tps = 1.0 / median_frame_time as f64;
let percentile_90_tps = 1.0 / percentile_90_frame_time as f64;
let percentile_95_tps = 1.0 / percentile_95_frame_time as f64;
let percentile_99_tps = 1.0 / percentile_99_frame_time as f64;
(
median_tps,
percentile_90_tps,
percentile_95_tps,
percentile_99_tps,
)
} else {
let avg_tps = 1.0 / average_busy_dt as f64;
(avg_tps, avg_tps, avg_tps, avg_tps)
};
Self {
average_busy_dt: Duration::from_secs_f32(average_busy_dt),
average_tps,
median_tps,
percentile_90_tps,
percentile_95_tps,
percentile_99_tps,
}
}
}