2019-01-23 20:01:58 +00:00
|
|
|
// Standard
|
2019-05-19 17:36:55 +00:00
|
|
|
use std::{f32::consts::PI, ops::Mul};
|
2019-01-23 20:01:58 +00:00
|
|
|
|
2019-01-14 14:40:22 +00:00
|
|
|
// Library
|
|
|
|
use vek::*;
|
|
|
|
|
|
|
|
// Local
|
2019-04-29 20:37:19 +00:00
|
|
|
use super::{super::Animation, CharacterSkeleton, SCALE};
|
2019-01-14 14:40:22 +00:00
|
|
|
|
|
|
|
pub struct RunAnimation;
|
|
|
|
|
|
|
|
impl Animation for RunAnimation {
|
|
|
|
type Skeleton = CharacterSkeleton;
|
2019-05-09 15:15:46 +00:00
|
|
|
type Dependency = (f32, f64);
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-05-09 17:58:16 +00:00
|
|
|
fn update_skeleton(
|
|
|
|
skeleton: &Self::Skeleton,
|
|
|
|
(velocity, global_time): Self::Dependency,
|
|
|
|
anim_time: f64,
|
|
|
|
) -> Self::Skeleton {
|
2019-04-16 18:15:49 +00:00
|
|
|
let mut next = (*skeleton).clone();
|
|
|
|
|
2019-05-06 13:22:49 +00:00
|
|
|
let wave = (anim_time as f32 * 14.0).sin();
|
2019-05-17 09:22:32 +00:00
|
|
|
let wave_cos = (anim_time as f32 * 14.0).cos();
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
let head_look = Vec2::new(
|
|
|
|
((global_time + anim_time) as f32 / 2.0)
|
|
|
|
.floor()
|
|
|
|
.mul(7331.0)
|
|
|
|
.sin()
|
|
|
|
* 0.2,
|
|
|
|
((global_time + anim_time) as f32 / 2.0)
|
|
|
|
.floor()
|
|
|
|
.mul(1337.0)
|
|
|
|
.sin()
|
|
|
|
* 0.1,
|
|
|
|
);
|
|
|
|
|
|
|
|
next.head.offset = Vec3::new(0.0, 3.0, 12.0 + wave_cos * 1.3);
|
2019-05-24 23:01:10 +00:00
|
|
|
next.head.ori =
|
2019-06-05 13:13:24 +00:00
|
|
|
Quaternion::rotation_z(head_look.x + wave * 0.1) * Quaternion::rotation_x(head_look.y + 0.35);
|
2019-04-21 17:35:43 +00:00
|
|
|
next.head.scale = Vec3::one();
|
2019-04-20 22:08:56 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.chest.offset = Vec3::new(0.0, 0.0, 7.0 + wave_cos * 1.1);
|
2019-04-24 00:17:50 +00:00
|
|
|
next.chest.ori = Quaternion::rotation_z(wave * 0.1);
|
2019-04-24 00:36:33 +00:00
|
|
|
next.chest.scale = Vec3::one();
|
2019-04-20 22:08:56 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.belt.offset = Vec3::new(0.0, 0.0, 5.0 + wave_cos * 1.1);
|
2019-04-24 00:17:50 +00:00
|
|
|
next.belt.ori = Quaternion::rotation_z(wave * 0.25);
|
2019-04-24 00:36:33 +00:00
|
|
|
next.belt.scale = Vec3::one();
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.shorts.offset = Vec3::new(0.0, 0.0, 2.0 + wave_cos * 1.1);
|
2019-04-24 00:17:50 +00:00
|
|
|
next.shorts.ori = Quaternion::rotation_z(wave * 0.6);
|
2019-04-24 00:36:33 +00:00
|
|
|
next.shorts.scale = Vec3::one();
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-06-05 13:13:24 +00:00
|
|
|
next.l_hand.offset = Vec3::new(-9.0, 3.0 + wave_cos * 8.0, 12.0 - wave * 1.0) / 11.0;
|
2019-05-19 17:36:55 +00:00
|
|
|
next.l_hand.ori = Quaternion::rotation_x(wave_cos * 1.1);
|
2019-05-22 05:11:31 +00:00
|
|
|
next.l_hand.scale = Vec3::one() / 11.0;
|
2019-04-20 23:39:54 +00:00
|
|
|
|
2019-06-05 13:13:24 +00:00
|
|
|
next.r_hand.offset = Vec3::new(9.0, 3.0 - wave_cos * 8.0, 12.0 + wave * 1.0) / 11.0;
|
2019-05-19 17:36:55 +00:00
|
|
|
next.r_hand.ori = Quaternion::rotation_x(wave_cos * -1.1);
|
2019-05-22 05:11:31 +00:00
|
|
|
next.r_hand.scale = Vec3::one() / 11.0;
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-06-05 13:13:24 +00:00
|
|
|
next.l_foot.offset = Vec3::new(-3.4, 0.0 + wave_cos * 1.0, 6.0);
|
|
|
|
next.l_foot.ori = Quaternion::rotation_x(-0.0 - wave_cos * 1.5);
|
2019-04-24 00:36:33 +00:00
|
|
|
next.l_foot.scale = Vec3::one();
|
2019-04-21 17:35:43 +00:00
|
|
|
|
2019-06-05 13:13:24 +00:00
|
|
|
next.r_foot.offset = Vec3::new(3.4, 0.0 - wave_cos * 1.0, 6.0);
|
|
|
|
next.r_foot.ori = Quaternion::rotation_x(-0.0 + wave_cos * 1.5);
|
2019-04-24 00:36:33 +00:00
|
|
|
next.r_foot.scale = Vec3::one();
|
2019-04-24 00:17:50 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.weapon.offset = Vec3::new(-7.0, -5.0, 15.0);
|
2019-05-27 22:50:03 +00:00
|
|
|
next.weapon.ori = Quaternion::rotation_y(2.5) * Quaternion::rotation_z(1.57);
|
2019-04-21 17:35:43 +00:00
|
|
|
next.weapon.scale = Vec3::one();
|
2019-05-13 02:10:47 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.l_shoulder.offset = Vec3::new(-10.0, -3.2, 2.5);
|
2019-05-13 00:52:30 +00:00
|
|
|
next.l_shoulder.ori = Quaternion::rotation_x(0.0);
|
2019-05-19 17:36:55 +00:00
|
|
|
next.l_shoulder.scale = Vec3::one() * 1.04;
|
2019-01-14 14:40:22 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.r_shoulder.offset = Vec3::new(0.0, -3.2, 2.5);
|
2019-05-13 00:52:30 +00:00
|
|
|
next.r_shoulder.ori = Quaternion::rotation_x(0.0);
|
2019-05-19 17:36:55 +00:00
|
|
|
next.r_shoulder.scale = Vec3::one() * 1.04;
|
2019-05-13 23:43:10 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.draw.offset = Vec3::new(0.0, 5.0, 0.0);
|
2019-05-16 04:40:35 +00:00
|
|
|
next.draw.ori = Quaternion::rotation_y(0.0);
|
|
|
|
next.draw.scale = Vec3::one() * 0.0;
|
2019-05-13 00:52:30 +00:00
|
|
|
|
2019-05-19 17:36:55 +00:00
|
|
|
next.left_equip.offset = Vec3::new(0.0, 0.0, 5.0) / 11.0;
|
|
|
|
next.left_equip.ori = Quaternion::rotation_x(0.0);;
|
|
|
|
next.left_equip.scale = Vec3::one() * 0.0;
|
|
|
|
|
|
|
|
next.right_equip.offset = Vec3::new(0.0, 0.0, 5.0) / 11.0;
|
|
|
|
next.right_equip.ori = Quaternion::rotation_x(0.0);;
|
|
|
|
next.right_equip.scale = Vec3::one() * 0.0;
|
|
|
|
|
|
|
|
next.torso.offset = Vec3::new(0.0, -0.2, 0.4);
|
|
|
|
next.torso.ori = Quaternion::rotation_x(-velocity * 0.04 - wave_cos * 0.10);
|
|
|
|
next.torso.scale = Vec3::one() / 11.0;
|
|
|
|
|
2019-04-16 18:15:49 +00:00
|
|
|
next
|
2019-01-14 14:40:22 +00:00
|
|
|
}
|
|
|
|
}
|