2021-12-15 06:51:25 +00:00
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([
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Group(Weapon(Axe)),
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// DoubleStrike
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2021-12-01 04:12:02 +00:00
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Skill((Axe(DsCombo), 1)),
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Skill((Axe(DsDamage), 2)),
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Skill((Axe(DsRegen), 1)),
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Skill((Axe(DsSpeed), 2)),
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2021-12-15 06:51:25 +00:00
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// Spin
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2021-12-01 04:12:02 +00:00
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Skill((Axe(SInfinite), 1)),
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Skill((Axe(SHelicopter), 1)),
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Skill((Axe(SDamage), 2)),
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Skill((Axe(SSpeed), 1)),
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Skill((Axe(SCost), 1)),
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2021-12-15 06:51:25 +00:00
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// Leap
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2021-12-01 04:12:02 +00:00
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Skill((Axe(UnlockLeap), 1)),
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Skill((Axe(LDamage), 1)),
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Skill((Axe(LKnockback), 1)),
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Skill((Axe(LCost), 1)),
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Skill((Axe(LDistance), 1)),
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2021-12-15 06:51:25 +00:00
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])
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