mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Migrate EntityConfig for Loadout update
This commit is contained in:
parent
fbe07f016a
commit
7585c8dcc1
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Yeti"),
|
||||
body: RandomWith("yeti"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.calendar.christmas.yeti"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Crazy Sheep"),
|
||||
body: RandomWith("sheep"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.fallback"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,19 +1,16 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Yan Hus"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Hands(TwoHanded(Choice([
|
||||
(1, Some(Item("common.items.weapons.tool.broom"))),
|
||||
(1, Some(Item("common.items.weapons.tool.hoe"))),
|
||||
(1, Some(Item("common.items.weapons.tool.pickaxe"))),
|
||||
(1, Some(Item("common.items.weapons.tool.rake"))),
|
||||
(1, Some(Item("common.items.weapons.tool.shovel-0"))),
|
||||
(1, Some(Item("common.items.weapons.tool.shovel-1"))),
|
||||
(1, Some(Item("common.items.weapons.bow.bone-1"))),
|
||||
]))),
|
||||
loot: LootTable("common.loot_tables.fallback"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.0, Some(Item("common.items.weapons.tool.broom"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.hoe"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.pickaxe"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.rake"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.shovel-0"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.shovel-1"))),
|
||||
(1.0, Some(Item("common.items.weapons.bow.bone-1"))),
|
||||
])),
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Big Goose"),
|
||||
body: RandomWith("goose"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.fallback"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Harvester"),
|
||||
body: RandomWith("harvester"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Gnarling Chieftain"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.chieftain_staff")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-0.gnarling_chieftain"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.chieftain_staff")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-0.gnarling_chieftain"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Gnarling Logger"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.axe")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-0.logger"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.axe")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-0.logger"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Deadwood"),
|
||||
body: RandomWith("deadwood"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.miniboss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Gnarling Mugger"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.dagger")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-0.mugger"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.dagger")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-0.mugger"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Gnarling Stalker"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.blowgun")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-0.stalker"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.gnarling.blowgun")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-0.stalker"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Yeti"),
|
||||
body: RandomWith("yeti"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-1.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Adlet Tracker"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.adlet_bow")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-1.adlet_bow"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.adlet_bow")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-1.adlet_bow"),
|
||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Rat"),
|
||||
body: RandomWith("rat"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_small.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Adlet Hunter"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-1.adlet_spear"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-1.adlet_spear"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Adlet Shaman"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.gnoll_staff")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-1.adlet_spear"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.gnoll_staff")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-1.adlet_spear"),
|
||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Tidal Warrior"),
|
||||
body: RandomWith("tidalwarrior"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-2.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Sahagin Sniper"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.adlet_bow")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-2.sahagin"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-2.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.adlet_bow")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-2.sahagin"),
|
||||
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Hakulaq"),
|
||||
body: RandomWith("hakulaq"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.fanged"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Sahagin Spearman"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-2.sahagin"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-2.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-2.sahagin"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Sahagin Sorcerer"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.gnoll_staff")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-2.sahagin"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-2.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.gnoll_staff")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-2.sahagin"),
|
||||
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Bonerattler"),
|
||||
body: RandomWith("bonerattler"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Clay Golem"),
|
||||
body: RandomWith("claygolem"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-3.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Haniwa Archer"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.adlet_bow")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-3.haniwa"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-3.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.adlet_bow")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-3.haniwa"),
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Haniwa Sentry"),
|
||||
body: Exact(Object(HaniwaSentry)),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: Item("common.items.crafting_ing.stones"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Haniwa Guard"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-3.haniwa"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-3.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-3.haniwa"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Haniwa Sorcerer"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.gnoll_staff")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-3.haniwa"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-3.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.gnoll_staff")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-3.haniwa"),
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Minotaur"),
|
||||
body: RandomWith("minotaur"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Myrmidon Marksman"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.adlet_bow")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.adlet_bow")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
SkillSetAsset("common.skillset.preset.rank4.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Dullahan"),
|
||||
body: RandomWith("dullahan"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.miniboss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Myrmidon Hoplite"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Myrmidon Wizard"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.gnoll_staff")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.gnoll_staff")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,18 +1,18 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Beastmaster"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Choice([
|
||||
(1, Some(Item("common.items.weapons.axe.malachite_axe-0"))),
|
||||
(1, Some(Item("common.items.weapons.sword.bloodsteel-1"))),
|
||||
(1, Some(Item("common.items.weapons.bow.velorite"))),
|
||||
])),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-5.beastmaster"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.0, Some(Item("common.items.weapons.axe.malachite_axe-0"))),
|
||||
(1.0, Some(Item("common.items.weapons.sword.bloodsteel-1"))),
|
||||
(1.0, Some(Item("common.items.weapons.bow.velorite"))),
|
||||
])),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-5.beastmaster"),
|
||||
SkillSetAsset("common.skillset.preset.rank5.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Mindflayer"),
|
||||
body: RandomWith("mindflayer"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.boss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,22 +1,22 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Cultist"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Choice([
|
||||
(2, Some(Item("common.items.weapons.axe_1h.orichalcum-0"))),
|
||||
(4, Some(Item("common.items.weapons.sword.cultist"))),
|
||||
(2, Some(Item("common.items.weapons.staff.cultist_staff"))),
|
||||
(2, Some(Item("common.items.weapons.hammer.cultist_purp_2h-0"))),
|
||||
(2, Some(Item("common.items.weapons.hammer_1h.orichalcum-0"))),
|
||||
(2, Some(Item("common.items.weapons.bow.velorite"))),
|
||||
(1, Some(Item("common.items.weapons.sceptre.sceptre_velorite_0"))),
|
||||
])),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-5.cultist"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(2.0, Some(Item("common.items.weapons.axe_1h.orichalcum-0"))),
|
||||
(4.0, Some(Item("common.items.weapons.sword.cultist"))),
|
||||
(2.0, Some(Item("common.items.weapons.staff.cultist_staff"))),
|
||||
(2.0, Some(Item("common.items.weapons.hammer.cultist_purp_2h-0"))),
|
||||
(2.0, Some(Item("common.items.weapons.hammer_1h.orichalcum-0"))),
|
||||
(2.0, Some(Item("common.items.weapons.bow.velorite"))),
|
||||
(1.0, Some(Item("common.items.weapons.sceptre.sceptre_velorite_0"))),
|
||||
])),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-5.cultist"),
|
||||
SkillSetAsset("common.skillset.preset.rank5.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Tamed Darkhound"),
|
||||
body: RandomWith("darkhound"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.minion"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,13 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Cultist Husk"),
|
||||
body: RandomWith("husk"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Asset(Loadout("common.loadout.dungeon.tier-5.husk")),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.minion"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-5.husk"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Husk Brute"),
|
||||
body: RandomWith("husk_brute"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Possessed Turret"),
|
||||
body: Exact(Object(Crossbow)),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: Item("common.items.crafting_ing.twigs"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,15 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Cultist Warlock"),
|
||||
body: RandomWith("cultist_warlock"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Choice([
|
||||
(1.5, Some(Item("common.items.npc_weapons.staff.bipedlarge-cultist"))),
|
||||
(1, Some(Item("common.items.npc_weapons.bow.bipedlarge-velorite"))),
|
||||
])),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-5.warlock"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.5, Some(Item("common.items.npc_weapons.staff.bipedlarge-cultist"))),
|
||||
(1.0, Some(Item("common.items.npc_weapons.bow.bipedlarge-velorite"))),
|
||||
])),
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,15 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Cultist Warlord"),
|
||||
body: RandomWith("cultist_warlord"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Choice([
|
||||
(1.5, Some(Item("common.items.npc_weapons.sword.bipedlarge-cultist"))),
|
||||
(1, Some(Item("common.items.npc_weapons.hammer.bipedlarge-cultist"))),
|
||||
])),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-5.warlord"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.5, Some(Item("common.items.npc_weapons.sword.bipedlarge-cultist"))),
|
||||
(1.0, Some(Item("common.items.npc_weapons.hammer.bipedlarge-cultist"))),
|
||||
])),
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Grave Robber"),
|
||||
body: RandomWith("dwarf"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.weapons.hammer.steel_hammer-3")),
|
||||
base_asset: Loadout("common.loadout.spots.dwarf_graverobber"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.spots.bandit"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.weapons.hammer.steel_hammer-3")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.spots.dwarf_graverobber"),
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,13 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Gnome"),
|
||||
body: RandomWith("gnome"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.spots.gnome"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.spots.gnome"),
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Grim Salvager"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.weapons.hammer.steel_hammer-0")),
|
||||
base_asset: Loadout("common.loadout.spots.dwarf_graverobber"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.spots.bandit"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.weapons.hammer.steel_hammer-0")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.spots.dwarf_graverobber"),
|
||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,14 +1,12 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Myrmidon Hoplite"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
base_asset: Loadout("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.wooden_spear")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.dungeon.tier-4.myrmidon"),
|
||||
|
||||
],
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Pirate"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: Paired(Item("common.items.weapons.sword_1h.iron-2")),
|
||||
base_asset: Loadout("common.loadout.spots.pirate"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.spots.pirate"),
|
||||
|
||||
hands: Paired(Item("common.items.weapons.sword_1h.iron-2")),
|
||||
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
|
||||
LoadoutAsset("common.loadout.spots.pirate"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,9 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Saurok Bandit"),
|
||||
body: RandomWith("saurok_mighty"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Hands(TwoHanded(Item("common.items.npc_weapons.bow.saurok_bow"))),
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.saurok"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.npc_weapons.bow.saurok_bow")),
|
||||
)
|
||||
meta: [],
|
||||
)
|
@ -1,14 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Witch"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.weapons.sceptre.belzeshrub")),
|
||||
base_asset: Loadout("common.loadout.spots.witch"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.spots.witch"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.weapons.sceptre.belzeshrub")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.spots.witch"),
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,18 +1,14 @@
|
||||
/// Template file for EntityConfig, check documentation in code for more
|
||||
/// By the time of writing this comment it lives in common/src/generation.rs
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Paddy"),
|
||||
|
||||
body: RandomWith("humanoid"),
|
||||
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: Extended(
|
||||
hands: TwoHanded(Item("common.items.weapons.sword.cultist")),
|
||||
base_asset: Loadout("common.loadout.village.merchant"),
|
||||
inventory: [],
|
||||
),
|
||||
loot: LootTable("common.loot_tables.creature.humanoid"),
|
||||
|
||||
hands: TwoHanded(Item("common.items.weapons.sword.cultist")),
|
||||
|
||||
meta: [
|
||||
LoadoutAsset("common.loadout.village.merchant"),
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Training Dummy"),
|
||||
body: Exact(Object(TrainingDummy)),
|
||||
alignment: Alignment(Passive),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: Nothing,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,17 +1,14 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Guard"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
loadout: Hands(TwoHanded(Choice([
|
||||
(1, Some(Item("common.items.weapons.sword.cobalt-0"))),
|
||||
(2, Some(Item("common.items.weapons.bow.metal-2"))),
|
||||
(1, Some(Item("common.items.weapons.axe.cobalt_axe-0"))),
|
||||
]))),
|
||||
loot: LootTable("common.loot_tables.creature.humanoid"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.0, Some(Item("common.items.weapons.sword.cobalt-0"))),
|
||||
(2.0, Some(Item("common.items.weapons.bow.metal-2"))),
|
||||
(1.0, Some(Item("common.items.weapons.axe.cobalt_axe-0"))),
|
||||
|
||||
])),
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,19 +1,15 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Merchant"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
// TODO: consider giving some gold/gems/materials?
|
||||
loadout: Hands(TwoHanded(Choice([
|
||||
(2, Some(Item("common.items.weapons.bow.eldwood-0"))),
|
||||
(1, Some(Item("common.items.weapons.sword.steel-0"))),
|
||||
(1, Some(Item("common.items.weapons.sword_1h.bloodsteel-0"))),
|
||||
(2, Some(Item("common.items.weapons.staff.flamethrower_0"))),
|
||||
]))),
|
||||
loot: LootTable("common.loot_tables.creature.humanoid"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(2.0, Some(Item("common.items.weapons.bow.eldwood-0"))),
|
||||
(1.0, Some(Item("common.items.weapons.sword.steel-0"))),
|
||||
(1.0, Some(Item("common.items.weapons.sword_1h.bloodsteel-0"))),
|
||||
(2.0, Some(Item("common.items.weapons.staff.flamethrower_0"))),
|
||||
])),
|
||||
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
)
|
@ -1,18 +1,15 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Name("Villager"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
loadout: Hands(TwoHanded(Choice([
|
||||
(1, Some(Item("common.items.weapons.tool.broom"))),
|
||||
(1, Some(Item("common.items.weapons.tool.hoe"))),
|
||||
(1, Some(Item("common.items.weapons.tool.pickaxe"))),
|
||||
(1, Some(Item("common.items.weapons.tool.rake"))),
|
||||
(1, Some(Item("common.items.weapons.tool.shovel-0"))),
|
||||
(1, Some(Item("common.items.weapons.tool.shovel-1"))),
|
||||
]))),
|
||||
loot: LootTable("common.loot_tables.creature.humanoid"),
|
||||
|
||||
hands: TwoHanded(Choice([
|
||||
(1.0, Some(Item("common.items.weapons.tool.broom"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.hoe"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.pickaxe"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.rake"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.shovel-0"))),
|
||||
(1.0, Some(Item("common.items.weapons.tool.shovel-1"))),
|
||||
])),
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("akhlut"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("alligator"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("antlion"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.arthropod.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("archaeos"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.theropod.horned"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("asp"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.venemous"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("basilisk"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.basilisk"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("batfox"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_small.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("bear"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.fanged"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("black_widow"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.arthropod.venom"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("oni_blue"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.default"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("bonerattler"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("salamander"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.salamander"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("cave_spider"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.arthropod.web"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("troll_cave"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.troll"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("cockatrice"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.bird_large.cockatrice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("crocodile"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("cyclops"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.default"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("deadwood"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.deadwood"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("dodarock"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_small.dodarock"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("dreadhorn"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.dreadhorn"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("frostfang"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("grolgar"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.fanged"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("hakulaq"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.fanged"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("horn_beetle"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.arthropod.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("hyena"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_small.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("icedrake"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("icepike"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.fish"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("lavadrake"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("lion"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.clawed"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("mammoth"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.mammoth"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("maneater"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.maneater"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_mighty"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.saurok"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("monitor"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("troll_mountain"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.troll"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("ngoubou"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.horned"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("ntouka"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.theropod.horned"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_occult"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.saurok"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("odonto"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.theropod.generic"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("ogre"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.default"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("oni_red"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.default"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("roc"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.bird_large.roc"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("rocksnapper"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,14 +1,11 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: Exact(QuadrupedMedium(Body(
|
||||
body: Exact(QuadrupedMedium((
|
||||
species: Roshwalr,
|
||||
body_type: Male,
|
||||
))),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,11 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: Exact(QuadrupedMedium(Body(species: Roshwalr, body_type: Female))),
|
||||
body: Exact(QuadrupedMedium((
|
||||
species: Roshwalr,
|
||||
body_type: Female,
|
||||
))),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("sabertooth"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.fanged"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("raptor_sand"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.theropod.raptor"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("sandshark"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.quad_low.carapace"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
@ -1,11 +1,8 @@
|
||||
EntityConfig (
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_sly"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loadout: FromBody,
|
||||
loot: LootTable("common.loot_tables.creature.biped_large.saurok"),
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
||||
)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user