2023-05-20 19:30:47 +00:00
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FinisherMelee(
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energy_cost: 0,
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buildup_duration: 0.2,
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swing_duration: 0.4,
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recover_duration: 0.5,
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melee_constructor: (
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kind: Slash(
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2023-07-03 00:50:25 +00:00
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damage: 10,
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2023-05-20 19:30:47 +00:00
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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2023-05-12 00:54:09 +00:00
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),
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2023-05-20 19:30:47 +00:00
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range: 3.0,
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angle: 360.0,
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multi_target: Some(Normal),
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damage_effect: Some(Buff((
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kind: Bleeding,
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2023-07-03 00:50:25 +00:00
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dur_secs: 5.0,
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strength: DamageFraction(1.0),
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2023-05-20 19:30:47 +00:00
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chance: 1.0,
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))),
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),
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minimum_combo: 50,
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2023-05-12 00:54:09 +00:00
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)
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