veloren/assets/common/abilities/staff/firebomb.ron

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BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
recover_duration: 0.35,
projectile: Fireball(
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damage: 100.0,
radius: 5.0,
energy_regen: 50,
),
projectile_body: Object(BoltFire),
/*projectile_light: Some(LightEmitter {
col: (1.0, 0.75, 0.11).into(),
..Default::default()
}),*/
projectile_gravity: Some(Gravity(0.3)),
projectile_speed: 60.0,
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)