veloren/assets/common/loadout/village/guard.ron

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({
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Armor(Shoulders): Item("common.items.armor.leather_plate.shoulder"),
Armor(Chest): Item("common.items.armor.leather_plate.chest"),
Armor(Belt): Item("common.items.armor.leather_plate.belt"),
Armor(Hands): Item("common.items.armor.leather_plate.hand"),
Armor(Legs): Item("common.items.armor.leather_plate.pants"),
Armor(Feet): Item("common.items.armor.leather_plate.foot"),
Armor(Head): Choice([
// Christmas event
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//(1.0, Some(Item("common.items.calendar.christmas.armor.misc.head.woolly_wintercap"))),
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(2.0, Some(Item("common.items.armor.misc.head.helmet"))),
]),
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Lantern: Choice([
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(1.0, Some(Item("common.items.lantern.black_0"))),
(2.0, None),
// Christmas event
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//(1.0, Some(Item("common.items.lantern.blue_0"))),
//(1.0, Some(Item("common.items.lantern.polaris"))),
//(2.0, Some(Item("common.items.lantern.red_0"))),
//(2.0, Some(Item("common.items.lantern.green_0"))),
]),
})