2021-01-18 05:46:53 +00:00
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use crate::{
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comp::{group::Group, BuffKind},
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uid::Uid,
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};
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2023-04-11 14:46:36 +00:00
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use hashbrown::HashMap;
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2020-07-06 14:23:08 +00:00
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use serde::{Deserialize, Serialize};
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2022-08-08 04:38:20 +00:00
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use specs::{Component, DenseVecStorage};
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2020-06-04 07:11:35 +00:00
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use std::time::{Duration, Instant};
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2020-06-01 04:33:39 +00:00
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2020-06-12 07:43:20 +00:00
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/// A player's current chat mode. These are chat types that can only be sent by
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/// the player.
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2021-02-10 19:42:59 +00:00
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#[derive(Clone, Debug, Serialize, Deserialize)]
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2020-06-01 04:33:39 +00:00
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pub enum ChatMode {
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2020-06-02 02:42:26 +00:00
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/// Private message to another player (by uuid)
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Tell(Uid),
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2020-06-01 04:33:39 +00:00
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/// Talk to players within shouting distance
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Say,
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/// Talk to players in your region of the world
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Region,
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/// Talk to your current group of players
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2020-07-12 20:18:57 +00:00
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Group(Group),
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2020-06-01 04:33:39 +00:00
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/// Talk to your faction
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2020-06-04 09:40:05 +00:00
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Faction(String),
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2020-06-01 04:33:39 +00:00
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/// Talk to every player on the server
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World,
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}
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2020-06-04 07:11:35 +00:00
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2020-06-01 04:33:39 +00:00
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impl Component for ChatMode {
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2022-08-08 04:38:20 +00:00
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type Storage = DenseVecStorage<Self>;
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2020-06-01 04:33:39 +00:00
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}
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2020-06-04 07:11:35 +00:00
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impl ChatMode {
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2023-04-11 14:46:36 +00:00
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/// Create a plain message from your current chat mode and uuid.
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pub fn to_plain_msg(&self, from: Uid, text: impl ToString) -> UnresolvedChatMsg {
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2020-06-04 07:11:35 +00:00
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let chat_type = match self {
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ChatMode::Tell(to) => ChatType::Tell(from, *to),
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ChatMode::Say => ChatType::Say(from),
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ChatMode::Region => ChatType::Region(from),
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2020-07-12 20:18:57 +00:00
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ChatMode::Group(group) => ChatType::Group(from, *group),
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ChatMode::Faction(faction) => ChatType::Faction(from, faction.clone()),
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2020-06-04 07:11:35 +00:00
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ChatMode::World => ChatType::World(from),
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};
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2023-04-11 14:46:36 +00:00
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UnresolvedChatMsg {
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chat_type,
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content: Content::Plain(text.to_string()),
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}
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2020-06-04 07:11:35 +00:00
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}
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}
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2021-04-09 07:34:58 +00:00
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impl ChatMode {
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pub const fn default() -> Self { Self::World }
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2020-06-04 09:40:05 +00:00
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}
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2020-09-06 19:42:32 +00:00
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum KillType {
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Buff(BuffKind),
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2020-09-06 19:42:32 +00:00
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Melee,
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Projectile,
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2020-09-09 20:26:20 +00:00
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Explosion,
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2020-09-13 05:32:50 +00:00
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Energy,
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2020-11-05 01:21:42 +00:00
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Other,
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2020-09-06 19:42:32 +00:00
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// Projectile(String), TODO: add projectile name when available
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum KillSource {
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Player(Uid, KillType),
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NonPlayer(String, KillType),
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NonExistent(KillType),
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2020-09-06 19:42:32 +00:00
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Environment(String),
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FallDamage,
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Suicide,
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Other,
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}
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2020-06-12 07:43:20 +00:00
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/// List of chat types. Each one is colored differently and has its own icon.
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///
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/// This is a superset of `SpeechBubbleType`, which is a superset of `ChatMode`
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2020-06-04 09:40:05 +00:00
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#[derive(Debug, Clone, Serialize, Deserialize)]
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2020-07-12 20:18:57 +00:00
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pub enum ChatType<G> {
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2020-06-12 07:43:20 +00:00
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/// A player came online
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Online(Uid),
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2020-06-12 07:43:20 +00:00
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/// A player went offline
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2020-09-06 19:42:32 +00:00
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Offline(Uid),
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2020-06-12 07:43:20 +00:00
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/// The result of chat commands
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CommandInfo,
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/// A chat command failed
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CommandError,
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2020-09-06 19:42:32 +00:00
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/// Inform players that someone died (Source, Victim) Source may be None
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/// (ex: fall damage)
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Kill(KillSource, Uid),
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2020-06-12 07:43:20 +00:00
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/// Server notifications to a group, such as player join/leave
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2020-07-12 20:18:57 +00:00
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GroupMeta(G),
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2020-06-12 07:43:20 +00:00
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/// Server notifications to a faction, such as player join/leave
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2020-06-12 17:44:29 +00:00
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FactionMeta(String),
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2020-06-02 02:42:26 +00:00
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/// One-on-one chat (from, to)
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Tell(Uid, Uid),
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/// Chat with nearby players
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Say(Uid),
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/// Group chat
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2020-07-12 20:18:57 +00:00
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Group(Uid, G),
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2020-06-02 02:42:26 +00:00
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/// Factional chat
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2020-06-04 09:40:05 +00:00
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Faction(Uid, String),
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2020-06-02 02:42:26 +00:00
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/// Regional chat
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Region(Uid),
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/// World chat
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World(Uid),
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2020-06-04 07:11:35 +00:00
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/// Messages sent from NPCs (Not shown in chat but as speech bubbles)
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2023-04-11 14:46:36 +00:00
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Npc(Uid),
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2021-03-16 01:30:35 +00:00
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/// From NPCs but in the chat for clients in the near vicinity
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2023-04-11 14:46:36 +00:00
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NpcSay(Uid),
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2021-05-11 17:26:22 +00:00
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/// From NPCs but in the chat for a specific client. Shows a chat bubble.
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/// (from, to, localization variant)
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2023-04-11 14:46:36 +00:00
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NpcTell(Uid, Uid),
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2020-06-28 17:10:01 +00:00
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/// Anything else
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Meta,
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2020-06-02 02:42:26 +00:00
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}
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2020-07-12 20:18:57 +00:00
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impl<G> ChatType<G> {
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2023-04-11 14:46:36 +00:00
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pub fn into_plain_msg(self, text: impl ToString) -> GenericChatMsg<G> {
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2020-07-12 20:18:57 +00:00
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GenericChatMsg {
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2020-06-12 07:43:20 +00:00
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chat_type: self,
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2023-04-11 14:46:36 +00:00
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content: Content::Plain(text.to_string()),
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}
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}
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pub fn into_msg(self, content: Content) -> GenericChatMsg<G> {
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GenericChatMsg {
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chat_type: self,
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content,
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2020-06-12 17:44:29 +00:00
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}
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}
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2022-08-07 18:50:51 +00:00
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pub fn uid(&self) -> Option<Uid> {
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match self {
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ChatType::Online(_) => None,
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ChatType::Offline(_) => None,
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ChatType::CommandInfo => None,
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ChatType::CommandError => None,
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ChatType::FactionMeta(_) => None,
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ChatType::GroupMeta(_) => None,
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ChatType::Kill(_, _) => None,
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ChatType::Tell(u, _t) => Some(*u),
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ChatType::Say(u) => Some(*u),
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ChatType::Group(u, _s) => Some(*u),
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ChatType::Faction(u, _s) => Some(*u),
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ChatType::Region(u) => Some(*u),
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ChatType::World(u) => Some(*u),
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2023-04-11 14:46:36 +00:00
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ChatType::Npc(u) => Some(*u),
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ChatType::NpcSay(u) => Some(*u),
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ChatType::NpcTell(u, _t) => Some(*u),
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2022-08-07 18:50:51 +00:00
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ChatType::Meta => None,
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}
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}
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2022-08-23 09:03:06 +00:00
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/// `None` means that the chat type is automated.
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pub fn is_private(&self) -> Option<bool> {
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match self {
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ChatType::Online(_)
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| ChatType::Offline(_)
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| ChatType::CommandInfo
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| ChatType::CommandError
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| ChatType::FactionMeta(_)
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| ChatType::GroupMeta(_)
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2023-04-11 14:46:36 +00:00
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| ChatType::Npc(_)
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| ChatType::NpcSay(_)
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| ChatType::NpcTell(_, _)
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2022-08-23 09:03:06 +00:00
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| ChatType::Meta
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| ChatType::Kill(_, _) => None,
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ChatType::Tell(_, _) | ChatType::Group(_, _) | ChatType::Faction(_, _) => Some(true),
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ChatType::Say(_) | ChatType::Region(_) | ChatType::World(_) => Some(false),
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}
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}
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2020-07-12 20:18:57 +00:00
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}
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2020-12-13 17:11:55 +00:00
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2023-04-11 14:46:36 +00:00
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/// The content of a chat message.
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// TODO: This could be generalised to *any* in-game text, not just chat messages (hence it not being
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// called `ChatContent`). A few examples:
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//
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// - Signposts, both those appearing as overhead messages and those displayed 'in-world' on a shop
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// sign
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// - UI elements
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// - In-game notes/books (we could add a variant that allows structuring complex, novel textual
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// information as a syntax tree or some other intermediate format that can be localised by the
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// client)
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum Content {
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/// The content is a plaintext string that should be shown to the user
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/// verbatim.
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Plain(String),
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/// The content is a localizable message with the given arguments.
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Localized {
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/// i18n key
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key: String,
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/// Pseudorandom seed value that allows frontends to select a
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/// deterministic (but pseudorandom) localised output
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seed: u16,
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/// i18n arguments
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args: HashMap<String, String>,
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},
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}
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impl From<String> for Content {
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fn from(text: String) -> Self { Self::Plain(text) }
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}
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impl<'a> From<&'a str> for Content {
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fn from(text: &'a str) -> Self { Self::Plain(text.to_string()) }
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}
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impl Content {
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pub fn localized(key: impl ToString) -> Self {
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Self::Localized {
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key: key.to_string(),
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r: rand::random(),
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args: HashMap::default(),
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}
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}
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pub fn localized_with_args<'a, S: ToString>(
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key: impl ToString,
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args: impl IntoIterator<Item = (&'a str, S)>,
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) -> Self {
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Self::Localized {
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key: key.to_string(),
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r: rand::random(),
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args: args
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.into_iter()
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.map(|(k, v)| (k.to_string(), v.to_string()))
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.collect(),
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}
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}
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pub fn as_plain(&self) -> Option<&str> {
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match self {
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Self::Plain(text) => Some(text.as_str()),
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Self::Localized { .. } => None,
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}
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}
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pub fn localize<F>(&self, i18n_variation: F) -> String
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where
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F: Fn(&str, u16, &HashMap<String, String>) -> String,
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{
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match self {
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Content::Plain(text) => text.to_string(),
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Content::Localized { key, seed, args } => i18n_variation(key, *seed, args),
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}
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}
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}
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2020-09-06 19:42:32 +00:00
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// Stores chat text, type
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2020-06-02 02:42:26 +00:00
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#[derive(Debug, Clone, Serialize, Deserialize)]
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2020-07-12 20:18:57 +00:00
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pub struct GenericChatMsg<G> {
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pub chat_type: ChatType<G>,
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2023-04-11 14:46:36 +00:00
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content: Content,
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2020-06-02 02:42:26 +00:00
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}
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2020-07-12 20:18:57 +00:00
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pub type ChatMsg = GenericChatMsg<String>;
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pub type UnresolvedChatMsg = GenericChatMsg<Group>;
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impl<G> GenericChatMsg<G> {
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2020-06-05 01:48:26 +00:00
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pub const NPC_DISTANCE: f32 = 100.0;
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2021-03-16 01:30:35 +00:00
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pub const NPC_SAY_DISTANCE: f32 = 30.0;
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2020-06-05 01:48:26 +00:00
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pub const REGION_DISTANCE: f32 = 1000.0;
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pub const SAY_DISTANCE: f32 = 100.0;
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2023-04-11 14:46:36 +00:00
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pub fn npc(uid: Uid, content: Content) -> Self {
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let chat_type = ChatType::Npc(uid);
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Self { chat_type, content }
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}
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2023-04-11 14:46:36 +00:00
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pub fn npc_say(uid: Uid, content: Content) -> Self {
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let chat_type = ChatType::NpcSay(uid);
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Self { chat_type, content }
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2021-03-16 01:30:35 +00:00
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}
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2023-04-11 14:46:36 +00:00
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pub fn npc_tell(from: Uid, to: Uid, content: Content) -> Self {
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let chat_type = ChatType::NpcTell(from, to);
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Self { chat_type, content }
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2021-05-11 17:26:22 +00:00
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}
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2020-07-12 20:18:57 +00:00
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pub fn map_group<T>(self, mut f: impl FnMut(G) -> T) -> GenericChatMsg<T> {
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let chat_type = match self.chat_type {
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2020-09-06 19:42:32 +00:00
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ChatType::Online(a) => ChatType::Online(a),
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ChatType::Offline(a) => ChatType::Offline(a),
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2020-07-12 20:18:57 +00:00
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ChatType::CommandInfo => ChatType::CommandInfo,
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ChatType::CommandError => ChatType::CommandError,
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ChatType::FactionMeta(a) => ChatType::FactionMeta(a),
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ChatType::GroupMeta(g) => ChatType::GroupMeta(f(g)),
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2020-09-06 19:42:32 +00:00
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ChatType::Kill(a, b) => ChatType::Kill(a, b),
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ChatType::Tell(a, b) => ChatType::Tell(a, b),
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ChatType::Say(a) => ChatType::Say(a),
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ChatType::Group(a, g) => ChatType::Group(a, f(g)),
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ChatType::Faction(a, b) => ChatType::Faction(a, b),
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ChatType::Region(a) => ChatType::Region(a),
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ChatType::World(a) => ChatType::World(a),
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ChatType::Npc(a) => ChatType::Npc(a),
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ChatType::NpcSay(a) => ChatType::NpcSay(a),
|
|
|
|
ChatType::NpcTell(a, b) => ChatType::NpcTell(a, b),
|
2020-07-12 20:18:57 +00:00
|
|
|
ChatType::Meta => ChatType::Meta,
|
|
|
|
};
|
|
|
|
|
|
|
|
GenericChatMsg {
|
|
|
|
chat_type,
|
2023-04-11 14:46:36 +00:00
|
|
|
content: self.content,
|
2020-07-12 20:18:57 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-27 16:40:43 +00:00
|
|
|
pub fn get_group(&self) -> Option<&G> {
|
|
|
|
match &self.chat_type {
|
2021-07-11 18:41:52 +00:00
|
|
|
ChatType::GroupMeta(g) => Some(g),
|
|
|
|
ChatType::Group(_, g) => Some(g),
|
2021-03-27 16:40:43 +00:00
|
|
|
_ => None,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-06-04 07:11:35 +00:00
|
|
|
pub fn to_bubble(&self) -> Option<(SpeechBubble, Uid)> {
|
2023-04-11 14:46:36 +00:00
|
|
|
self.uid()
|
|
|
|
.map(|from| (SpeechBubble::new(self.content.clone(), self.icon()), from))
|
2020-06-05 22:36:31 +00:00
|
|
|
}
|
|
|
|
|
2020-06-11 18:25:29 +00:00
|
|
|
pub fn icon(&self) -> SpeechBubbleType {
|
2020-06-05 22:36:31 +00:00
|
|
|
match &self.chat_type {
|
2020-09-06 19:42:32 +00:00
|
|
|
ChatType::Online(_) => SpeechBubbleType::None,
|
|
|
|
ChatType::Offline(_) => SpeechBubbleType::None,
|
2020-06-12 07:43:20 +00:00
|
|
|
ChatType::CommandInfo => SpeechBubbleType::None,
|
|
|
|
ChatType::CommandError => SpeechBubbleType::None,
|
2020-06-12 17:44:29 +00:00
|
|
|
ChatType::FactionMeta(_) => SpeechBubbleType::None,
|
|
|
|
ChatType::GroupMeta(_) => SpeechBubbleType::None,
|
2020-09-06 19:42:32 +00:00
|
|
|
ChatType::Kill(_, _) => SpeechBubbleType::None,
|
2020-06-11 22:39:57 +00:00
|
|
|
ChatType::Tell(_u, _) => SpeechBubbleType::Tell,
|
|
|
|
ChatType::Say(_u) => SpeechBubbleType::Say,
|
|
|
|
ChatType::Group(_u, _s) => SpeechBubbleType::Group,
|
|
|
|
ChatType::Faction(_u, _s) => SpeechBubbleType::Faction,
|
|
|
|
ChatType::Region(_u) => SpeechBubbleType::Region,
|
|
|
|
ChatType::World(_u) => SpeechBubbleType::World,
|
2023-04-11 14:46:36 +00:00
|
|
|
ChatType::Npc(_u) => SpeechBubbleType::None,
|
|
|
|
ChatType::NpcSay(_u) => SpeechBubbleType::Say,
|
|
|
|
ChatType::NpcTell(_f, _t) => SpeechBubbleType::Say,
|
2020-06-28 17:10:01 +00:00
|
|
|
ChatType::Meta => SpeechBubbleType::None,
|
2020-06-05 22:36:31 +00:00
|
|
|
}
|
2020-06-02 02:42:26 +00:00
|
|
|
}
|
2020-06-05 01:48:26 +00:00
|
|
|
|
2022-08-07 18:50:51 +00:00
|
|
|
pub fn uid(&self) -> Option<Uid> { self.chat_type.uid() }
|
2023-04-11 14:46:36 +00:00
|
|
|
|
|
|
|
pub fn content(&self) -> &Content { &self.content }
|
|
|
|
|
|
|
|
pub fn set_content(&mut self, content: Content) { self.content = content; }
|
2020-06-02 02:42:26 +00:00
|
|
|
}
|
|
|
|
|
2020-06-01 04:33:39 +00:00
|
|
|
/// Player factions are used to coordinate pvp vs hostile factions or segment
|
|
|
|
/// chat from the world
|
|
|
|
///
|
|
|
|
/// Factions are currently just an associated String (the faction's name)
|
2020-06-04 09:40:05 +00:00
|
|
|
#[derive(Clone, Debug)]
|
|
|
|
pub struct Faction(pub String);
|
2020-06-01 04:33:39 +00:00
|
|
|
impl Component for Faction {
|
2022-08-08 04:38:20 +00:00
|
|
|
type Storage = DenseVecStorage<Self>;
|
2020-06-01 04:33:39 +00:00
|
|
|
}
|
2020-06-04 09:40:05 +00:00
|
|
|
impl From<String> for Faction {
|
|
|
|
fn from(s: String) -> Self { Faction(s) }
|
|
|
|
}
|
2020-06-04 07:11:35 +00:00
|
|
|
|
2020-06-12 07:43:20 +00:00
|
|
|
/// List of chat types for players and NPCs. Each one has its own icon.
|
|
|
|
///
|
|
|
|
/// This is a subset of `ChatType`, and a superset of `ChatMode`
|
2020-06-11 18:25:29 +00:00
|
|
|
pub enum SpeechBubbleType {
|
2020-06-04 07:11:35 +00:00
|
|
|
// One for each chat mode
|
|
|
|
Tell,
|
|
|
|
Say,
|
|
|
|
Region,
|
|
|
|
Group,
|
|
|
|
Faction,
|
|
|
|
World,
|
|
|
|
// For NPCs
|
|
|
|
Quest, // TODO not implemented
|
|
|
|
Trade, // TODO not implemented
|
|
|
|
None, // No icon (default for npcs)
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Adds a speech bubble above the character
|
|
|
|
pub struct SpeechBubble {
|
2023-04-11 14:46:36 +00:00
|
|
|
pub content: Content,
|
2020-06-11 18:25:29 +00:00
|
|
|
pub icon: SpeechBubbleType,
|
2020-06-04 07:11:35 +00:00
|
|
|
pub timeout: Instant,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl SpeechBubble {
|
|
|
|
/// Default duration in seconds of speech bubbles
|
|
|
|
pub const DEFAULT_DURATION: f64 = 5.0;
|
|
|
|
|
2023-04-11 14:46:36 +00:00
|
|
|
pub fn new(content: Content, icon: SpeechBubbleType) -> Self {
|
2020-06-04 07:11:35 +00:00
|
|
|
let timeout = Instant::now() + Duration::from_secs_f64(SpeechBubble::DEFAULT_DURATION);
|
|
|
|
Self {
|
2023-04-11 14:46:36 +00:00
|
|
|
content,
|
2020-06-04 07:11:35 +00:00
|
|
|
icon,
|
2021-03-12 11:10:42 +00:00
|
|
|
timeout,
|
2020-06-04 07:11:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-04-11 14:46:36 +00:00
|
|
|
pub fn content(&self) -> &Content { &self.content }
|
2020-06-04 07:11:35 +00:00
|
|
|
}
|