veloren/assets/common/entity/spot/pirate.ron

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#![enable(implicit_some)]
(
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name: Name("Pirate"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.spots.pirate"),
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inventory: (
loadout: Inline((
inherit: Asset("common.loadout.spots.pirate"),
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active_hands: InHands((
ModularWeapon(tool: Sword, material: Iron, hands: One),
ModularWeapon(tool: Sword, material: Iron, hands: One),
)),
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)),
),
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meta: [
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SkillSetAsset("common.skillset.preset.rank2.fullskill"),
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],
)